Candlekeep Forum
Candlekeep Forum
Home | Profile | Register | Active Topics | Active Polls | Members | Private Messages | Search | FAQ
Username:
Password:
Save Password
Forgot your Password?

 All Forums
 Realmslore
 Chamber of Sages
 Questions for Ed Greenwood (2009)
 New Topic  Topic Locked
 Printer Friendly
Previous Page | Next Page
Author Previous Topic Topic Next Topic
Page: of 123

Baleful Avatar
Learned Scribe

Canada
161 Posts

Posted - 12 Sep 2009 :  19:21:47  Show Profile  Visit Baleful Avatar's Homepage Send Baleful Avatar a Private Message
Dear Ed and THO,
Is there anything more you can tell me about the north beyond Glister, in the just-pre-Spellplague era? Are there any permanent settlements or recurring encampments that humans (among other races) use? Any ruins of a scale that humans can use for shelter?
Thank you.
Go to Top of Page

The Hooded One
Lady Herald of Realmslore

5037 Posts

Posted - 12 Sep 2009 :  19:23:18  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Hi, Baleful Avatar. There ARE ruins, because some of the Knights once did shelter in some, during a howling blizzard. Can't remember enough about them to tell you anything useful, so we'll have to wait for Ed to tell us all more.
love,
THO
Go to Top of Page

althen artren
Senior Scribe

USA
778 Posts

Posted - 12 Sep 2009 :  22:09:10  Show Profile Send althen artren a Private Message
Casting quelled, all.

Adding to my list of outstanding questions:
In the last printed Dungeon, on the new map of Myth Drannor, what used to be
House Symbaern is now under House Orangyl. Ed, may I have more details on this
clan? I have nothing in my collecton that mentions this family.

If I was to try and write up the Araemyth spell into 3.x addition, would this be a level
spell or would it work as a epic level magic?

Where exactly is the Library of the Durothil?

The events of the book "Lost Library of Cormanthor" made me ask a question.
What where the dimensions of that library and where exactly is in under the
Speculum. Also the tunnels everbody ran around in, were those in any way connected to
the Tarynstone tunnels under Myth Drannor, or were they enclosed with no outlets
except to the underdark?

The battle in the Weeping War, the "Exiles War" wasn't fought on the site of the Polyandrium, was it?

Can you also add some clan surnames for star elves?

Hope the family visit went well. Later.


Edited by - althen artren on 12 Sep 2009 22:12:26
Go to Top of Page

BadCatMan
Learned Scribe

Australia
220 Posts

Posted - 13 Sep 2009 :  03:06:59  Show Profile Send BadCatMan a Private Message
Hello. My first ever question to Mr Greenwood, and one I've never been able to find anything about elsewhere.

Weekends in the Realms - do they have them, and if so, how many days are there, and how are they arranged in the ten-day week? Is there a set-aside "holy day" (I know some deities have weekly ceremonies) or day of rest? And is there a common market-day, or does it vary from town-to-town?

I did some research on 10-day-week calenders. Ancient Egypt, Tang Dynasty China and Revolutionary France all had 10 day weeks, with the latter two having one day off at the end (rather unpopular, I imagine).

***

One more, if I might beg. How would Elminster react to someone invoking his name falsely? Maybe from "Elminster himself recommends my pies!" to "I have Elminster waiting out back, ready to blast you all."

Like when a certain trickster-mage PC with the aid of a glibness spell tries to scare off a drow pirate ship by claiming that both Elminster and Khelben are on board. I'm sure the Old Sage with his Chosen ability to hear his name spoken anywhere in the world would catch a bit of "Will you be quiet, woman!? You'll wake up Elminster and Khelben, here - and at their age, if you wake them from their nap, you know they'll get cranky and start throwing spells around! They didn't come to Chessenta on holiday to be bothered by drow, or pirates, or both at the same time, after all!" :D

I'm thinking that a stern talking to would be in order. :) Especially after any number of would-be assassins and enemy agents get wind of it and begin converging on the party... :D

BadCatMan, B.Sc. (Hons), M.Sc.
Scientific technical editor
Head DM of the Realms of Adventure play-by-post community
Bureaucrat of the Forgotten Realms Wiki
Go to Top of Page

The Sage
Procrastinator Most High
Moderator

Australia
31690 Posts

Posted - 13 Sep 2009 :  05:40:36  Show Profile  Send The Sage an AOL message  Click to see The Sage's MSN Messenger address  Send The Sage a Yahoo! Message Send The Sage a Private Message
Hmmm. I seem to recall Ed saying something about weekends in the Realms. Having to do with trade-fairs, perhaps?

I'll check the archives.

Edit:- Found it! From March '04 --
quote:
Hi, Proc. Most communities in the Realms hold ‘trade fairs’ (annual events tied to local commerce, such as farmers driving their herds into town on one or two weekends every fall for ‘bulk buyers’ to see and bid on -- around which slowly ‘grows’ gatherings of food vendors, camp followers, and finally wagon-peddlers of all sorts, until the local authorities decide to make a few silver coins off everyone and stake out proper ‘rental areas’ for the erection of stalls.
Maybe Ed could elaborate on this further?

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

Scribe for the Candlekeep Compendium -- Volume IX now available (Oct 2007)

"So Saith Ed" -- the collected Candlekeep replies of Ed Greenwood

Zhoth'ilam Folio -- The Electronic Misadventures of a Rambling Sage

Edited by - The Sage on 13 Sep 2009 05:44:09
Go to Top of Page

The Hooded One
Lady Herald of Realmslore

5037 Posts

Posted - 14 Sep 2009 :  23:15:59  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Hi again, all. Baleful Avatar, I found more of my notes from that long-ago play session. Three long-ruined cities, one of them of a scale to house giants or titans, all of them reduced to wind-scoured stone pillars, cellars, and heaps of collapsed rubble.
One ruin infested with gargoyles, either because the long-ago inhabitants made lots of gargoyles, or because gargoyles are attracted from elsewhere; both of these Knights' speculations are supported by what we found in that ruin (which we hurriedly fled from, thanks to all the gargyole attacks): many other stone statues of various things that animate into fearsome beasts/stone creatures. Names and more details will, of couirse, have to wait for Ed, who is deep into some short, swift writing matters right now, but WILL (probably Thursday) surface with some more Realmslore replies.
love to all,
THO
Go to Top of Page

Marek
Seeker

Italy
52 Posts

Posted - 15 Sep 2009 :  21:01:10  Show Profile  Visit Marek's Homepage Send Marek a Private Message
Hello Ed and THO,
I have a couple of questions(I apologize if any of these has been answered to already but I couldn't seem to find it doing a search).

-I've noticed there's a Dragon deity called Garyx who shares the same portfolio as Kossuth (destruction, fire, renovation). I I remember well, Ao stated that deities couldn't share the same portfolio so I was wondering if Garyx was just another aspect of Kossuth. Speculating about it, I might believe he could be the Salamander worshipped by the monks of Kossuth's order named after it but that is just my wild guess
What's the correct interpretation?

-What can you tell us about the Dark Moon Heresy? Where can I find more info about it?

Thanks a lot and tanks in advance to whoever from the community might be able to help as well:)

Edited by - Marek on 15 Sep 2009 23:26:02
Go to Top of Page

Wooly Rupert
Master of Mischief
Moderator

USA
30084 Posts

Posted - 16 Sep 2009 :  00:26:25  Show Profile Send Wooly Rupert a Private Message
quote:
Originally posted by Marek

Hello Ed and THO,
I have a couple of questions(I apologize if any of these has been answered to already but I couldn't seem to find it doing a search).

-I've noticed there's a Dragon deity called Garyx who shares the same portfolio as Kossuth (destruction, fire, renovation). I I remember well, Ao stated that deities couldn't share the same portfolio so I was wondering if Garyx was just another aspect of Kossuth. Speculating about it, I might believe he could be the Salamander worshipped by the monks of Kossuth's order named after it but that is just my wild guess
What's the correct interpretation?

-What can you tell us about the Dark Moon Heresy? Where can I find more info about it?

Thanks a lot and tanks in advance to whoever from the community might be able to help as well:)



Deities can share portfolios; they just can't share portfolios in the same area of influence. In this instance, Kossuth gets the humans and such that are into fire and all, and Garyx gets the dragons that are into fire. It's the same with deities like Sehanine and Selûne -- they both cover the moon, but Sehanine gets the elves, Selûne gets the humans.

What we couldn't have would be another human deity of fire popping up in the same area as Kossuth, or another elven deity trying to cover the moon, and so on.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

Editor and scribe for The Candlekeep Compendium

I am the Giant Space Hamster of Ill Omen!
Go to Top of Page

The Sage
Procrastinator Most High
Moderator

Australia
31690 Posts

Posted - 16 Sep 2009 :  01:02:15  Show Profile  Send The Sage an AOL message  Click to see The Sage's MSN Messenger address  Send The Sage a Yahoo! Message Send The Sage a Private Message
Ed, this question comes directly from the Lady K.

Since she's been busy watching the Australian "Dancing with the Stars," the Lady K has suddenly become curious about what dancing styles would seen in the Realms.

I, naturally, directed her to some of the relevant novel and sourcebook examples of dancing and such, as well as some of your previous brief notes on the subject. But now the Lady K's looking for more.

So what, if anything, can you add to this particular subject?

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

Scribe for the Candlekeep Compendium -- Volume IX now available (Oct 2007)

"So Saith Ed" -- the collected Candlekeep replies of Ed Greenwood

Zhoth'ilam Folio -- The Electronic Misadventures of a Rambling Sage
Go to Top of Page

Marek
Seeker

Italy
52 Posts

Posted - 16 Sep 2009 :  13:38:36  Show Profile  Visit Marek's Homepage Send Marek a Private Message
quote:
Originally posted by Wooly Rupert

quote:
Originally posted by Marek

Hello Ed and THO,
I have a couple of questions(I apologize if any of these has been answered to already but I couldn't seem to find it doing a search).

-I've noticed there's a Dragon deity called Garyx who shares the same portfolio as Kossuth (destruction, fire, renovation). I I remember well, Ao stated that deities couldn't share the same portfolio so I was wondering if Garyx was just another aspect of Kossuth. Speculating about it, I might believe he could be the Salamander worshipped by the monks of Kossuth's order named after it but that is just my wild guess
What's the correct interpretation?

-What can you tell us about the Dark Moon Heresy? Where can I find more info about it?

Thanks a lot and tanks in advance to whoever from the community might be able to help as well:)



Deities can share portfolios; they just can't share portfolios in the same area of influence. In this instance, Kossuth gets the humans and such that are into fire and all, and Garyx gets the dragons that are into fire. It's the same with deities like Sehanine and Selûne -- they both cover the moon, but Sehanine gets the elves, Selûne gets the humans.

What we couldn't have would be another human deity of fire popping up in the same area as Kossuth, or another elven deity trying to cover the moon, and so on.



Yeah I thought so but I was wondeirng if there was any connection with the two deities. I remember that a position among the worshipers of Kossuth is called knight of the fire dragon...maybe it could relate to Garyx?

Since I'ma t it, I'll ask another question(of course any help from anybody else is really appreciated).
What's known about Longsaddle and the Harpell family? There's very little about it and mostly there's a reference in Salvatore's book but I was wondering if this was also coming from Ed's mind.

I've also been asked about Alorgoth, chosen of Shar. Where can I find info about him? does Ed has some of his precious notes he didn't share yet?

Edited by - Marek on 16 Sep 2009 14:26:29
Go to Top of Page

Wooly Rupert
Master of Mischief
Moderator

USA
30084 Posts

Posted - 16 Sep 2009 :  16:12:37  Show Profile Send Wooly Rupert a Private Message
quote:
Originally posted by Marek

quote:
Originally posted by Wooly Rupert

quote:
Originally posted by Marek

Hello Ed and THO,
I have a couple of questions(I apologize if any of these has been answered to already but I couldn't seem to find it doing a search).

-I've noticed there's a Dragon deity called Garyx who shares the same portfolio as Kossuth (destruction, fire, renovation). I I remember well, Ao stated that deities couldn't share the same portfolio so I was wondering if Garyx was just another aspect of Kossuth. Speculating about it, I might believe he could be the Salamander worshipped by the monks of Kossuth's order named after it but that is just my wild guess
What's the correct interpretation?

-What can you tell us about the Dark Moon Heresy? Where can I find more info about it?

Thanks a lot and tanks in advance to whoever from the community might be able to help as well:)



Deities can share portfolios; they just can't share portfolios in the same area of influence. In this instance, Kossuth gets the humans and such that are into fire and all, and Garyx gets the dragons that are into fire. It's the same with deities like Sehanine and Selûne -- they both cover the moon, but Sehanine gets the elves, Selûne gets the humans.

What we couldn't have would be another human deity of fire popping up in the same area as Kossuth, or another elven deity trying to cover the moon, and so on.



Yeah I thought so but I was wondeirng if there was any connection with the two deities. I remember that a position among the worshipers of Kossuth is called knight of the fire dragon...maybe it could relate to Garyx?


Page 89 of Faiths & Avatars:
quote:
The crusading military order of Kossuth is the Knights of the Fire Drake. This order's members guard the holy sites of the faith, lead the faith's numerous holy campaigns, and provide personal protection to Eternal Flames.


I'm sure it's a coincidence. I just looked thru Faiths & Avatars, Faiths & Pantheons, Dragons of Faerûn, the 2E Draconomicon, and the 3E Draconomicon. None of those sources mentioned any connection whatsoever betwixt Garyx and Kossuth. It's not even mentioned if they know of each other.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

Editor and scribe for The Candlekeep Compendium

I am the Giant Space Hamster of Ill Omen!
Go to Top of Page

The Hooded One
Lady Herald of Realmslore

5037 Posts

Posted - 16 Sep 2009 :  16:23:53  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Hi again, all. Sage, here's a tidbit from Ed re. dancing (more to come, of course):


The latest popular dance in the Heartlands and Sword Coast, at both upper-crust functions (court dances, noble balls and revels) and lower-class ("just plain folks" having fun) is a dance wherein partners (usually male and female, but not necessarily) face each other, clasp their left hands together, wrap their right hands around the rear of each other's waists, and step "forward and back." That is, one of the two dancers takes two smooth steps right "at" or "into" the dance partner they're holding, who gives way two steps in unison - - only to then take two steps forward whilst the first dancer gives way. Then the partners rotate, often waving to or speaking to other dance couples nearby on the same dance floor, and repeat. Partners are either changed not at all, or at the end of a tune (typically about two minutes or a little less).
To avoid confusion, I've not used an real-world dance terms in this reply, but we're talking music that has the tempo of a waltz (not a slow waltz).


So saith Ed. Who's racing to get caught up on some swift game design work, and will return with another lore reply tomorrow.
love,
THO
Go to Top of Page

The Sage
Procrastinator Most High
Moderator

Australia
31690 Posts

Posted - 16 Sep 2009 :  16:27:22  Show Profile  Send The Sage an AOL message  Click to see The Sage's MSN Messenger address  Send The Sage a Yahoo! Message Send The Sage a Private Message
quote:
Originally posted by Wooly Rupert

I just looked thru Faiths & Avatars, Faiths & Pantheons, Dragons of Faerûn, the 2E Draconomicon, and the 3E Draconomicon. None of those sources mentioned any connection whatsoever betwixt Garyx and Kossuth. It's not even mentioned if they know of each other.
It's similarly absent from Garyx's other brief reference -- namely, Cult of the Dragon.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

Scribe for the Candlekeep Compendium -- Volume IX now available (Oct 2007)

"So Saith Ed" -- the collected Candlekeep replies of Ed Greenwood

Zhoth'ilam Folio -- The Electronic Misadventures of a Rambling Sage
Go to Top of Page

The Sage
Procrastinator Most High
Moderator

Australia
31690 Posts

Posted - 16 Sep 2009 :  16:31:11  Show Profile  Send The Sage an AOL message  Click to see The Sage's MSN Messenger address  Send The Sage a Yahoo! Message Send The Sage a Private Message
quote:
Originally posted by The Hooded One

Hi again, all. Sage, here's a tidbit from Ed re. dancing (more to come, of course):
Awesome Ed! Thanks. I'll be sure to shift this along to the Lady K who, I suspect, intends to make use of this info in some way.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

Scribe for the Candlekeep Compendium -- Volume IX now available (Oct 2007)

"So Saith Ed" -- the collected Candlekeep replies of Ed Greenwood

Zhoth'ilam Folio -- The Electronic Misadventures of a Rambling Sage
Go to Top of Page

Bladewind
Master of Realmslore

Netherlands
1152 Posts

Posted - 16 Sep 2009 :  21:37:44  Show Profile Send Bladewind a Private Message
Dear Ed. If you have the time and inclination could you ask a question that popped up in my mind just now. I would be most pleased.

What do human nations and the ruling elites think about commoners or people of low birth getting thaught in the magic art? Do they actively put a stop to clandestine training in the Art to stop it from becoming a commoners tool?

Is it possible for a farmers third or second child to learn the Art or the Power (clandestinely) or do economic barriers help stop such a family to achieve an easy way out of their low station? I can imagine arcane academies having large fees just as todays top academic schooling has. Are there any unscrupulous mages who have seen this as an oppurtunity to get money and influence from the lower and less wealthy parts of Fearuns societies? Or are there hidden dangers to a teacher in the Art that I am overlooking that stop them from teaching magic to large amounts of people?

My campaign sketches

Druidic Groves

Creature Feature: Giant Spiders
Go to Top of Page

Zandilar
Learned Scribe

Australia
313 Posts

Posted - 17 Sep 2009 :  06:50:32  Show Profile  Visit Zandilar's Homepage Send Zandilar a Private Message
Heya,

quote:
Originally posted by Bladewind
Is it possible for a farmers third or second child to learn the Art or the Power (clandestinely) or do economic barriers help stop such a family to achieve an easy way out of their low station? I can imagine arcane academies having large fees just as todays top academic schooling has. Are there any unscrupulous mages who have seen this as an oppurtunity to get money and influence from the lower and less wealthy parts of Fearuns societies? Or are there hidden dangers to a teacher in the Art that I am overlooking that stop them from teaching magic to large amounts of people?



Not wanting to address everything in your post (as I'm not Ed, and I'm also interested in hearing what he has to say about it), I thought I'd point out that there are a lot of nations that will probably come at this from different points of view. There aren't really that many big Academies or Universities or what have you dedicated to teaching the Art in the Realms, and therefore isn't really likely to be an obstacle to people, unless they're in a country where that is the only way to learn. There are many practitioners of the Art who take on apprentices, and aren't always picky in who they choose - the biggest example that springs to mind is Blackstaff tower. I'm pretty sure the pupils there are stringently screened, but their social class is not something that's looked at.

Priest training (which I presume you meant when you mentioned the Power) is another kettle of fish, I can see there may well be a larger variety, and not all churches dedicated a particular god will treat it the same way - especially churches dedicated to Chaotic gods.

Zandilar
~amor vincit omnia~
~audaces fortuna iuvat~

As the spell ends, you look up into the sky to see the sun blazing overhead like noon in a desert. Then something else in the sky catches your attention. Turning your gaze, you see a tawny furred kitten bounding across the sky towards the new sun. Her eyes glint a mischevious green as she pounces on it as if it were nothing but a colossal ball of golden yarn. With quick strokes of her paws, it is batted across the sky, back and forth. Then with a wink the kitten and the sun disappear, leaving the citizens of Elversult gazing up with amazed expressions that quickly turn into chortles and mirth.

The Sunlord left Elversult the same day in humilitation, and was never heard from again.

Edited by - Zandilar on 17 Sep 2009 06:51:19
Go to Top of Page

Kyrene
Senior Scribe

South Africa
648 Posts

Posted - 17 Sep 2009 :  08:03:28  Show Profile  Visit Kyrene's Homepage Send Kyrene a Private Message
quote:
Originally posted by The Hooded One

That is, one of the two dancers takes two smooth steps right "at" or "into" the dance partner they're holding, who gives way two steps in unison - - only to then take two steps forward whilst the first dancer gives way.

Is there a pause (or a stationary step) after the second step?

Lost for words? Find them in the Glossary of Phrases, Sayings & Words of the Realms

I am a sexy, shoeless god of war!

The Sellplague began, for all intents and purposes, in the dominions of the Corporation. Greed murdered Good Design, unraveling common sense in the cosmos and destroying her dominion. At the same time, Sales Fears and Warcraft Envy happened into alignment. This cataclysmic coincidence led to upheaval, shaking apart the primeval order, opening up holes in wallets, and reshaping everything...
Go to Top of Page

The Hooded One
Lady Herald of Realmslore

5037 Posts

Posted - 18 Sep 2009 :  00:25:44  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Hi again, all. Ed’s latest e-mail to me included this snippet of Realmslore, in response to maransreth’s query from just-before-mid February of this year: “What do people use for pain relief? Non-clerical specifically. I take it herbs and barks, but what exactly?”
Ed replies:



In my original Realms, I used real-world herblore. That is, both fact and fictional beliefs of what various plant substances (sap, leaves, distillates, inhaling the smoke from various combinations of leaves, barks, flowers, saps, and so on) could do as medicinal treatments. I figured this was a great basis to start from, being as none of my players were foolish enough to confuse the real world with my fantasy Realms, and I could devote my creative energies to extrapolating from this herblore (effects on humans) to how these substances would affect various other intelligent races and monsters (is something beneficial to human poisonous to orcs? or gnomes? or dragons? does something that heals dragons also heal wyverns?).
However, TSR was a little wary of this approach, I suspect (and these are just my suspicions; even a direct discussion was avoided, several times) for two reasons: the anti-drug view in the US that began with the establishment decrying recreational drugs (aside from the “establishment drugs” of tobacco and alcohol, though those have since been frowned upon) and extended into “don’t treat yourself with those old folk remedies, buy our expensive pill instead” (which might well lead to the game being banned in certain jurisdictions for this as WELL as the then-very-strong “Satanist” fears) . . . and the liability of “what happens if Johnny puts X on a cut he gets, because he read about someone doing that in his Realms game book, and then Johnny dies; whither the lawsuits then?”
Now, those are fair, valid arguments for any published fantasy game setting.
So I switched to what we might call “clearly invented medicine.” As in, let’s use “matter from the eyeball of a beholder” and other monsters that are clearly GAME inventions and not from folklore, and plants I invent myself. Now, there’s still some peril in using invented plants, because as anyone who studies anything about real-world plants knows, a single plant goes by so many different names around the world, or a “good” plant name gets applied to so many different real-world plants . . . but I persisted, and eventually came up with these “common in the Realms” ones:

Chewing the soft wood that directly underlies the bark of a felsul tree, or chewing small datherthorn roots (those of purplish hue) quells nausea and deadens all mouth, tooth, and throat pain. Note that this does NOTHING to remove the cause of the discomfort; it merely temporarily removes the discomfort to allow sleep, hearty eating, or other “normal” activity/functions. Eating a volume roughly as much as the eater’s palm, as thick as the eater’s hand, will “work” (deaden) for a day and night (24 hours) or so.

Drinking the liquid derived from boiling down equal parts of the thorns snapped off harl-thorn (a common Heartlands thorny wild shrub) bushes with leaves of the very common weed known as hoof-leaf (because its flat, on-the-ground leaves look like the print of a cloven-hoofed herd animal; these leaves need not be fresh, which is why many households keep a crock of various dried leaves, wrapped in scrap cloth, for use in winter) calms delirium, rage, and grief, and soothes skin itches, allowing for rest or sleep.

Eating small flakes of tatterskyre bark (the tatterskyre is a gnarled shrub that tends to form “loops” or drooping arcs like wild raspberry canes, re-rooting when it touches the ground only to throw up fresh stems; it grows all over the Heartlands and the North, smaller in colder climes, and its bark is very “flaky” as easily brushed off; its foliage sprouts as “bursts” of needle-like flat leaves all up and down its stems) slows bleeding (both internal and external) and thickens the blood, soothing and making agitated folk drowsy. This can aid the healing of many sorts of internal wounds.
Orcs and all goblinkin (goblins, hobgoblins, et al) are especially susceptible to the effects of tatterskyre bark, and typically fall asleep if given as much to eat as would cover their palms. As this is a sleep typically filled with pleasant dreams, many orcs gather and carry the bark, and eat it regularly.

The tiny petals of the common white ground-flower known as “dathlil” work to neutralize poisons for some who consume them (typically washed down with water or even alcohol, or drunk as a tea). The effects vary widely with the individual and the poison being fought against, and even vary unpredictably for the same individual, over time, but do apply to all known creatures, mammalian, avian, and reptilian, and are sometimes (not often) absolute (as in, one petal banishes all poison effects). Dathlil can work on contact, ingested, and insinuative poisons - - but of course sometimes does nothing at all. For most individuals, it usually slows poison and lessens its eventual damage.

Tonandurr bark, bound against open wounds, inhibits bleeding and infection, and helps skin and flesh to expand and knit together (heal). This works on humans, halflings, dwarves, and gnomes only; to elves, it helps not at all, and it actually harms goblinkin, making wounds fester. (Tonandurr is a tall, spindly “weed tree” of the Heartlands and more southerly forests; it’s not hardy enough to survive winters much north of Waterdeep, though some few specimens are kept alive in indoor gardens in Silverymoon and Neverwinter.



Again, I’d like to reiterate that the above examples do NOT apply to any real-world plant matter, even if someone somewhere happens to have given a plant the same or a similar name as the invented ones in my examples, okay?



So saith Ed. Growing more cautious (socially responsible) in his old age.
love to all,
THO

Edited by - The Hooded One on 18 Sep 2009 00:32:40
Go to Top of Page

The Hooded One
Lady Herald of Realmslore

5037 Posts

Posted - 18 Sep 2009 :  00:39:20  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Kyrene, Ed says:


Well spotted, and thank you! I forgot to write that in: it is indeed two steps, then a "flourish" for a beat (the time it would take to make one step; the "flourish is instead both dancers remaining stationary below the waists, but flinging their arms up and bending backwards a bit at the waists from each other), then the two steps back.
Well caught; thank you!

So saith Ed. Who's obviously not as good at the dance as Kyrene is! Well caught, indeed!
love,
THO
Go to Top of Page

Marek
Seeker

Italy
52 Posts

Posted - 18 Sep 2009 :  11:39:43  Show Profile  Visit Marek's Homepage Send Marek a Private Message
One more question!

After Khelben's death, who takes charge of the Moon Stars?
Go to Top of Page

Icelander
Master of Realmslore

1229 Posts

Posted - 18 Sep 2009 :  21:00:37  Show Profile  Visit Icelander's Homepage Send Icelander a Private Message
Quick question, hopefully not covered by an NDA and perhaps even answerable by the Lady Hooded One without bothering Ed:

What were the roles* of Moriath, Bralagar Winterhand and Tzarrakyn the Elder in the Company of Crazed Venturers? And if possible, a short description of them. Do any of them still live in 1373 DR, at least as far as published Realmslore is concerned?

*Arcane spellcaster, melee combatant, spymaster, negotiator, etc. What was their utility to their fellow adventurers, which can be as simple as their D&D class or as complex as listing their various areas of competence, all according to the time the Lady Hooded One or Ed have to spare on it. I'd rather have it quick and incomplete than late and perfect. ;)

Za uspiekh nashevo beznadiozhnovo diela!

Forgotten Realms fans, please sign a petition to re-release the FR Interactive Atlas
Go to Top of Page

Randal_Dundragon
Learned Scribe

USA
95 Posts

Posted - 19 Sep 2009 :  05:13:25  Show Profile  Visit Randal_Dundragon's Homepage Send Randal_Dundragon a Private Message
Hey Ed, Ive actually got a question that doesn't necessarily have to do with the realms (then again it does). My question is, when you originally designed the realms, what exactly was your focus? i guess im just trying to figure out what your basic battle plan was :)

Ive been trying to create my own home brew campaign for a while now, and ive always wondered what your Advice would be when doing so.

Thanks in advance.

Its simple really, Your an idiot and im simply a figment of your imagination
Go to Top of Page

The Hooded One
Lady Herald of Realmslore

5037 Posts

Posted - 19 Sep 2009 :  17:50:10  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Hi again, all.
Some quick partial replies from me (waiting on Ed, who should be along late today or tomorrow):
As far as I know, all three of those Crazed Venturers you mention, Icelander, ARE still alive as of 1373 DR (albeit Moriath and Tzarrakyn after several resurrections back in the 1350s-1360s). Published canon Realmslore definitely says nothing about demises for any of them.
Randal, Ed designed the Realms first as a fictional setting, semi-detailed around the travels of Mirt, who was moving in a southerly direction along the Sword Coast from port to port, one step ahead of creditors, trade rivals, and out-and-out "kill ye when I catch ye" enemies.
However, later on, when he was making it also a game setting, I know he designed from the "home base" of the adventurers (Waterdeep, or Shadowdale, or Eveningstar; he had three) outwards. In other words, where they'd live or stay first, the neighbourhood NPCs and all the rumors, news, and subplots going on locally that might lure them into alliances, feuds, and adventures, then any "dungeons" or ruins or monster lairs or fortresses-in-use where they might "go adventuring," and then the wider world around, starting with the immediate roads and trade routes, then the flows of trade, then the "larger" legal authority (and enforcement) of whatever ruler held sway over the starting spot, and then outwards from there (i.e. if Waterdeep's at peace rather than at war or preparing for it, that tells you something about Waterdeep's neighbours and region, and becomes part of the wider socio-political design).
Ah, well, enough "here's the process" blathering from me; Ed will give us more hard and fast lore and replies as soon as he can.
love to all,
THO
Go to Top of Page

The Hooded One
Lady Herald of Realmslore

5037 Posts

Posted - 19 Sep 2009 :  17:57:14  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Hi again, all.
A swift public service bulletin for gamers interested in meeting Ed, getting autographs, hearing him speak, and possibly getting in a game with him as DM:
Ed will be attending the Phantasm gaming convention as usual next weekend (September 26the and 27th) in Peterborough, Ontario at the Peterborough Public Library (main downtown branch on Aylmer Street, in the basement). Ed will be there Saturday evening to give his annual "state of gaming/answer queries" talk, and at least the first half of Sunday. This is a small, cozy local con that's been running for, if I remember rightly, over 20 years (and has in the past had such distinguished Guests of Honour as Richard and Lily Garfield, senior designers from TSR and FASA, and of course Ed). The con has a website, for those interested.
love to all,
THO
Go to Top of Page

Blueblade
Senior Scribe

USA
804 Posts

Posted - 19 Sep 2009 :  18:07:13  Show Profile  Visit Blueblade's Homepage Send Blueblade a Private Message
Darn! Wish I could be there; D&D with Ed is always a lot of fun. A Realmslore question, please: if a ship (or for that matter, a small rowboat, barge, or skiff) sinks in the harbors of either Suzail or Marsember, in the 1370s DR, how soon is it raised or cleared away? Have any wrecks been "missed" and lost in the muck, so locals might well remember them from rumors but the local authorities genuinely not know exactly where they are, if they still exist, and/or what state they're in?
And finally, if aquatic nasties try to use a wreck as a lair and prey on cats, dogs, pigeons, sailors, and dockworkers around the harbor, how long could they be expected to "get away with it," if they strike only by night and VERY cautiously? Before a large-scale "scour them out" operation involving priests and wizards would be mounted?
Thanks!
BB
Go to Top of Page
Page: of 123 Previous Topic Topic Next Topic  
Previous Page | Next Page
 New Topic  Topic Locked
 Printer Friendly
Jump To:
Candlekeep Forum © 1999-2017 Candlekeep.com Go To Top Of Page
Snitz Forums 2000