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George Krashos
Master of Realmslore

Australia
4883 Posts

Posted - 17 Nov 2008 :  10:38:10  Show Profile Send George Krashos a Private Message  Reply with Quote
Well, we were originally bound by the timeline of Impiltur monarchs in FR6 'Dreams of Red Wizards' (p.4) which set Imphras II, Lashilmbrar, Rilimbrar and Sambryl into the timeline. The gaps there were simply 'there' and had to be accepted as is.

What followed were two pieces of extraneous lore:

- RA Salvatore's statement in FR9 'The Bloodstone Lands' that Sambryl was married to Imphras IV; and
- Curtis Scott's statements about Talryn, Crown Prince of Lyrabar, in FOR2 'Pirates of the Fallen Stars'.

Eric Boyd originally came up with a timeline and lineage that had Lashilmbrar as the eldest son of Imphras II (with Imphras III as his son) and Rilimbrar as his fifth son with Imphras IV a son of either the second, third or fourth son.

I noted to him at the time that FR6 (still our earliest and best source) clearly stated that Rilimbrar was Lashilmbrar's son and so that had to be re-jigged.

Talryn was brainstormed and we came up with the idea that he had been "stricken" from the royal records for treachery. Steven gave us some details in 'Sea of Fallen Stars' (which borrowed more than a few of the lore concepts that were supposed to go into the aborted 'Demonlands' project) but the dates were screwy. Thankfully a 26 year shift (a Cormyr Reckoning to Dale Reckoning transposition "error" as we explained) made them marry up pretty well to Imphras II and we had him in place.

Imphras IV was tougher. Eric originally had him as a younger son of Kuskur and brother of Thaum but I argued that this made him way too old for Sambryl and eventually got my way - he was made Thaum's son and the 'Traitor Prince'.

When we cobbled the dates and people together we weren't honestly too concerned with the time gaps, just wanting to get everything straight and neat with everything else. It was only when the lineage was 'set' that I then set about pondering the whys and wherefores of Impiltur's monarchs and began to weave and craft explanations for most everything.

All in all, given the spanners that were thrown into the maelstrom, I'm pretty proud of how it turned out.

-- George Krashos

"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus
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Brimstone
Great Reader

USA
2904 Posts

Posted - 17 Nov 2008 :  11:00:21  Show Profile Send Brimstone a Private Message  Reply with Quote
-Demonlands Project. Now why does that sound very, very interesting?


BRIMSTONE

"These things also I have observed: that knowledge of our world is
to be nurtured like a precious flower, for it is the most precious
thing we have. Wherefore guard the word written and heed
words unwritten and set them down ere they fade . . . Learn
then, well, the arts of reading, writing, and listening true, and they
will lead you to the greatest art of all: understanding."
Alaundo of Candlekeep
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George Krashos
Master of Realmslore

Australia
4883 Posts

Posted - 17 Nov 2008 :  21:24:48  Show Profile Send George Krashos a Private Message  Reply with Quote
quote:
Originally posted by Brimstone

-Demonlands Project. Now why does that sound very, very interesting?


BRIMSTONE



Because it was! Steven put out the call to the old REALMS-L mailing list that he was planning to do a product on 'The Demonlands' (as I recall that meant Impiltur, Thesk and the Great Dale) and the product was going to be provocatively titled as such.

As was his practice (and its like has never been seen again) he asked the fans to help with research - to provide to him all references and lore on the locales for him to weave into a shining whole. Just like he did for 'Lands of Intrigue' and 'Empires of the Shining Sea'.

Alas, 'The Demonlands' never came to fruition. Steven was moved from his position as lead designer on the Realms to do work on that icon of gaming, Alternity, and 3E came along.

Of course Steven's Impiltur and 'my' Impiltur (as showcased in Dragon#346) would likely have differed in many, many ways. I would still love to have seen it though ...

-- George Krashos

"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus
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Brimstone
Great Reader

USA
2904 Posts

Posted - 17 Nov 2008 :  21:34:03  Show Profile Send Brimstone a Private Message  Reply with Quote
-. So how much made it into those books in 3E?


BRIMSTONE

"These things also I have observed: that knowledge of our world is
to be nurtured like a precious flower, for it is the most precious
thing we have. Wherefore guard the word written and heed
words unwritten and set them down ere they fade . . . Learn
then, well, the arts of reading, writing, and listening true, and they
will lead you to the greatest art of all: understanding."
Alaundo of Candlekeep

Edited by - Brimstone on 17 Nov 2008 23:21:24
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George Krashos
Master of Realmslore

Australia
4883 Posts

Posted - 18 Nov 2008 :  00:55:43  Show Profile Send George Krashos a Private Message  Reply with Quote
quote:
Originally posted by Brimstone

-. So how much made it into those books in 3E?


BRIMSTONE



How much "what" made it into 'those books in 3E'?

-- George Krashos

"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus
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Brimstone
Great Reader

USA
2904 Posts

Posted - 18 Nov 2008 :  04:33:36  Show Profile Send Brimstone a Private Message  Reply with Quote
-I guess I am confusing. I meant what was going into the Demonlands Project, how much if any made it into 3e. What is in Champions of Ruin?


BRIMSTONE

"These things also I have observed: that knowledge of our world is
to be nurtured like a precious flower, for it is the most precious
thing we have. Wherefore guard the word written and heed
words unwritten and set them down ere they fade . . . Learn
then, well, the arts of reading, writing, and listening true, and they
will lead you to the greatest art of all: understanding."
Alaundo of Candlekeep
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George Krashos
Master of Realmslore

Australia
4883 Posts

Posted - 18 Nov 2008 :  06:16:21  Show Profile Send George Krashos a Private Message  Reply with Quote
quote:
Originally posted by Brimstone

-I guess I am confusing. I meant what was going into the Demonlands Project, how much if any made it into 3e. What is in Champions of Ruin?


BRIMSTONE



Ahh, now I get you. The answer to that is easy: none. The only prelim work that Steven did on the Demonlands project found its way into 'Sea of Fallen Stars'. The material in 'Champions of Ruin' and 'Champions of Valor' comes from Eric and myself.

-- George Krashos

"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus

Edited by - George Krashos on 18 Nov 2008 06:17:10
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Rolindin
Seeker

USA
46 Posts

Posted - 18 Nov 2008 :  09:04:04  Show Profile  Visit Rolindin's Homepage Send Rolindin a Private Message  Reply with Quote
I like the champions of ruin, especally the nodes items.

If you don't mind a question about lay lines. To me it would seem that lay lines go along with the nodes.
And what node other things were not put in the book, such as a few more feats and spells and such? And do you have that list and other node items left out of the book, like the mantles you posted.

Edited by - Rolindin on 18 Nov 2008 09:05:32
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Brimstone
Great Reader

USA
2904 Posts

Posted - 18 Nov 2008 :  12:44:25  Show Profile Send Brimstone a Private Message  Reply with Quote
- Thanks.


BRIMSTONE

"These things also I have observed: that knowledge of our world is
to be nurtured like a precious flower, for it is the most precious
thing we have. Wherefore guard the word written and heed
words unwritten and set them down ere they fade . . . Learn
then, well, the arts of reading, writing, and listening true, and they
will lead you to the greatest art of all: understanding."
Alaundo of Candlekeep
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George Krashos
Master of Realmslore

Australia
4883 Posts

Posted - 18 Nov 2008 :  23:11:02  Show Profile Send George Krashos a Private Message  Reply with Quote
quote:
Originally posted by Rolindin

I like the champions of ruin, especally the nodes items.

If you don't mind a question about lay lines. To me it would seem that lay lines go along with the nodes.
And what node other things were not put in the book, such as a few more feats and spells and such? And do you have that list and other node items left out of the book, like the mantles you posted.



Unfortunately, neither Eric nor I did any design work on the nodes section of 'Champions of Ruin'. Sean Reynolds may have done this design work so maybe you might check with him on his thread.

-- George Krashos

"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus
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Steven Schend
Forgotten Realms Designer & Author

USA
1631 Posts

Posted - 19 Nov 2008 :  14:58:29  Show Profile  Visit Steven Schend's Homepage  Send Steven Schend a Yahoo! Message Send Steven Schend a Private Message  Reply with Quote
quote:
Originally posted by George Krashos

quote:
Originally posted by Brimstone

-Demonlands Project. Now why does that sound very, very interesting?


BRIMSTONE



Because it was! Steven put out the call to the old REALMS-L mailing list that he was planning to do a product on 'The Demonlands' (as I recall that meant Impiltur, Thesk and the Great Dale) and the product was going to be provocatively titled as such.

As was his practice (and its like has never been seen again) he asked the fans to help with research - to provide to him all references and lore on the locales for him to weave into a shining whole. Just like he did for 'Lands of Intrigue' and 'Empires of the Shining Sea'.

Alas, 'The Demonlands' never came to fruition. Steven was moved from his position as lead designer on the Realms to do work on that icon of gaming, Alternity, and 3E came along.

Of course Steven's Impiltur and 'my' Impiltur (as showcased in Dragon#346) would likely have differed in many, many ways. I would still love to have seen it though ...

-- George Krashos




The closest I came to putting my stamp on Impiltur was in Sea of Fallen Stars and the scenes with Alustriel, Tsarra, and Khelben on the Dead Man's Walk in Blackstaff. Near everything else I worked in came from George's and others' works.

And I disagree that they'd have differed that much; I could have brought you around to my way of thinking.

Steven
www.steveneschend.com
Five or more worlds under development before your eyes!
Come join the fun and the forums!
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George Krashos
Master of Realmslore

Australia
4883 Posts

Posted - 27 Nov 2008 :  02:37:41  Show Profile Send George Krashos a Private Message  Reply with Quote
Well, 58 days ago I sent an e-mail query to Dragon magazine which hasn't been responded to. I don't expect a reply on day 59 or 60. So here are a bunch of FR poisons updated for 4E. Enjoy.

TALONA’S TESTAMENT: POISONS OF THE FORGOTTEN REALMS

In the end, it always outmatched strength of arm or speed of spell. My poisons brought low Athkatla’s mighty Goromund “the Lord of the Lanes”, the archmage Beltyn, the orc chieftain Rauthgog and a host of others whose names are now lost to memory. A few drops, a speedy strike or the touch of bare flesh was all it ever took to bring them within Talona’s embrace. She of the Deadly Kiss drank deeply of my labours and favored me with her deadly blessings.

Targoth “the Silent” Urthang
Mephitic Musings: Tales of a Master Assassin
Year of the Envenomed Bolt (339 DR)

The annals of the Realms are filled with stories of deadly poisonings and the changes they have wrought to kingdoms and those who dwell within them. Loremasters and sages continue to keep alive the tales of such legendary figures as King Anthar of Ammarindar who fell to the poisoned arrows of the orcs of the Seven Heads Horde or the giant chieftain Kormuk of the Lone Mount, slain after partaking of cattle carcasses liberally poisoned by the adventuring band known as the Company of the Stormsword.

The use of poison remains a preserve of the unprincipled or the desperate but as the history of Faerûn has shown time and again, the lands of the Realms holds no lack of such individuals. Presented here are a number of poisons unique to the Forgotten Realms which DMs are free to introduce into their campaigns.

Huld Level 5 Poison

Also referred to as “Leap” or “Deathdance”, this odorless oil causes loss of motor control, balance and speech.

Poison: 250 gp
Attack: +5 vs. Fortitude; dazed and the target takes a -2 penalty to its Reflex defence (save ends).
Aftereffect: The target takes a -2 penalty to its Reflex defence (save ends).

Jesseret Level 5 Poison

This purple, prickly-peppery powder is named for a lady thief who concocted it centuries ago.

Poison: 250 gp
Attack: +10 vs. Fortitude; ongoing 5 poison damage and weakened (save ends both).
First Failed Save: The target is slowed as well as weakened (save ends all).
Second Failed Save: The target is immobilised instead of slowed as well as weakened (save ends all).
Special: This poison can only be delivered by way of food. It makes its first attack 2d6 minutes after its victim consumes it.


Ulcrun Level 5 Poison

A milky-white, viscous liquid which is a favourite of orcs and ogres.

Poison: 500 gp
Attack: +5 vs. Fortitude; ongoing 5 poison damage and takes a -2 penalty to initiative (save ends both).
Aftereffect: The target takes a -2 penalty to initiative (save ends).

Dwarfbane Level 10 Poison

A rare, gummy oil that causes pain “like blazing skewers”, this poison brings swift and violent reprisals from vengeful dwarves against all creatures that use it.

Poison: 1,250 gp
Attack: +15 vs. Fortitude; ongoing 12 poison damage.
Special: This poison affects only dwarves and negates their +5 racial bonus to saving throws against poison.

Jeteye Level 10 Poison

This glossy, black liquid causes the pupils of the eyes to go black with no adverse effect on vision. It has a bitter, black walnut flavour and is hard to conceal in food or drink.

Poison: 1,500 gp
Attack: +13 vs. Fortitude; ongoing 8 poison damage and -2 penalty to defences (save ends both).
Special: The target gains a +5 bonus to Endurance checks whilst affected by this poison.

Belpren Level 15 Poison

This luminescent blue, acidic substance corrodes flesh on contact but quickly becomes ineffective if exposed to air. It is often used in traps.

Poison: 6,250 gp
Attack: +18 vs. Fortitude; ongoing 15 poison damage.
Special: All saving throws against this poison are made with a -2 penalty. This poison cannot be used on weapons.

Orvas Level 15 Poison

A translucent liquid with a green cast and a bittersweet taste, this poison was once a favourite of assassins from the land of Thay.

Poison: 6,250 gp
Attack: +20 vs. Fortitude; blinded (save ends).
Aftereffect: The target takes a -3 penalty to attack rolls and Perception checks (save ends both).
Special: If this poison is delivered by way of food or drink it makes its first attack 2d6 rounds after its victim consumes it.

Varrakas Level 15 Poison

This black, thick syrup has a slightly oily taste but no strong flavour. It is commonly used in the Inner Sea lands and is a favourite poison of the Zhentarim.

Poison: 7,250 gp
Attack: +18 vs. Fortitude; ongoing 5 poison damage and the target takes a -1 penalty to attack rolls (save ends both).
First Failed Save: The target takes ongoing 7 poison damage and a -2 penalty to attack rolls (save ends both).
Second Failed Save: The target takes ongoing 10 poison damage and a -3 penalty to attack rolls (save ends both).
Special: If this poison is delivered by way of food or drink it makes its first attack 1d6 rounds after its victim consumes it.

Lhurdas Level 20 Poison

Referred to as “the Yellow Death” and “Beltyn’s Last Drink” for its most famous victim, this poison has a sharp, dry white-grape flavour.

Poison: 31,250 gp
Attack: +20 vs. Fortitude; ongoing 15 poison damage and dazed (save ends both).
First Failed Save: The target is stunned instead of dazed (save ends all).
Special: This poison can only be delivered by way of drink. It makes its first attack 1d6 rounds after its victim consumes it. This poison can affect a target only once in any 24-hour period.

Saisha Level 20 Poison

Made from ever-rarer Tashlutan herbs, this flavourless, reddish liquid is known as “Hammerlock” for the rigid immobility it causes. It is commonly used by slavers to subdue their prey.

Poison: 38,250 gp
Attack: +23 vs. Fortitude; paralyzed (save ends) [see sidebar].
Aftereffect: immobilised (save ends).
Special: If this poison is delivered by way of food or drink it makes its first attack 1d4 rounds after its victim consumes it. All saving throws against this poison are made with a -3 penalty.

START SIDEBAR

Paralyzed

This is a new condition as described in the Players Handbook (p.277). If you are paralyzed you are affected as follows:

- You grant combat advantage
- You can’t take actions
- You fall prone, if possible
- You can’t flank an enemy
- You can’t move from your space although you can teleport or be forced to move by a pull, a push or a slide.

END SIDEBAR


Prespra Level 25 Poison

This odourless, colorless liquid is colloquially known as “Mother’s Bane”.

Poison: 156,250 gp
Attack: +25 vs. Fortitude; ongoing 20 poison damage and takes a -2 penalty to Fortitude defence (save ends both).
First Failed Save: The target takes ongoing 20 poison damage and takes a -5 penalty to Fortitude defence (save ends both).
Special: This poison affects only humans and can be delivered only by way of drink save for milk and dairy products from which it readily separates.

Srindym Level 25 Poison

An iridescent, silver liquid, this poison was created by the eladrin millennia ago and often used by less principled individuals of that race against “lesser” races.

Poison: 164,250 gp
Attack: +30 vs. Fortitude; ongoing 25 poison damage (save ends).
Special: If this poison is delivered by way of food or drink it makes its first attack 1d6 minutes after its victim consumes it. The target also takes a -5 penalty to Athletics and Acrobatics checks until it completes an extended rest.

-- George Krashos


"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus

Edited by - George Krashos on 10 Oct 2015 18:25:55
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The Sage
Procrastinator Most High
Moderator

Australia
31690 Posts

Posted - 27 Nov 2008 :  04:13:26  Show Profile  Send The Sage an AOL message  Click to see The Sage's MSN Messenger address  Send The Sage a Yahoo! Message Send The Sage a Private Message  Reply with Quote
Excellent stuff Krash. We can never have too many poison-related items to drop into our Realms campaigns.

Though, since it's unlikely to be featured in DRAGON, would you like us to format this work-up for possible inclusion on Candlekeep's Main Site instead?

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

Scribe for the Candlekeep Compendium -- Volume IX now available (Oct 2007)

"So Saith Ed" -- the collected Candlekeep replies of Ed Greenwood

Zhoth'ilam Folio -- The Electronic Misadventures of a Rambling Sage
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George Krashos
Master of Realmslore

Australia
4883 Posts

Posted - 27 Nov 2008 :  07:26:19  Show Profile Send George Krashos a Private Message  Reply with Quote
quote:
Originally posted by The Sage

Excellent stuff Krash. We can never have too many poison-related items to drop into our Realms campaigns.

Though, since it's unlikely to be featured in DRAGON, would you like us to format this work-up for possible inclusion on Candlekeep's Main Site instead?




Sure, why not.

-- George Krashos

"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus
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Kyrene
Senior Scribe

South Africa
648 Posts

Posted - 27 Nov 2008 :  08:36:14  Show Profile  Visit Kyrene's Homepage Send Kyrene a Private Message  Reply with Quote
quote:
Originally posted by George Krashos

Well, 58 days ago I sent an e-mail query to Dragon magazine which hasn't been responded to. I don't expect a reply on day 59 or 60. So here are a bunch of FR poisons updated for 4E. Enjoy.

Out of curiousity: What does the 60-day time limit have to do with things*?

*Silently hoping for more 60-day time limits to expire. Their loss, our gain! *gleeful cackle*

Lost for words? Find them in the Glossary of Phrases, Sayings & Words of the Realms

I am a sexy, shoeless god of war!

The Sellplague began, for all intents and purposes, in the dominions of the Corporation. Greed murdered Good Design, unraveling common sense in the cosmos and destroying her dominion. At the same time, Sales Fears and Warcraft Envy happened into alignment. This cataclysmic coincidence led to upheaval, shaking apart the primeval order, opening up holes in wallets, and reshaping everything...
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George Krashos
Master of Realmslore

Australia
4883 Posts

Posted - 27 Nov 2008 :  10:26:49  Show Profile Send George Krashos a Private Message  Reply with Quote
quote:
Originally posted by Kyrene

quote:
Originally posted by George Krashos

Well, 58 days ago I sent an e-mail query to Dragon magazine which hasn't been responded to. I don't expect a reply on day 59 or 60. So here are a bunch of FR poisons updated for 4E. Enjoy.

Out of curiousity: What does the 60-day time limit have to do with things*?

*Silently hoping for more 60-day time limits to expire. Their loss, our gain! *gleeful cackle*



When you make an article query to Dragon magazine they tell you that if they are interested in your article they will respond within 60 days. No response means that they aren't interested presumably.

-- George Krashos

"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus
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Markustay
Realms Explorer extraordinaire

USA
14014 Posts

Posted - 27 Nov 2008 :  14:37:18  Show Profile Send Markustay a Private Message  Reply with Quote
quote:
Originally posted by George Krashos

Because it was! Steven put out the call to the old REALMS-L mailing list that he was planning to do a product on 'The Demonlands' (as I recall that meant Impiltur, Thesk and the Great Dale) and the product was going to be provocatively titled as such.
<snip>
Of course Steven's Impiltur and 'my' Impiltur (as showcased in Dragon#346) would likely have differed in many, many ways. I would still love to have seen it though ...
I think you got your wish...

The 4e Impiltur sounds a lot like these 'Demonlands'.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone

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Brian R. James
Forgotten Realms Game Designer

USA
1080 Posts

Posted - 27 Nov 2008 :  16:53:15  Show Profile  Visit Brian R. James's Homepage Send Brian R. James a Private Message  Reply with Quote
Thank you for posting the poison submission George. I think that’s a fantastic precedent to set and I believe I’ll do the same. You're not the only one getting the 'silent treatment' these days Krash.

Brian R. James - Freelance Game Designer

Follow me on Twitter @brianrjames, and please be sure to check out the RED AEGIS Roleplaying Game
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Kyrene
Senior Scribe

South Africa
648 Posts

Posted - 28 Nov 2008 :  04:02:21  Show Profile  Visit Kyrene's Homepage Send Kyrene a Private Message  Reply with Quote
quote:
Originally posted by George Krashos

When you make an article query to Dragon magazine they tell you that if they are interested in your article they will respond within 60 days. No response means that they aren't interested presumably.
quote:
Originally posted by Brian R. James

Thank you for posting the poison submission George. I think that’s a fantastic precedent to set and I believe I’ll do the same. You're not the only one getting the 'silent treatment' these days Krash.
Does that mean that your submission can then become public domain, as you showed here and Brian seems to allude to?

Lost for words? Find them in the Glossary of Phrases, Sayings & Words of the Realms

I am a sexy, shoeless god of war!

The Sellplague began, for all intents and purposes, in the dominions of the Corporation. Greed murdered Good Design, unraveling common sense in the cosmos and destroying her dominion. At the same time, Sales Fears and Warcraft Envy happened into alignment. This cataclysmic coincidence led to upheaval, shaking apart the primeval order, opening up holes in wallets, and reshaping everything...
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George Krashos
Master of Realmslore

Australia
4883 Posts

Posted - 28 Nov 2008 :  04:42:25  Show Profile Send George Krashos a Private Message  Reply with Quote
If I post it here on Candlekeep then I intend the fans to see it and use it. No point in it languishing on my HD doing nothing. If I got an e-mail tomorrow from WotC saying "We are interested in your FR poisons article", I'd simply tell them that it has already been released into the public domain and can't/shouldn't be published.

Such a state of affairs wouldn't bother me in the slightest. My days of having a burning desire to be published are now a thing of the past. I'm getting too old and too busy to bother with stuff like that. As in the past, if WotC are interested in me and mine, they'll let me know.

-- George Krashos

"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus
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Jakk
Great Reader

Canada
2165 Posts

Posted - 30 Nov 2008 :  08:55:50  Show Profile Send Jakk a Private Message  Reply with Quote
The poisons article is very interesting... I don't suppose you have a 3E version, do you? If not, no worries; I'll convert it myself; I still have my 4E core books, despite my best efforts, thanks to my reluctance to mete out physical punishment against them.

If there's interest, I'll post my conversion when done (probably to a new scroll; no point in it creating clutter in space better used for questions)... unless someone else beats me to it, of course.

Playing in the Realms since the Old Grey Box (1987)... and *still* having fun with material published before 2008, despite the NDA'd lore.

If it's comparable in power with non-magical abilities, it's not magic.

Edited by - Jakk on 30 Nov 2008 08:58:06
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George Krashos
Master of Realmslore

Australia
4883 Posts

Posted - 30 Nov 2008 :  10:42:47  Show Profile Send George Krashos a Private Message  Reply with Quote
Eric Boyd did 3E stats for the poisons out of the book known as the Nathlum for "Waterdeep: City of Splendors" but they didn't survive the editorial cut. As they aren't my creation, I can't share them.

-- George Krashos

"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus
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Markustay
Realms Explorer extraordinaire

USA
14014 Posts

Posted - 30 Nov 2008 :  19:01:20  Show Profile Send Markustay a Private Message  Reply with Quote
The words 'Editorial Cuts' make me cringe. I can just imagine the shear volume of wonderful FR lore that none of us ever get to see.

I'm also truly sad to hear that both Brian and yourself are 'being ignored' - this gives me very little hope for the new Realms (something I have slowly been warming up to).

With Eberron 2.0 just months away, I have a VERY bad feeling their interests lie elsewhere ATM. As usual, I hope I'm wrong.

On the bright side, WotC's loss is our gain, and we really appreciate anything you can share that never made it into any official products... you're love of the Realms is like a 'lighthouse of hope' in a storm of uncertainty.

Okay.. that was a wee bit Maudlin... but you get the idea.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 01 Dec 2008 02:10:45
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George Krashos
Master of Realmslore

Australia
4883 Posts

Posted - 30 Nov 2008 :  22:41:11  Show Profile Send George Krashos a Private Message  Reply with Quote
I wouldn't describe it as "being ignored" - they likely just didn't think much of my article proposal. Personally I thought it weas a neat, short article that people could strip the FR elements out of and use for generic campaigns whilst retaining a bit of FR flavour for the fans. But then again, what do I know.

I do miss the personal contact you used to get from the Paizo crew however. You'd send through 5 or 6 article ideas and they'd e-mail back with a "yep interested, nope not interested" and even sometimes a "interested in you doing 'this', how about it?" response.

I feel that in some ways I'm having to prove myself all over again with submissions to WotC and I have no direct point of contact with anyone there. Their "don't call us, we'll call you" article submission model is no doubt very practical and useful from their point of view, but I can't think how it engenders anything other than impersonal discouragement in prospective submitters and writers. Paizo was always great at telling you what articles they were or weren't looking for. WotC are a tabula rasa in that regard.

Given my experience with contacting and trying to get a response from WotC about unrelated matters earlier this year which I won't go into on the boards, such ongoing personal contact and feedback to the fans doesn't appear to be happening - at least in my case. I hope that Brian and Eytan are having a better experience in that regard.

It is worrying however that the December Dragon issue appears to have zero FR content other than "Living" stuff. My attitude to FR adventures in Dungeon has always been fairly ambivalent. It begs the question ... where's all that "FR support" in the DDI that was promised?

-- George Krashos

"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus
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Purple Dragon Knight
Master of Realmslore

Canada
1792 Posts

Posted - 01 Dec 2008 :  01:39:49  Show Profile  Click to see Purple Dragon Knight's MSN Messenger address Send Purple Dragon Knight a Private Message  Reply with Quote
Krash, two questions:

1. Do you have these in 3.5 rules version?

2. A lot of PCs are "immune to poison" due to class abilities, heroes' feast spell, etc. Any poison out there that goes through that damn poison resistance? (i.e. a poison that's not really a poison? :P )

Cheers, and let me know if you want me to herald/bard you up with the Paizo folks...
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