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 How the choice of locations for novels happened?

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Captain Grafalcon Posted - 27 Aug 2021 : 20:58:10
As we read the different novels, it's clear that some authors focus in specific regions for their stories. I imagine that the process for choosing a scenario to a plot takes many things into account, but I know little about it.
How did the process for choosing a location on the map work? To be more specific: Faerun is huge, yet there was a lot to be explored in the novels. Was there freedom for authors to choose the location of their stories? We're not even considering other continents, although there are some novels about them.
9   L A T E S T    R E P L I E S    (Newest First)
Wooly Rupert Posted - 29 Aug 2021 : 17:39:33
quote:
Originally posted by Richard Lee Byers

Thanks for the kind words, guys.

As far as WHICH less-familiar drow city we would have used if we hadn't gone with Menzoberranzan, I don't think the discussion ever got that far. I don't recall having a specific one in mind. I just figured we'd pick one that looked cool based on the scanty info provided in the relevant sourcebook or maybe make up a new one.



I would have loved to have seen a different drow city... Sshamath and Eryndlyn are particularly interesting to me, and I would have loved to have seen one of them covered more.
Richard Lee Byers Posted - 29 Aug 2021 : 16:41:32
Thanks for the kind words, guys.

As far as WHICH less-familiar drow city we would have used if we hadn't gone with Menzoberranzan, I don't think the discussion ever got that far. I don't recall having a specific one in mind. I just figured we'd pick one that looked cool based on the scanty info provided in the relevant sourcebook or maybe make up a new one.
TKU Posted - 28 Aug 2021 : 17:13:34
quote:
Originally posted by Richard Lee Byers

There were at least four reasons for going "off the edge of the map."

1. The company asked you to.

2. An area interested you.

3. There was less information to try to keep track of.

4. You didn't have to account for events in the big story some other writer was telling set in the same time frame.

Of course, there were also reasons to return to a familiar area when that was the choice. A major one was the feeling that readers would like it. I remember suggesting that the characters in War of the Spider Queen come from a dark-elf city that the fiction hadn't visited before. The consensus, however, was that raudience would prefer to see more of Menzoberranzen.



Oh, that's interesting. Dissolution was easily my favorite of the series, and a part of that was how much I enjoyed how the city was written. I think I would have really enjoyed seeing what you could have written for another Drow city though. Now I'm curious what the original suggestion for the setting was.
Wooly Rupert Posted - 28 Aug 2021 : 16:17:43
quote:
Originally posted by Richard Lee Byers


Of course, there were also reasons to return to a familiar area when that was the choice. A major one was the feeling that readers would like it. I remember suggesting that the characters in War of the Spider Queen come from a dark-elf city that the fiction hadn't visited before. The consensus, however, was that raudience would prefer to see more of Menzoberranzen.



What?!? There are cities in the Underdark other than Menzoberranzan?!? Given its coverage, I thought it was the only city in the Underdark!

Captain Grafalcon Posted - 28 Aug 2021 : 15:22:21
quote:
Originally posted by Richard Lee Byers

There were at least four reasons for going "off the edge of the map."

1. The company asked you to.

2. An area interested you.

3. There was less information to try to keep track of.

4. You didn't have to account for events in the big story some other writer was telling set in the same time frame.

Of course, there were also reasons to return to a familiar area when that was the choice. A major one was the feeling that readers would like it. I remember suggesting that the characters in War of the Spider Queen come from a dark-elf city that the fiction hadn't visited before. The consensus, however, was that raudience would prefer to see more of Menzoberranzen.




Thanks for the reply Mr Byers! I imagine the writing of War of the Spider Queen involved a lot of interaction for decision making.
Taking advantage of the space, I'd like to show my appreciation for the Brotherhood of the Griffon series. We have the opportunity to get to know several places little described in other novels. I'm saving Prophet of the Dead for a good occasion.
Richard Lee Byers Posted - 28 Aug 2021 : 14:03:42
There were at least four reasons for going "off the edge of the map."

1. The company asked you to.

2. An area interested you.

3. There was less information to try to keep track of.

4. You didn't have to account for events in the big story some other writer was telling set in the same time frame.

Of course, there were also reasons to return to a familiar area when that was the choice. A major one was the feeling that readers would like it. I remember suggesting that the characters in War of the Spider Queen come from a dark-elf city that the fiction hadn't visited before. The consensus, however, was that raudience would prefer to see more of Menzoberranzen.
Ayrik Posted - 28 Aug 2021 : 07:41:05
Authors seem to often like choosing locations "off the edge of the map" - just beyond the regions which have already been described in other works. It lets them create something of their own, contribute something new (novelty which hopefully captivates the readers), and not step on toes or "invade" other territories developed by other people.

The published Realms started off as basically just Cormyr, Sembia, the Dales, Westgate, some big cities like Waterdeep and Baldur's Gate. Areas like the Moonsea, the Anauroch, Icewind Dale, and the Moonshaes became the focus settings for some of the first novels. Places like Tantras and Amn and Thay were exotic and faraway tales from travellers. Things continued to always push out and out and out, towards Evermeet and Zakhara and Maztica and Underdark and Halruaa and beyond.

But by late 3E it seems like authors had filled out all the "interesting" places and things were starting to feel a little crowded. Big stories need lots of room. 4E used a drastic approach to refresh the map.

I imagine different authors have different interpretations and reasons behind their choices. And of course we don't know what sorts of directives or limitations Wizbro might impose on them.
Captain Grafalcon Posted - 28 Aug 2021 : 01:24:30
Thanks! That's not a big issue, but looking at the map there is a large concentration of novels in The Sword Coast (not a bad thing), but a lot that could be explored. My contact with the Realms is exclusively through the novels, at least my perception is that a lot more could have been explored. On the other hand, I imagine that getting involved with underexplored regions brings additional difficulties.
Kentinal Posted - 27 Aug 2021 : 21:36:34
The odds are there is no one set way. Some authors have discussed pitching ideas to the company. Clearly in other cases the company selected authors and told what to write about (An outline that likely included locations). Ed has mentioned at times he was requested to write about an area. It clearly possible he pitched some ideas about ones that he wanted to write about.

However as for what got printed, that was a decision made by those in charge of novels. Over the years clearly who they are and how they worked evolved. The current policy appears to only one author writing novels.

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