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T O P I C    R E V I E W
AJA Posted - 04 Nov 2018 : 06:57:13

(Or Silverymoon, or Irieabor or Westgate, feel free to change any proper nouns and place names)

quote:
Originally posted by OMNISCIENT DM VOICE
As you are shouldering through traffic on the High Road or lifting a jack of zzar in your favorite tavern, you look over and see....

Brief FRA-style blurbs of local Waterdhavians.
Entres are taken from a loose 1E - 3E timeframe.
These NPCs are obviously from my personal Realms; non-canonity abounds! "Published" NPCs that I've altered have their original references noted. Speaking of, I've also included reference notes for various minor official NPCs (published or "Ed Says,") for those who can use more Waterdeep lore but aren't interested in any of my natterings.


==================================================


Aaletha Emmara Raeena Margaster (CN HF Aris)
A noble of House Margaster. Perennial loser of the "Lady Frost" contest at Mother Tathlorn's Annual Snowbound Festival. "Letha" is well known among Waterdeep's high society for her scathing tongue, loud tantrums and black temper. She fled the city in Eleasias of 1370, eloping with the noble Bragaster Raventree and several stolen family heirlooms, but recently returned (without Bragaster or the missing items).

Abaldar Bambrusk (NE HM Aris2/War4/T2)
The Golden Captain. Patriarch of the Bambrusk merchant clan. The Bambrusks, much like their distant blood relatives the Urmbrusks, are plentiful in the eastern parts of Alaron and Gwynneth. They are allied to House Hawkwinter through the marriage of Lord Eremos Hawkwinter to the lady Kyrin Bambrusk. The Hawkwinters regard them as lesser, "rural" cousins, but admire their skill at fighting and forestry. Abaldar divides his time between Waterdeep and Alaron, and is often found at sea aboard the caravel Gloaming Sails, flagship of his small merchant fleet. He specializes in trading elaborate Moonshaen tapestries and floor carpets for good steel weaponry (swordblades, halberd heads, arrowtips, etc.). It is whispered that much of the Bambrusk fortunes were made through supplying Northmen raiders and Moonshaen highwaymen with weaponry, but such tales are best told outside the hearing of Abaldar or his family members.

Abbast el Ammarkhan (N earth genasiM Bar2/F6)
The Red Colossus, The Unbeatable Abbast. A native of Calimshan. Perhaps the most popular "dare-all" (martialist) at the Field of Triumph. These days he prefers unarmed contests of wrestling and brute strength, but in his prime was one of the greatest bloody-blades in Waterdeep. Owns a masterful suit of gold and red mail gifted by the Lord Baerom Thunderstaff, a highcoin patron.

Abradan Lardahar
A master weaponsmith of Silverymoon. Renowned as the crafter of Athar's Shining Blades, a collection of seven masterwork blades (four longswords, two long daggers and a single broadsword) highly sought-after by collectors. The blades are unenchanted (though they would take one easily), with a natural +1 to hit and damage. Their real value lies in their craftsmanship and in their appeal to collectors. Indeed Lord Hawkwinter, owner of the largest single collection, proudly displays his three Lardahar-blades (Righteous Cleave, Knight's Honor and Solemn Duty) on the wall of his private study. Each weapon is etched with intricate details of the life and legend of Athar the Shining Knight, father of the current Open Lord Piergeiron, and all seven are hilt-wrapped in Abradan's trademark white dragonhide.

Adaphra
The Golden Smile. Festhall downdancer, named for the impressive rows of glittering false teeth lining her mouth. Her originals were lost due to the blows of a brutally sadistic Amnian merchant. In return she took his life, his gaudy gold rings (melted down and re-fashioned into her current opulent dentition) and his vitals, which she also had dipped in gold and wore around her neck for a time until her employers claimed they were making customers ill, and demanded she remove them.


==================================================


Aaldric Talzon [ Source: "Arcane Lore: Spells of Defense," Owen K.C. Stephens, Dragon Magazine #271. Name/Description given ]
Adama Miiralin (CG HM P5 of Tymora) [ Source: "The Reports From Undermountain," Steven Schend, Dragon Magazine #227, p.15. Name/Description/Stats given ]


25   L A T E S T    R E P L I E S    (Newest First)
AJA Posted - 03 Jul 2020 : 07:23:24

Iymbethilspar Addendum
(which really doesn't have much to do with Imbethilspar, if we're being honest)

==================================================

Ostelora Greygrivven (the benignant and splendid lady) was a druid of giantish blood and water genasi heritage, born from the line of the godling Rūk of the Black Club. She defied the arcanist Irduir Nelm and made an enemy of him. Some say this enmity was over his lust for a set of curious moss-covered stones, formally left in her care by The Walker In The Woods, a green-bearded outlander of great age and antlered headdress. Regardless of reason, Ostelora was was whirled away without consent to the Nether-rock overhead, and was there slain by Nelm's foul life-draining spells.

The Laughing Shallows was an independent holding on the shores of the Narrow Sea, whose timber reserves were plentiful, and supplemented by fishing and various low-mines of black copper (redruthite, copper-glance). The main settlement was organized around the gentle eminence of The Dreaming Pool, a holy place of Selūne the Great Portender (Netherese Selūne, as goddess of divination and dreams).

The Dreaming Pool fell victim to the desertification of Anauroch as did all else but still exists today, buried far under the sands, as the warped and feverish maw called The Mouth of Nightmares (brackish and caustic shallows around a roiling and malevolent blow hole which no longer offers up mystic lore or flashes of divination, but instead sucks the foolhardy down into the dark chasms under the Anauroch where only dreadful and gruesome terrors await (and possibly ixan, silt horror, or gauth; reports vary). This unholy place has since become the lair of Haurulcanthra, The Anhydra of fearsome legend, a monstrous mixing of hydra and yellow (salt) dragon [ the latter found in Dragon Magazine #248, "(The Return of) The Missing Dragons," Richard Alan Lloyd, p.27 ]. The dark energies of this place, combined with assault by the Anhydra's breath weapon(s), have also served to create a number of salt-zombies, which range out from their buried place of death to hunt for living nearby.

The enclave of Irduir Nelm, left burned and drifting, went through a series of adventures before being found by faithful of Loviatar (drawn by the echoes of the agonies inflicted upon Nelm's victims), who set great spell-wrought chains upon it and brought it down to Faerūn proper. The waters and their enchantments are now gone, but the pavilions still survive, grounded in the Nether Mountains, rebuilt as the Lady's Hand Monastery.

AJA Posted - 02 Jul 2020 : 03:54:18

Iymbethilspar, The Star-Bright Mirror
[Imm-BETHIL-sparr] On Faerang's Doom in the Rauvin Mountains, nestled under the abrupt, sheer hardstone not far from the Hollowstones, that curious clutch of rounded boulders rumored to be the long-petrified eggs of giant land-wyrms (emptied out in the service of fiendish design or wizardly device, most say), is a pebbled tarn-lake of dark, unknowable depths by day and quiet, mirror-smooth surface at night, an immaculate reflection of the bestarred heavens above. This lake, Iymbethilspar, is often said to directly bear the name of the dragon Iymbethelrandygho "Scales of Storm-Tossed Stars," who spent much of her her time perched above or noisily bathing in it (and on whose high authority many wizard-moots were safely held at the Rainbow Gorge), but also bears the same Common-name as the legendary "Star-Bright Mirror," the battle-shield of Sehanine Moonbow, in whose waters it was said to have been quenched during creation (and later lost during the battle of The Hill Below The Mountain, torn from her grasp and sunk into the earth by the great gorgon-duhr of the Ormlaugkh).
        In elven history from the age of Sharrven and Netheril these waters were the site of The Arching Moon-Bridge where Elandeira and Imbruil, the boon companions of Ostelora Greygrivven (the benignant and splendid Lady of the Laughing Shallows and the Dreaming Pool), implored the goddess Sehanine in their sadness and fierce resolve to aid them in reaching the floating enclave of Irduir Nelm by chaining the starlight fallen on the sorcerous rock overhead with that reflected in the waters below, that they might climb up to reach their goal and satisfy their vengeance.

(Legend follows that once there they found a wondrous paradise full of tiered pavilions and the passing waters of a thousand terrestrial streams, and a ghastly hell of thin, shadowed souls who crouched there upon the staired banks, drained to the fullest by the foul necromancies of the arcanist Irduir Nelm, who would stretch forth his hands and turn the sky dim with dark storm-lashings, where only the slightest crescent of the moon peered through. It was there that the companions gained their vengeance and left the masterless ruins burning and drifting alone, all honor debts paid, and returned long past the dawn, having satisfied their blood-lust but become aged and wrinkled and no longer clear of eye. Imbruil's weapon, the deadly crimson-edged scimitar known as Angūrash ("The Last Rim of of the Sinking Sun"), which separated the youthful head of Irduir Nelm from his hoary skeletal shoulders, was later taken and wielded by the northern hero Rhembrul, before his own ensuing death at the hands of the Black Horde)

AJA Posted - 02 Jul 2020 : 03:44:03

Ikvern "Eyes" Bolderast (N HM T2/Exp3)
The silent partner of Guthlakh "Hands" Imyiir, proprietor of the Sailor's Own tavern of Dock Ward. Once the captain of the Erembeldra's Embrace, a rather successful freebooter. Ikvern has some skill in crafting colorful and precise maps and folios, and is the source of the nautical charts that Guthlakh sells from behind his bar. He is also a local contact for the Red Sashes, and can arrange for an individual who has attracted their attention to fall prey to a hired squad of dockside rowdies, or to be shanghaied by a press gang from an about-to-raise-sails blacksail.

Ilaegros Brandeth (NE ½EM Vampire T5/Sor7/Assassin5)
The Cold Cunning, The Night's Dark Embrace. The older half-brother of the deceased adventuress Tcharess Brandeth. Has black hair and eyes, and a well-trimmed moustache and pointed beard. His skin appears cold and bluish ("like that of a frost-rimmed corpse," according to the mage Zenvelym), a result of both his moon elven heritage and his current undead state, and several severe battle scars can be seen from under the cuffs and collar of his clothing. When stalking prey, Ilaegros wears simple leathers and a hooded half-cloak. He saves his extensive wardrobe of southern silk and finery for when he is in his private quarters on the third floor of the Sign of the Silvered Star.

Ilasera "Coldhands" (CE HF F6/Sor4)
The daughter of Ilaegros Brandeth and the Uthgardt barbarian Rraeldha of Winterswelf. She now serves her vampiric sire as bodyguard and as his eyes and ears in the daylight hours. Dark of hair and eyes and temperment. Pale, near-flawless skin heavy with freckles on her shoulders and the bridge of her nose. Her elven heritage manifests itself in her long, thin fingers, which wield both whip and wand mercilessly.

Ilighrist of the Commons (LG HM P4 of Ilmater)
The current "Master of the House" of The Commons, a South Ward orphanage operated by agents of the Lords (Durnan, in particular, has gained many Red Sash agents through those foundlings raised here). The city watch also recruits extensively from those children taken in here. Fastidious about his dress and personal hygiene, especially his well-manicured fingernails. Large hazel eyes and a soft, lilting speaking voice. Has a rather nasty scar running the left side of his face, from ear to jaw.

Illasrae Eirontalar (N HF Aris2)
A young noble of House Eirontalar. Tall, fair-haired, quiet. Owns a magical pendant that can call forth around her vibrant motes of faerie shaped as tiny hummingbirds. The pendant is linked to a larger obelisk in the gardens of the Eirontalar villa with similar properites. Known as The Bejeweled Garden, it was created as a gift from the hierophant Eftoon The Fierce, in recognition of Eirontalar efforts in sustaining the holy grove that would later become known as The Shrines of Nature.


==================================================


Ieiridauna Amalree [ Source: Character Profile: Ieiridauna Amalree <wizards.com/default.asp?x=books/fr/ieiridaunacp>, and the novels Elminster's Daughter and City of Splendors: A Waterdeep Novel. Name/Description given ]

Ierithue Steelhawk [ Source: Waterdeep News: Double Wedding On Spindle Street <wizards.com/default.asp?x=dnd/wdn/20051130a>. Name/Description given ]

Ilvart Lunth [ Source: A 02/01/20 Twitter reply to @TheEdVerse by Ed Greenwood. Name/Description given ]

sleyvas Posted - 29 Jun 2020 : 11:52:50
quote:
Originally posted by AJA

quote:
Originally posted by sleyvas
now I'm off to google some of that to figure out which names are yours and which are canon. Faer'tel'miir is so ringing bells, and I know not why.

Faer'tel'miir was "ringing bells" all across the Weave when it was transformed into Rhymanthiin (Hidden City of Hope) at the end of the novel Blackstaff. The rest are made up. Bending Skies I figured to be a battle against the Army of Darkness. Elkantor was briefly name-dropped back on page 15 (12 Nov 2019 with Eric L. Boyd follow-up). Varaulashtar could be either red or black wyrm (or perhaps planar fiend?).





Yeah, I didn't want to say it, but my feelings were that it was Rhymathiin without checking. Thanks because I got sidetracked. I did recognized Elkantor from this thread, but was thinking you had pulled it from something else (it was related to Phalorm, right?).

Oh, and while Varaulashtar could be a wyrm (and that makes perfect descriptive/dramatic sense)…. and I only thought about this AFTER you said "it can be X".... but what if it were literally "The Black SMOKE of Ruin". By that, I'm picturing like a black, smoky cloud of something like witchweed mixed with burning anything it touches. Maybe something that feeds on magic and makes casters find it hard to concentrate. So, she had to face it down and just grind by her will to feed it so much magic that it popped, but the continued strain "pulled into the weave" as a weaveghost. Might be overkill since she also fed herself into Rhymanthiin later, but the idea popped in my head, so I figured I'd mention it.
AJA Posted - 29 Jun 2020 : 03:42:43

(Blame Ed)


There is a place in Waterdeep
They call Undermount'n
Its been the doom of many a swordhand
And Torm I know I'm one

My mother was a spellthief
She stole from mage and priest
And met her doom on Level Three
Downed by spell-less beast

Now the only thing a delver wants
Is to plunder and get paid
But the honest truth of venturing
You'll just end up unmade

Oh mother you didn't tell me
Not to do what you had done
Spend short life in desperate misery
In the halls called Undermount'n


AJA Posted - 29 Jun 2020 : 03:38:05
quote:
Originally posted by sleyvas
now I'm off to google some of that to figure out which names are yours and which are canon. Faer'tel'miir is so ringing bells, and I know not why.

Faer'tel'miir was "ringing bells" all across the Weave when it was transformed into Rhymanthiin (Hidden City of Hope) at the end of the novel Blackstaff. The rest are made up. Bending Skies I figured to be a battle against the Army of Darkness. Elkantor was briefly name-dropped back on page 15 (12 Nov 2019 with Eric L. Boyd follow-up). Varaulashtar could be either red or black wyrm (or perhaps planar fiend?).

sleyvas Posted - 28 Jun 2020 : 19:40:07
Hey, AJA, take a look at the "silly contest - bad names" thread. I caught an idea to make one NPC and it turned into a whole team. Its very much based on my idea of ellefolk/arak/shadow elves from the "shadow rift" module as having a different group that escaped to Selune long ago, so I figured I'd put it in a different thread, but there's a little tip to one of your NPC's in there.

Oh, and as to the previous question... definitely the first response … now I'm off to google some of that to figure out which names are yours and which are canon. Faer'tel'miir is so ringing bells, and I know not why.
AJA Posted - 27 Jun 2020 : 04:46:13
quote:
Originally posted by sleyvas

quote:
Originally posted by AJA

"What are enchanters?

My lad, enchanters are those who shape the sun as it moves across the sky
Those who place flash and sparkle upon the brook as it flows
Those who etch patterns on a new blanket of snow, shadowy and faint
Those who hurl the stars through the black void of Night

Enchanters are those who bring forth all the sweet of the world
And that which would otherwise be but dimming memory in a joyless dream.
"
        Dulspiira the Azureous
        said to one of her apprentices on the eve of the Autumn-Weavings
        Year of the Old Giant, 1111DR

that was really pretty. Hopefully her apprentice wasn't infatuated with her as young boys are wont to be.



Oh, there were many lads and lasses who were so smitten, especially in her younger and more effervescent days. Unfortunately for them, Dulspiira always maintained strict personal prohibitions against that sort of thing, viewing it as a particular hindrance towards the nurturing and training of those given into her care by the Mother of Magic. "If you really and truly care for them, then use that passion and energy in teaching them to love the Art, not thyself," as she was known to say (while giving a whole lotta side-eye to those wizards who made habit of romancing their younger, highly-impressionable students).


Also, I'm bringing this back up now because I'm in a private discussion on the matter of "that's not what enchanters are," and I'm torn between whether the proper response should be;
quote:

Dulspiira is the one who cleared the grey, acid heavens and won the day at The Battle of Bending Skies;
Who trained close to three-score whelps in the ways of the Art, with not a-one falling to the dark lures of tyranny or necromancy;
Who planted her staff firmly in the burnt and blackened heath at Elkantor and spoke the enchantments which ended in the elven "eleth änna ebran" ("I will not waver"), as she faced down Varaulashtar "The Black Smoke of Ruin" singlehanded;
Who, as a weaveghost, circled about the casters at Faer'tel'miir lending them her energy, and, in the final moments, gladly gave up her afterlife in support of the Blackstaff's vision of "A World That Could Be."

So, I trust her words over yours. Your vision of the Art is far too narrow, and revealingly classicist, and obviously tainted by the pervasive brainwashings of rigid old pedants like Vangerdahast and Maskar Wands! Faerūn is larger than your feeble attempts to categorize and bind it!

or;
quote:

Sez you. I've got that unreliably-narrating bastard Elminster sitting on my futon right now, and he's eating all my dill pickles and Haribo gummi bears and Ben and Jerry's cinnamon-buns ice cream, and he's giving me two thumbs (and a full-scoop) up, so there.

??

AJA Posted - 24 Jun 2020 : 03:57:23

The Water Läl (now better known as "The Grey Ripple" of Mintipur Moonsilver's Back Through the Old Woods)
Born from obscure origins in a deep-spring nestled in the wooded highlands south-and-west of fallen Mhiilamniir. First comes to note wending its lazy way through the busy, noisome wood commonly called The Blackbird Broods (or Ilseiyador, the "Shadow Trills" of the elves, where once fought, and fell, Alsūndrae, a hero of the The Seven Citadels' War whose arrows, pinioned by the radiant tresses of a goddess, never failed to find their mark nor slay thrice their number when loosed in battle) before turning sharply eastwards in passing the stony notch of Maélandra's Vault, where the headless figures of elf and dwarf, now worn and defaced, struggle to maintan their lonely guard, and then cascading over the low rocky falls of the Ereglint (The Falls of Light Laughter), where woodland fae of various types still gather, but is now considered a prime hunting and fishing spot for nearby tribes of gnoll (Xul-Ugar, Three-Notch Jawbone, ordered by Gnaagnakh the Great, "Gasher of Flesh and Gnawer of Foe," who bathe in the river here as a show of strength despite dogmatic gnollish views about self-cleansing; and Vruulkug, Banded-Stripes, led by Pack-Mother Zagknashra "Wrinkle-Jaws," whose warrens are secured behind a variety of cunning traps and pits) and swiftly finishing its journey southward again to meet the Delimbyr at Orūlshold, the rocky tor in the low foothills nigh the Greypeaks where The House Between The Waters, mastered by Orūlast (Old Orūl or Orūl Owl-Eyed, who was framed in ebon and silver, gilded and broken, and armed with those pale scrolls that commanded the fates of life and death) once stood proud.

AJA Posted - 24 Jun 2020 : 03:49:08

And another nada, zilch, zero, this time to the Z's (Zed's dead, baby. Zed's dead)

==================================================

Zaerth Mellimyn (CN HM)
A successful investor and land-owner in the city. Zaerth is currently part-owner in a business importing massive blocks of psaedros from quarries in the Moonshaes. Enamored of the stone's pink-and-mauve coloring (indeed, he habitually wears clothing dyed to match), he aspires to see it replace marble and hardstone (granite) as the city's most commonly used decorative stone. He has, of course, ordered the facade of his own mansion refurbished, entirely sheathing it in psaedros (after which his unfortunate neighbors promptly re-named it the "Mighty Mauve Misfourtune"). Rotund and fat-fingered, with a high, nervous sort of laugh.

Zanph the Gleg
Fat, easygoing. Clever and sharp-tongued. Author of the popular lowbrow chapbooks, "Luskan Chamberpots" (references the ancient but still exceedingly popular Waterdhavian joke, "how many Luskars does it take to empty a chamberpot?"). The chapbooks are full of similar simple insults, low limericks and coarse characterizations, and target mainly barbarians, Amnians (especially Amnian merchants) and the aforementioned inhabitants of the City of Sails.

Zanthus Greencloak (LN HM Aris3/W9)
Member of the Knights Errant adventuring fellowship. A tall, highly intelligent, scholarly mage, educated in some of Silverymoon's finest schools. Hoplessly in love with Aleena Paladinstar, he could not bring himself to tell her of his affections until he gathered enough money and social respect to ask her father, Piergeiron, for her hand. Unfortunately, his quest for social standing suffered frequent setbacks due to his associations with the Knights. Calm and stoic to the point of bursting, he often took out his pent-up angers out on the foes he fought, with the aid of a pair of Netherese blast scepters named Null and Void. Died in the Dungeon of the Crypt, killed by the mage Maaril.

Zaun Orl
A southern spellcaster of fierce powers and fell reputation. Travelled in the company of a guard of no less than seven helmed horrors. Consigned to the Meandering Manyrealms, a theoretically endless string of extra-planar mazes crafted by the mad Netherese archmage Relvrammeth. It is believed that Zaun Orl still remains trapped in the Manyrealms, where he seeks a means of escape and plots revenge against his imprisoners, the sorceress Belshareen Azurean and the rest of the Knights Errant adventurers. His spellbooks, the self-titled Zaun Thaumadex, were stolen after his disappearance by the thief Bexell "Silkenfingers," and sold to an unknown bidder in the eastern Realms.

Zeburon (LN HM F8)
The once-and-again guardian of the sorceress Belshareen Azurean, the Lady Mage of Lion Street. Tall and well-muscled, with strong, scarred features. Kept his head shaved, which accented his high forehead and dark, piercing eyes. A former slave and gladiator in the Blood Arena of Manshaka. Had his tongue removed for transgressions against his former masters. Unshakeably loyal to his mistress, who delivered him from his captivity.
        After his 1372DR death at the hands (and slaying spells) of Thayan death mages he was reconstituted into a (still mute, still towering) construct whose mottled form glows like living coals. He continues to wear his gauntlets of ogre strength and to wield the giant, curved-and-crimson-hilted Blade of Almbrahad (a weapon of ancient Jhaamdathan make which provides clear thought and freedom from outside influences – akin to the powers of a ring of free action and an amulet of mind protection).


==================================================


Zantravas Rolovantar [ Source: The novel Silverfall: Stories of the Seven Sisters, p.115. Name/Occupation given ]

Zarorn Maerklos [ Source: A 02/04/20 Twitter reply to @TheEdVerse by Ed Greenwood. Name/Description given ]

AJA Posted - 20 Jun 2020 : 00:47:04

MISC'LLANEA
"I do love these ancient ruins. We never tread upon them but we set Our foot upon some reverend history." (John Webster, The Tragedy of the Dutchesse of Malfy, 1623)

==================================================

The Lake of the Long Table
In the soft, wooded hills of the western High Forest, a ways south-and-east of the remnants of Lost Lothen, is the lake the elves of old named Marlanthorel (and sometimes, in the writings of that age, as "Ylabell's Long-Table"). Close by the western shore here is an ancient sort of stone altar, or table and basin, formed of hardstone and moss-agate, positioned in such a manner to perfectly capture upon itself that first high orange glow of the morning that the elves call anathorein, said to empower enchantments relating to warmth, and silence, and transparity (purity, as relates to springs, and lakes, and rivers). It is carved with ivy and branching tree-trunk, and runes relating to Aerdrie Faenya and Felarathael, and ones referencing it's construction by agents of the Aryvandaar Empire, sometime after the First Crown War.

Splendelwalk Castle
That half-toppled mound of old, mossy stones, tall weeds and vibrant fiddle-fern that was once a noble retreat of Phalorm; also once known in song and verse as Bright-Summer (and now better sung of as "Those pale ruins where bright hopes are fled, and courtyard and hall now lie, trod only by the dead"). Many of the still-extant chambers below have been cloaked in lasting antipathy/sympathy spells, seemingly at random, laid down in some sort of bizarre experiment by the beast-melders and naturalists of the Norlathiir (The Followers of Norlath, or "The Shapers In Silence and Seekers of A New Way," cast out of Amn), who made the underground their residence for a time, before they too were slain and scattered by the very creatures they lured here.
      Aside from whatever paraphernalia the Norlathiir unwillingly left behind, the ruins of Splendelwalk are also said to still keep both The Sere-sword (The Sword of Horrid Wilting) and Nrusker's Fulvid Coat, both of them battle-trophies seized by the ancient lords of Phalorm from their orcish enemies. More recently, there is heavy rumor that the catacombs are also currently host to The Rod of Wond'rous Energy (a potent artifact of the Morninglord's faith), hurriedly stashed there by denizens fleeing the field of battle at Dragonspear.

Hauruluntaur
[Horrel-LUN-taur] The Starbridge, Where the Gods Go to Gaze Upon the World. Located on the seventh and final snowy ledge far above the treeline of Mount Vision. Little known outside of the aarakocra of the Star Mounts (who refer to it as the place "Where Chikurra and K'ooriall First Made Roost" and, though a holy place, take care to avoid it, and do not send their elementals there either as they swiftly lose control of them), initiated faithful of both Mystra and Angharradh (who also consider it an elder holy place of their respective faiths), and those fortunate enough to possess an original copy of Rastrarr's Things Not Generally Known (later editions of which – including the one housed within Candlekeep – all seem to be missing the following passage: "on that high aerial peak where stands the visionary stone, cold and azurine, which presents its sooths, glittering and thin, burnt and blackened, etched forevermore upon the psyche and the soul of those foolhardy enough to survive the journey upwards in search of it").

The Old Woman
A steep-sided hillock of deep ravine and grey-green foliage, slumped on the shoulder of Faethuskra, the easternmost mount of the Lost Peaks. High on one side can be found the occurrence known as "The Eyes of the Old Woman" (phantasmal manifestations of gold and red, glimmerings in the dark, visible from afar; unexplained gatherings of will-o-wisps and faerie-flies dancing in the fading light of cool Autumn evenings).
      Low on the north-western flank of the hill arches the giant green spray of the Mallonmluir [MAL-lon-LOOR], a huge old durmast-oak that has rooted itself in the yellow rock and scree here. Its' roots surface in great tangled loops and knots, forming dark hiding-places for dunstripe (slevvercat) and dire vole. Faint carvings in the rock reveal an ancient dwarf-door, and through that a smoothed shaft hewn in the earth heading down into the depths. This passage soon opens into a square-pillared chamber, bare and blackened, with a low, arched vault overhead. The chamber itself is pierced with a few badger-warrens of the type used by gnomefolk and holds only an altar and a few plundered tombs, marked with the vulgarities of the goblinfolk. Despoilers and seekers alike have sometimes reported of being randomly assaulted by variations of ball lightning; whether this is connected to the nearby will-o-wisps or is a fading defense mechanism of the Stout Folk or something else entirely is thus far unknown.

AJA Posted - 20 Jun 2020 : 00:42:06
quote:
Originally posted by sleyvas
Those last 3 are all great, and I may come back later for them... oh and Mirt lies.

The trick is not in knowing that Mirt lies; the trick is in catching him in that lie.

sleyvas Posted - 16 Jun 2020 : 15:47:17
quote:
Originally posted by AJA


Olaun Utham
A native of Chondath and a champion equestrian and "brightlance" (professional jouster). Has a fine-trimmed blond beard and moustache, and wears expensive southern fashions. Noted for his near insatiable love of gambling, food, ale, horses, and women. He has won many jousting titles and races at the Field of Triumph, where he is popularly known as "the Golden Rider." He has lodgings at the villa of his noble patrons, the Bladesemmers.

Olayo of Deneir (LG HM B1)
Son of a Velenese sea captain. Olayo was raised by priests of Deneir after his father's death at sea, and trained as a scrivener and initiate of the Lorelord. He is also a passable singer and musician (he prefers the Mintarn twostring). Can be hired at The Swords Rest in Trades Ward, to transcribe/translate documents or as an extra swordarm on an adventure (he knows little of weapons and combat, but has always yearned to see Faerūn and live the tales of great heroes).

Old Greengnaw
The animate head of one of the dragon turtles slain in the Battle of Waterdeep Harbor. While its' shell was auctioned to a half-dozen jewelers, the meat sold to the Guild of Butchers and its' innards taken by the Watchful Order, the imposing caput itself was claimed by Calathia Frost of the Mermaid's Arms, as battle-spoils. It was enchanted to snarl and gnash its' beak and hung for a time over the rebuilding festhall but eventually disappeared, stolen by unknown agents. The disembodied head of "Old Greengnaw" still pops up from time to time across the city, frightening fishwives and late-night passerby in what most believe are pranks committed by bardlings from New Olamn.

Old Shadowheart
The Witch of the Wards. A popular figure in the folklore of the city. Tales of Old Shadowheart are numerous, and mostly designed to scare young children, or to provide cautionary tales about wandering about in dark alleys or abandoned buildings. "The Witch of the Wards" is a hulking, cackling old crone who haunts the dark places of the city and is always accompanied by creeping fog and wild alleycats. Her lair, where she takes all her captured children, is said to be a cave somewhere on the slopes of Mount Waterdeep.

Old Zzrauldyna
The Three-Mawed Terror of the Troll Hills. A creature of common legend in the tales of the city. Mirt the Moneylender often claims to have battled it.





Those last 3 are all great, and I may come back later for them... oh and Mirt lies.
AJA Posted - 16 Jun 2020 : 02:39:49

Danthos Wavesilver (LN HM Aris4)
A young noble of House Wavesilver. Sailed with the crew of the Dreaming Sun for the Far Lands of Anchōromé. Killed in battle with the corsairs of the Sea-Spanning Armada, at the Seige of The Last Harbor.

The Daring Men of Delimbyr
Well-known adventuring fellowship. Led by the cavalier Imshrae "Bright-of-Blee." Last seen riding towards the Far Forest and the Nether-hold known as Hänkathra (where spell-sealed doors still hold fast the crumbling riches of an elder realm, and The Maid of Strange Shapes stalks about on what the elves call cenadlatha, or "ill-winds"). The most enthusiastic of the Men, the warrior Hethlorn (far-famed for sporting the starry pelt of the lammasu Nemmernanther Frost-Spangled, which warmed his shoulders and snarled the most monstrous phrases at passerby), famously told the assembled taproom of the Bowels of the Earth that if they did not return in a years time, to mourn them not but, rather, seek their accumulated treasures "by the Standing Fist." Given that incredibly vague hint, it is presumed that their cache still lies undisturbed.

Dulthast
Retired sellsword. Had a long and somewhat-profitable (mostly through looting) career in the Western Heartlands. Settled down to a cottage and a wife and a dozen children outside of Amphail. Author of A Well-Worn Whetstone: Twenty Years of Spilled Blood (includes a personal account of fighting at the ruins of Dragonspear).

Dulun Juthboots (LN HaM)
Proprietor of Nob Nar Laughed, a Snail Street tankard house named for a line in the famed Hin song, The Ballad of Nob Nar. Has a serving staff of two sons, three daughters, and seven other Hin recently arrived from the Purple Hills of Tethyr. A fourth daughter, Bellithbow, is an acolyte at the Shrines of Nature.

Dumpledown the Red (CN GM B4)
The Russet Rakehell, The Demagogue of Dock Ward. One of the most infamous of the city's advocates (paid orators who will appear in Lord's Court with an accused and give advice and speak and engage in debate with the magisters and the assembled court). A close confidant of Mloros Tharvast (the owner and printer of On My Word as a Sage, one of the city's more bawdy and salacious broadsheets).


==================================================


Darrambur Sultlue [ Source: Ed Greenwood Presents: Elminter's Forgotten Realms, p.130. Name/Description given ]

Dethnar Ruldegost [ Source: A 03/29/13 posting to the Candlekeep.com message boards by Ed Greenwood. Name/Description given ]

Dundelmer and Trioth Phull [ Source: A 09/21/05 posting to the Candlekeep.com message boards by Ed Greenwood. Name/Description given ]

AJA Posted - 13 Jun 2020 : 03:03:53

Olaun Utham
A native of Chondath and a champion equestrian and "brightlance" (professional jouster). Has a fine-trimmed blond beard and moustache, and wears expensive southern fashions. Noted for his near insatiable love of gambling, food, ale, horses, and women. He has won many jousting titles and races at the Field of Triumph, where he is popularly known as "the Golden Rider." He has lodgings at the villa of his noble patrons, the Bladesemmers.

Olayo of Deneir (LG HM B1)
Son of a Velenese sea captain. Olayo was raised by priests of Deneir after his father's death at sea, and trained as a scrivener and initiate of the Lorelord. He is also a passable singer and musician (he prefers the Mintarn twostring). Can be hired at The Swords Rest in Trades Ward, to transcribe/translate documents or as an extra swordarm on an adventure (he knows little of weapons and combat, but has always yearned to see Faerūn and live the tales of great heroes).

Old Greengnaw
The animate head of one of the dragon turtles slain in the Battle of Waterdeep Harbor. While its' shell was auctioned to a half-dozen jewelers, the meat sold to the Guild of Butchers and its' innards taken by the Watchful Order, the imposing caput itself was claimed by Calathia Frost of the Mermaid's Arms, as battle-spoils. It was enchanted to snarl and gnash its' beak and hung for a time over the rebuilding festhall but eventually disappeared, stolen by unknown agents. The disembodied head of "Old Greengnaw" still pops up from time to time across the city, frightening fishwives and late-night passerby in what most believe are pranks committed by bardlings from New Olamn.

Old Shadowheart
The Witch of the Wards. A popular figure in the folklore of the city. Tales of Old Shadowheart are numerous, and mostly designed to scare young children, or to provide cautionary tales about wandering about in dark alleys or abandoned buildings. "The Witch of the Wards" is a hulking, cackling old crone who haunts the dark places of the city and is always accompanied by creeping fog and wild alleycats. Her lair, where she takes all her captured children, is said to be a cave somewhere on the slopes of Mount Waterdeep.

Old Zzrauldyna
The Three-Mawed Terror of the Troll Hills. A creature of common legend in the tales of the city. Mirt the Moneylender often claims to have battled it.

sleyvas Posted - 07 Jun 2020 : 00:22:54
quote:
Originally posted by AJA

quote:
Originally posted by sleyvas
Hey, AJA, I'm going to borrow the werepegasi/uthgardt tribes stories (i.e Bellundrae Brost, Selundrae the ranger, Anathlue "Battle-Blooded", etc....) that we worked out together for some story that's building a weird backstory for a series of characters. Hope that's cool.

Yeah, of course that's fine. I saw some of your notes over on the Brainstorming Anchorome thread.





Yeah, some rather strange ideas are coming to mind. Things like "can a werepegasi and a "werehippocampi" mate... since both are horse based creatures". Then an idea for "weresealions" who are basically merfolk versions of werelions. The idea is that while in Abeir, some of the shapechangers who are from different worlds and hiding their ability from their neighbors may find a kinship with one another (a rather strange twist on the little mermaid).
AJA Posted - 06 Jun 2020 : 19:53:36
quote:
Originally posted by sleyvas
Hey, AJA, I'm going to borrow the werepegasi/uthgardt tribes stories (i.e Bellundrae Brost, Selundrae the ranger, Anathlue "Battle-Blooded", etc....) that we worked out together for some story that's building a weird backstory for a series of characters. Hope that's cool.

Yeah, of course that's fine. I saw some of your notes over on the Brainstorming Anchorome thread.

sleyvas Posted - 05 Jun 2020 : 02:10:11
Hey, AJA, I'm going to borrow the werepegasi/uthgardt tribes stories (i.e Bellundrae Brost, Selundrae the ranger, Anathlue "Battle-Blooded", etc....) that we worked out together for some story that's building a weird backstory for a series of characters. Hope that's cool.
AJA Posted - 05 Jun 2020 : 00:31:16

Cadella Thylight
A priestess at the House of Wonder. Cadella possesses a slender build and an extraordinarily pale complexion set off by dark blue, almost black, eyes. She is extremely arrogant, and looks down on those not able to tap into the Lady's Weave. Even to mages and devotees of the Lady of Mysteries, she comes across as icy and withdrawn. [ Source: "Wyrms of the North: Klauth," Ed Greenwood, Dragon Magazine #244, p.57. Name/Occupation given. Additional detail by me. ]

Caedan Lythlyn (LG HM F)
A Senior Civilar under the command of South Ward Civilar Talaver "Azure-Hand." Caedan leads the Watch forces at the Southgate, tasked with inspecting the endless streams of merchants, wagons and beasts that pass through into the city, keeping the immediate area about the walls free from obstruction, and with quelling the constant tide of violence, unrest, and lawlessness in the area.

Caeldath "Wolfjaws" (LG HM Ra9/W3)
Served twenty years as a ranger-tracker of the Guard and five as a magister ("black-robe"). Nicknamed for his overlarge, salt-and-pepper muttonchop sideburns and pale, watery-blue eyes. He is well-known in both the outlying districts and farmsteads and the Lower Wards of the city, and uses his contacts there to gain information for his superiors in Force Grey. Has turned somber and introspective in recent months after the death of his wife, Hrella, at the hands of a grey druid in the High Forest.

The Cailleach of the Murkwold
Last of the Cailleachs (Caliagh) (sorcerer-crones) who held power over much of northern Moray. Their dominion of trollkin and firbolgs was weakened by constant battle with the Northmen and finally broken at the Battle of Winterglen. Three other, younger, sorceresses currently style themselves as Cailleach, but their mastery of Art and command of the monstrous natives pales in comparison to their forebears. The Cailleach sent darkenbeasts and ju-ju zombies against the Knights Errant adventurers in 1365DR, mistakenly believing them to be in possession of the spellbooks known as the Zaun Thaumadex.

Calantha Vlurr
A member of the Stonecutters Guild. Master Stonesman of Vlurr's Fine Quarrystones. Her crews cut block stone from the seacoast crags north of Waterdeep. Finds herself in constant need of hireswords to defend her claimed territory (Jeglid's Climb north to The Rook of Senshar) against predatory griffons, stirges and rival guildsmen.

AJA Posted - 28 May 2020 : 00:27:12

Balūrdorn Fallhammer
Dwarven proprietor of Fallhammer Fairhammerings, Silvery and Finesmithy ("silvery enchantments of the most curious and extraordinary kind, all things made to order and perfection," Street of Silver, Castle Ward). Dark, spotted skin, small, deep-set eyes, and a square, fringe-whiskered jaw. Swift worker; the faster a client demands results the more he charges. Has the apprentices Glavras, Huralhavra and Forin.

Bensyl Iyrivvin (CG ½EF W5)
A lady escort of good cheer and flowing, curly chestnut locks at the Blushing Mermaid festhall. Bensyl is also secretly a Harper contact; she will not participate directly in combat, but will access a stash of "discreetly lethal" spell scrolls if her aid is necessary. [ Source: "I Sing A Song By The Deep-Water Bay," Steven Schend, Dragon Magazine #211, p.30 and FOR4 Code of the Harpers, p.71. Name/Occupation/Stats given. Additional detail by me. ]

Berandla Spellfoot
Wife of Arvys Spellfoot. Grey-haired, doe-eyed. Jovial, soft-spoken, excellent listener. More commonly known as "Mother Lillowill" ("Lillowill" being the name of the wise old fairy in the ancient Hin epic "The Lord of Light Laughter"; has become common smallfolk shorthand to refer to one old and wise, and of kindly or helpful disposition). Provides herbal medicines and poultices to The Well-Travelled Hoof (shoeing, hoof care and various medicines for horses, sheep and cattle; Caravan Court, South Ward) and works the counter of Winterswink Fine Craftings ("Chests and puncheons, kegs and flasks; Goblets, chalices, firkins and casks"; Snail Street, Trades Ward).

Berrold Merrythought
Fixture of Northern myth and legend. Often claimed by House Amcathra as the progenitor of their noble line (an assertion just as often laughed at by their noble rivals). Said to have stolen the white horse of King Enbelad of the Elves, blooded of Lurue, which was swifter than the Dessarin in spring; and purloined the red horse of King Durruk of the Dwarves, crafted of the precious things in the earth, which had flanks like iron and hooves of thunder; and rustled the black horse of King Orogus of the Orcs, which was not a horse at all, but the spell-imprisoned Alaphaera, princess of the royal Raven house of Faerie; whereupon he married her and together they rode their steeds into victorious battle against the tripartite armies of the irate Kings, and reigned long and prosperous from their castle atop the White Mountain of the High Forest, whose flanks glistened like wax in the flames of sunset.

Bexell "Silkenfingers"
Short, slender, dark-eyed thief. Skilled at imitating folk of differing social standings and divers professions, and even the opposite gender. Stole the spellbooks known as the Zaun Thaumadex from the Knights Errant adventurers after their return from the extra-planar Meandering Manyrealms. Disappeared from the city soon thereafter, and is believed to have sold the tomes to an unknown bidder in the eastern Realms. May have also had dealings with the Cailleach of the Murkwold, who came seeking the tomes in force with darkenbeasts and ju-ju zombies soon after Bexell's abrupt exit.


==================================================


Bendulph [ Source: A 05/18/20 Twitter reply to @TheEdVerse by Ed Greenwood. Name/Description given ]

Berentha Manthar [ Source: "The Eye of the Dragon," Ed Greenwood, Realms of Magic. Name/Description given ]

Bergos Brossfeather [ Source: "Nothing But Trouble," Ed Greenwood, Dragon Magazine #238, p.66. Name/Description given ]

Bezier [ Source: FR7 Hall of Heroes, p.33. Name/Occupation given ]

Bhaedulph Gost [ Source: "The Fireplace Level," Eric L. Boyd, Dungeon Magazine #128, p.91. Name/Description given ]

AJA Posted - 25 May 2020 : 01:19:23

Arsklaun "Halfjaw"
Native of Neverwinter. Master harpist, road with some half-dozen adventuring companies across the North. The sudden end to both careers came when he received a rather grevious axe-wound to the lower half of his face which, as his name suggests, ruined his lower right cheek and jaw, and reduced his speech to a harsh, throaty croak. Author of the 1353DR memoir Lay the Lights Low: My Final Bow and Blade-Flourish as a Master Harpsman ("Dying in a lover's arms is not quite the heroic warrior's death I had aspired to in my youth. But then again, perhaps the Halls of the Gods would be better staffed if more rough lives would be sweetened and purified in this way").

Arslandra "Featherhand"
Stone-faced, rather stout. Kept the right side of her head close-cropped, wore blue-dyed double braids on the left. Good with the longbow. Won both the Long-Arrow and Fair-Eye contests at both the 1353 and 1354DR Midsummer Games. Killed 1356DR, by devils during the Dragonspear War.

Arvaeune
The Dancing Deva. Widely-famed Calishite courtesan and shaleira. One of her bejewelled and spell-scented (enchanted to emit various fragrances when in certain lighting conditions or specific musical notes are played) silks was offered to the crowd at a Brossfeather ball in 1371DR, causing quite a scuffle between the bravos Lullannyn Brossfeather and Amergos Hawkwinter.

Arvym (LN HM) and Jolym (N HM) Sklaeroon
"The Brothers Sklaeroon." Widely regarded as two of the finest hire-musicians available in the city. Arvym (the elder brother) is trained in a wide variety of wind instruments, while Jolym prefers to sing and to play the mandolin. Natives of the Moonshaes.

Arvys Spellfoot (LG HaM Adp4 of Arvoreen)
Stout, tall, gray-haired and solemn. Husband of Berandla Spellfoot. Along with Merlic Bramblebranch, maintains a small shrine to the Defender in the basement of the Snail Street home owned by Bendym Winterswink. The mentor of the young Hin acolyte Jaster Winterwink.


==================================================


Arspeiridou Ilygelther [ Source: A 12/30/13 posting to the Candlekeep.com message boards by Ed Greenwood. Name/Description given ]

Arsten Thunderstaff II [ Source: Volo's Guide to All Things Magical, p.69. Name/Description given ]

Arthryn Mornstorm (NE HM Com9) [ Source: "Dungeon of the Crypt," Eric L. Boyd, Dungeon Magazine #127, p.71. Name/Description/Stats given ]

Arunjun Thoulae
The Arun. A famous local baker (of savory, meat- and fish-filled pastries) who flourished in Waterdeep some two centuries ago. He fed the poor, and threw frequent (and extravagant) street parties, paying for them with the revenues from the festhalls and caravan companies he (secretly) owned. Arun's Alley (Dock Ward) is named after him. [ Source: e-mail correspondence with Ed Greenwood, undated (1998?) ]

Arvul the Radish-King [ Source: A 05/17/04 Posting to the Candlekeep Message Boards by Ed Greenwood. Name/Description given ]

AJA Posted - 22 May 2020 : 00:31:29

Welp, adios to the K's (knice to know ya)

==================================================

Kathabrae "Kath"
Mother Morningfeast. Moon-faced, short and stout. Bright eyes peering through heavy wrinkles, robust nose and lips and chin. Has her stall and her red-hot sizzlestone ready before daybreak, perched on the docks hard by Seaswealth Hall. "bread and bacon, and all other manner of glorious morning-fry." Her offerings are the best kind of hot and greasy, and her self-described "morning remedies" are unparalleled (her nose- and eye-searing broth of boiled dandelion leaves, lemon juice and dwarven gutflame are guaranteed to drive the dead-eyes from even the most besotted wretch).

Khemeran
Former owner of Khemeran's Fine Fineries on Wall Street (South Ward, south of Caravan Street). Polite, soft-spoken. Secretly a member of the outlawed Shadow Thieves. Killed by his erstwhile allies for some unknown transgression or failed mission. His shop is now Ruddystone Boots and Buckskin, and the proprietor does not speak of the former owner.

Khumbar the Fat
A cinnamon-skinned, grossly-overweight merchant of textiles (draperies, wall-hangings, rugs). Possessed of superior airs, condescending to all. Rumored to have been run out of Ankhapur after being caught casting hornsharpen magics on his fighting lizards. A minor underling of the secretive Great Goblet society (he reports to the merchant lord Ilverr Glaengath). Considers himself far more powerful than he actually is.

Khordan of the North
Of strong dwarvish heritage (his father, Durros, was an overseer in the smelting mines of Mirabar). Works as a wilderness guide and caravan outrider. Short and stout, with heavily-braided hair and a strong profile. Wields a double-headed axe and heavy crossbow. Fond of good halfling pipeweed, has a surprisingly melodic singing voice.

Khorom Thorp
A noble of House Thorp. Tall, stoop-shouldered. A known seducer of ladies high and low. Khorom is a lustful, cruel and arbitrary man of advanced years and little skill outside of intrigue. That he is quite good at, though, and his years of information gathering and rumormongering have served him well. Despite being disowned by his brother, the former patriarch of the House, he has managed to regain a measure of power as one (the foremost one, he assures) of three Thorp lords-regent (the other two being Hulameros Thorp and his daughter, the lady Stelar Nesher) tasked with guiding the House until his niece Hulmara attains the age of majority. [ Source: City of Splendors – Who's Who In Waterdeep, p.27. Name/Occupation given. Additional detail by me. ]


==================================================


Katya Brossfeather [ Source: City of Splendors: Who's Who In Waterdeep, p. 12 and A 12/27/19 Twitter reply to @TheEdVerse by Ed Greenwood. Name/Description given ]

Kherris [ Source: City of Splendors - Campaign Guide, p.98. Name/Description given ]

Khryskrarra Manthar [ Source: A 04/05/07 posting to the Candlekeep.com message boards by Ed Greenwood. Name/Description given ]

Klaragh Skullbold [ Source: Volo's Guide to Waterdeep, p.124. Name/Description given ]

AJA Posted - 19 May 2020 : 01:09:39

Tehtira Bellsilver (NG HF Ra5)
The Voice of the Shrines. Tehtira is an aide to Briosar Helmsing, but is rarely to be found in the city. She spends much of her time travelling between Waterdeep and the Tall Trees of the High Forest, where she reports to Uthgang Jyarl, the Great Druid of the North. She is widely known in the hunter's camps and ranger moots of the North, and makes an effort to return to the City of Splendors on all high holidays, when rangers and woodsmen alike converge on the shrines to meet and swap goods and stories of the wilderlands. As a child Tehtira was "touched by the Goddess," whose deific power causes her black eyes to turn blue before it begins to rain. [ Source: City of Splendors - Who's Who In Waterdeep, p.62. Name/Stats given. Additional detail by me. ]

Thaeryn Roaringhorn
A young noble of House Roaringhorn. Thick-necked, heavy, easily out of breath. Has a quick, ready laugh. An armiger of the Lathanderite Order of the Aster.

Thaesal (CN HM)
(THAY-säl) Proprietor of Thaesal's Fine Tashal Fashions, an upscale tailory ("weavings wrought of noon and night, arrayed in hues of beauty by the hand of Fashion"), Gorl Street, Sea Ward. Tall, thin. As fussy as he is immaculate. Speaks softly and urgently. Habitually glues small chips of emerald and garnet to the tips of his long fingernails. Condescending and haughty to anyone he deems to be of insufficient coin who dares set foot in his shop, but is enamored of elves and other faerie-kin. He has even availed himself of the services of various chiurgeons and arcane body-shapers in an effort to make himself appear more "elvish" (the cause of his odd, almond-shaped eyes and razor-thin nose, among other things).
        Thaesal considers himself an expert on the art of the stage, and has taken it upon himself to judge the artistic merits of any plays, shows, or other such offerings that take place in the city. He has even gone as far as to have a local broadsheet maker print up copies of his "thorough reviews," which he sends off to all noble villas, temples, mage schools and other centers of enlightenment in the city. While his reviewing techniques are totally arbitrary and, as noted above, skewed towards material of a Fair Folk bent, his endeavors have met with some success and he is currently all the rage at certain noble parties and other fźtes as a result.

Thaeverel "Short-Shanks"
Captain of the Morning Tides, a cog of the Dezlentyr fleet. Short and stocky. Covers his balding pate with a floppy, wide-brimmed hat. Sports well-groomed facial hair and a mouth full of bad teeth. Often accompanied by Thazbor, his gnomish cabin mate.

Thalargh Goblin-Kin
A raider and bandit-lord who terrorized the Lower Dessarin a century ago from his ruinous stronghold of Wolf's Crag. His tyranny grew greatest during the Mis-Rule of the Lords Magister, when his forces descended on the plateau and encamped in what is now North Ward. He was laid low in battle with the Lords Baeron and Shilarn, and the warriors Ultath Lathkule and Durnan the Wanderer, and his men were scattered into the wilderness. His weapon, The Red Sword (a broadsword +4, defender), is now in the possession of Rulathon, the Captain of the City Watch.


==================================================


Teshla Hawkwinter [ Source: "The Eye of the Dragon," Ed Greenwood, Realms of Magic. Name/Description given ]

Thalambur [ Source: An 01/02/14 posting to the Candlekeep.com message boards by Ed Greenwood. Name/Description given ]

Thalaraz Dlaerve [ Source: "The New Adventures of Volo: The House of Stone," Ed Greenwood, Dragon Magazine # 273, p.76. Name/Description given ]

Thalomun [ Source: Waterdeep News: Ghost Sightings <wizards.com/default.asp?x=dnd/wdn/20061108a>. Name/Description given ]

Thamdros [ Source: City of Splendors: A Waterdeep Novel. Name/Description given ]

sleyvas Posted - 14 May 2020 : 15:44:00
quote:
Originally posted by AJA


Paershae Ripplerivver
Most Knowledgeable Tomekeeper, Master of The Shelves. Dry, academic, overwordy. Has bulging, overlarge eyes, which she widen even further in conversation. Head Librarian of the Circle Shelves, the vast pocket-plane of arcane lore and thought housed within the House of Wonder (and all other major Mystran temples, simultaneously).

The Phantom Hawk of Maerklar "The Mighty"
The ghostly familiar of a now-dead Sea Ward mage. Haunts the region around Sethma's Court and stalks the homing pigeons and trained doves that fly there, appearing as a shimmering force that rips them apart in mid-air. Otherwise, mainly an irritant to larger creatures.



In truth, Maerklar "The Mighty" was a Rashemi wychlaran (formerly Maerklarra, and actually a half-elf (lythari of the Vil Adanrath)/half spirit folk (river)), specifically a Durthan, who actually had the nickname "The Might Be" for her famous tendency to never answer a question directly about what kind of spellcasting she/he studied. She grew up in Rashemen around the time of the founding of Thay. She was a wizard/spirit shaman/durthan (durthan should be modified for 3.5 to be more like arcane hierophant, advancing 2 classes but also the ability to use spirit animals/telthors as companion animals, some abilities with cold, and possibly giving up place magic and losing the arcane hierophant wild shape and channel abilities ). Maerklarra was keen on exploring the world outside of Rashemen, unlike many wychlaran, and in particular was interested in obtaining the lost lore of Raumathar. It was on an expedition into Shandaular that Maerklarra discovered lost lore on binding spirits/vestiges from a book on Thayd's Theurgist Adepts. It was on this same trip that Maerklarra was actually cursed with an effect similar to a girdle of masculinity/femininity and first learned of an ancient society of binders known as the Theurgian Society which had a hidden extra-planar library created by the Imaskari, an adjunct of which was found in the ancient Raumathari city of Winterkeep. Unlike a traditional girdle, the use of a remove curse or similar effect is a temporary effect lasting only until the next dawn, at which point the original curse is once again applied.


Maerklarra discovered that she enjoyed being a man and went on a personal dajemma to discover the lands to the west, taking the name Maerklar. Along the way, he uncovered the lore of spirit beings such as Kunin Gatar, Nendawen, and the Stag King, as well as the spirits of the gods known as Ulutiu and Uthgar. Some say "he" went on to become an anima mage as well as a Durthan, advancing as wizard, anima mage and spirit shaman. Maerklar himself spent little time in Waterdeep before seeking even further west, some say to the lands of Anchorome, where he learned even more of spirits and spirit magic.

Its rumored that Maerklar has established relations with the Theurgian Society as well as the Circle Shelves, and that there is some hidden link between these two libraries. Maerklar uses this link to transport himself around the world, and he can be found roaming all around the north, Ruathym, Pelvuria, the hordelands, the unapproachable east, the bloodstone lands, and Anchorome. Its rumored that Maerklar once put a rune on Yggdrasil's Child, though to what end is unknown. Maerklar is on good relations with Paershae Ripplerivver, who is in fact her daughter (Ripplerivver being Maerklar's own lost last name from her spirit folk side of the family).

Maerklar "The Might Be" is chaotic neutral, and concerned little with trying to maintain "good". He also tends to be a bit spooky or addlewitted to many for his tendency to talk to beings that don't appear to be there (he is in fact talking often to spirits). While he knows of Mystra's chosen, and he does not seek to provoke them, he is also not necessarily on good terms with them, primarily because he is also not necessarily on bad terms with many powerful undead spellcasters (particularly ghostly ones) throughout Toril. In fact, Maerklar is said to even be on decent relations with the lich known as Larloch, at least enough that both respect one another and will not attack each other on sight. Maerklar however is not on good relations with the red wizards of Thay, particularly Szass Tam, nor the twisted rune. After the Spellplague, Maerklar was said to have disappeared, and some say that was because he went to Abeir along with the continent of Anchorome. Only recently, after the second sundering, has Maerklar again been heard from again.

Maerklar is also known for creating a spell known as "Awaken Spirit Animal", which awakens "spirit animals" (see Frostburn) as per the awaken spell. It is because of his experimentation of this spell that the Phantom Hawk who inhabits Sethma's court was created, and many believe this creature to have been his "familiar". This awakened spirit animal is tasked with protecting an entrance into the Theurgian Society's library which exists off Sethma's court, and after an instance in which a wildshaped druid of Malar attempted to infiltrate the library in pigeon form, the spirit hawk has taken it as its responsibility to slay and eat all pigeon's that appear in Sethma's Court.

It is also noted that for some time, relations between Elminster and the Simbul with Maerklar have been icy at best. Some say that Maerklar came to Rashemen's aid after being contacted by the Simbul in the 1360's, and that during this time the Simbul thought to make the old mage jealous in order to make him "commit" to their relationship. However, the Simbul was particularly adventurous and didn't obey Maerklar's "safe word" policy, as well as apparently "leaving her crystal ball accidentally on". It reputedly involved the removing of his curse effect temporarily upon the appearance of an enraged Elminster. However, since his apparent return from Abeir, Maerklar has been seen to be hinting about that he'd like to open a conversation with the Simbul, whom some say can be found as a spirit or "weaveghost" still despite stories of her being absorbed by Mystra.

DM's Notes: Yep, this guy is broken. The intent is to give a history and let someone build whatever kind of weird NPC they want that has a focus on wizardry, druidic magic, runic magic, and pact magic with spirits but not necessarily "vestiges".
AJA Posted - 14 May 2020 : 00:28:44

Paershae Ripplerivver
Most Knowledgeable Tomekeeper, Master of The Shelves. Dry, academic, overwordy. Has bulging, overlarge eyes, which she widen even further in conversation. Head Librarian of the Circle Shelves, the vast pocket-plane of arcane lore and thought housed within the House of Wonder (and all other major Mystran temples, simultaneously).

Painted Tangwhaup
A surprisingly gregarious and well-travelled member of the reclusive Ice Hunter peoples of the Utter North. Often found for hire as a hunting guide and caravan guard. Leathered skin, round face, broad cheekbones. Great white toothy smile. The skin of her back and breastbone, which few have seen, is decorated with heavy blue-black tattoos.

Parlanph The Viscid Mystery
The Emerald Eminence of Oozes. Gnomish priest of Ghaunadar. Known in Skullport and the Undermountain. Wears (or is part of) a shimmering, pulsating coat of emerald mucus.

The Phantom Hawk of Maerklar "The Mighty"
The ghostly familiar of a now-dead Sea Ward mage. Haunts the region around Sethma's Court and stalks the homing pigeons and trained doves that fly there, appearing as a shimmering force that rips them apart in mid-air. Otherwise, mainly an irritant to larger creatures.

Pharasklur the Inflamed
Former sellsword and caravan guard. Author of A Year Among The Dog-Men of Mir (1234DR). "It was then, when I discovered the great affinity that they held for the sweet-root that Amnians call 'amargha,' that I truly began to assert my dominance over them."

Pharra
The first Magistress of the House of Wonder. Died more than 120 years ago. The symbol of authority of the House office of First Seeker, The Starry Staff of Pharra, is commonly believed to have been crafted by her but was, in truth, seized from the corpse of the traitor-lord Kerrigan by Ahghairon and later gifted to the temple. [ Source: Volo's Guide to Waterdeep, p.70 and City of Splendors: Waterdeep, p.114. Name/Description given. Additional detail by me. ]


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Palamar Saergus [ Source: Ed Greenwood's Spin-a-Yarn 2009: Night of the Dread Pudding. Name/Description given ]

Palinor Belabranta [ Source: A 04/01/03 posting to the REALMS-L list by Eric L. Boyd. Name/Description given ]

Pallin Talmost [ Source: City of Splendors 3E Web Enhancement – Environs of Waterdeep, p.5. Name/Description given ]

Panthras (NG HM F10) [ Source: FA1 Halls of the High King, p.3. Name/Description/Stats given ]

Parhcharest Sullamatharn [ Source: A 07/27/06 posting to the Candlekeep.com Message Boards by Steven Schend. Name/Description given ]

Parnak Deepwinter [ Source: Realms By Night, Part Seven: Kahla the Ghost of Heroes' Garden <archive.wizards.com/forgottenrealms/DnD_RBN_007.asp>. Name/Description Given ]

Phandarla/Phandarl Immerstorn [ Source: A 04/08/20 Twitter reply to @TheEdVerse by Ed Greenwood. Name/Description given ]

The Phantom Milkmaid [ Source: Realms By Night, Part Two: The Phantom Milkmaid <archive.wizards.com/forgottenrealms/DnD_RBN_002.asp>. Name/Description given ]

Phanturgost [ Source: Character Profile: Ieiridauna Amalree <wizards.com/default.asp?x=books/fr/ieiridaunacp>. Name/Description given ]


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