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T O P I C    R E V I E W
LordofBones Posted - 01 Jan 2016 : 15:23:29
GREATER POWERS

Akadi
Domains Air, Travel, Weather
Subdomains Cloud, Exploration, Lightning, Monsoon, Seasons, Storms, Wind

Amaunator (dead)
Domains Glory, Law, Nobility, Sun
Subdomains Aristocracy, Day, Honor, Inevitable, Judgment, Leadership, Legislation, Light, Loyalty, Revelation, Sovereignty

Bane
Domains Destruction, Evil, Law, Nobility, Strength
Subdomains Devil (Evil), Devil (Law) Fear, Hatred, Judgment, Loyalty, Leadership, Resolve, Self-Realization, Slavery, Sovereignty, Tyranny

Chauntea
Domains Animal, Community, Earth, Good, Healing, Plant, Protection, Weather
Subdomains Agathion, Caves, Cooperation, Family, Feather, Friendship, Fur, Growth, Thorns, Home, Insect, Purity, Restoration, Seasons

Cyric
Domains Chaos, Death, Evil, Madness, Trickery
Subdomains Ambush, Deception, Demodand (Chaos), Demodand (Evil), Espionage, Insanity, Murder, Riot

Grumbar
Domains Community, Earth, Strength
Subdomains Caves, Cooperation, Metal, Petrification, Radiation, Resolve

Istishia
Domains Protection, Travel, Water, Weather
Subdomains Exploration, Flotsam, Flowing, Ice, Monsoon, Oceans, Purity, Rivers, Storms

Kelemvor
Domains Death*, Law, Luck, Protection, Repose
Subdomains Ancestors, Defense, Fate, Inevitable, Judgment, Psychopomp (Death), Psychopomp (Repose), Souls
*Clerics of Kelemvor with the Death domain substitute animate dead with speak with dead, create undead with undeath to death and create greater undead with symbol of death.

Kossuth
Domains Destruction, Fire, Healing
Subdomains Arson, Ash, Catastrophe, Restoration, Smoke

Lathander
Domains Community, Glory, Good, Healing, Luck, Protection, Strength, Sun, Weather
Subdomains Agathion, Chivalry, Cooperation, Competition, Day, Friendship, Heroism, Honor, Imagination, Legend, Light, Purity, Redemption, Revelation, Resolve, Restoration, Resurrection, Seasons

Myrkul (dead)
Domains Darkness, Death, Evil, Luck, Repose, Weather
Subdomains Ancestors, Corruption, Curse, Daemon, Fate, Fear, Night, Plague (Death), Plague (Evil), Psychopomp (Death), Psychopomp (Repose), Seasons, Shadow (Darkness), Shadow (Death), Souls

Mystra
Domains Good, Knowledge, Magic, Rune
Subdomains Agathion, Alchemy, Arcane, Divine, Education, Language, Memory, Rites, Thought, Wards

Oghma
Domains Artifice, Knowledge, Luck, Rune, Travel
Subdomains Aeon, Alchemy, Construct, Education, Exploration, Imagination, Language, Memory, Toil

Shar
Domains Charm, Darkness, Earth, Evil, Knowledge, Magic, Trickery, Void
Subdomains Arcane, Captivation, Caverns, Daemon, Divine, Espionage, Isolation, Loss, Lust, Memory, Night, Shadow

Silvanus
Domains Animal, Healing, Plant, Protection
Subdomains Decay, Feather, Fur, Growth, Insect, Purity, Restoration, Thorns

Sune
Domains Chaos, Charm, Good, Liberation, Luck, Protection
Subdomains Azata (Chaos), Azata (Good), Captivation, Fate, Friendship, Love, Lust, Purity, Redemption, Revelry, Self-Realization, Whimsy

Talos
Domains Air, Chaos, Destruction, Earth, Evil, Fire, Strength, Water, Weather
Subdomains Arson, Ash, Catastrophe, Cloud, Demon (Chaos), Demon (Evil), Entropy, Ferocity, Flotsam, Flowing, Lightning, Monsoon, Oceans, Protean, Radiation, Smoke, Storms, Wind

Tempus
Domains Chaos, Glory, Protection, Strength, War
Subdomains Blood, Competition, Defense, Duels, Ferocity, Fist, Fortifications, Heroism, Honor, Legend, Protean, Resolve, Tactics

Tyr
Domains Glory, Good, Knowledge, Law, Nobility, Protection, Rune, Strength, War
Subdomains Archon (Good), Archon (Law), Chivalry, Defense, Duels, Heroism, Honor, Inevitable, Judgment, Language, Leadership, Legend, Legislation (Law), Legislation (Rune), Memory, Redemption, Resolve, Tactics, Thought, Wards
20   L A T E S T    R E P L I E S    (Newest First)
LordofBones Posted - 13 Mar 2018 : 04:33:18
Thanks, man.

I should have the Seldarine and the Dark Seldarine up in a week or so.
HALO_Project Posted - 13 Mar 2018 : 04:03:47
I know it has been awhile but I was wondering if you were still working on or had done more on this. I was hoping to find a good take on the subdomains of the remaining pantheons, Elven in particular. I love most of the stuff you've done in converting FR to PF. Either way great work and thank you for sharing it. ^_^
LordofBones Posted - 01 Jan 2018 : 13:18:27
MORNDINSAMMAN

Abbathor
Domains Evil, Luck, Travel, Trickery
Subdomains Ambush, Curse, Daemon, Deception, Greed, Fate, Thievery, Trade

Berronar Truesilver
Domains Community, Good, Healing, Law, Rune
Subdomains Archon (Good), Archon (Law), Cooperation, Family, Home, Language, Legislation (Law), Legislation (Rune), Loyalty, Medicine, Restoration

Clangeddin Silverbeard
Domains Glory, Good, Law, Strength, War
Subdomains Archon (Good), Archon (Law), Duels, Heroism, Honor, Legend, Resolve, Tactics

Deep Duerra
Domains Evil, Law, Magic, War
Subdomains Arcane, Blood, Devil (Evil), Devil (Law), Rites, Slavery, Tactics, Tyranny

Dugmaren Brightmantle
Domains Artifice, Chaos, Good, Knowledge, Rune
Subdomains Azata (Chaos), Azata (Good), Construct, Education, Industry, Language, Memory, Thought, Toil, Whimsy

Dumathoin
Domains Artifice, Death, Earth, Knowledge, Protection, Repose
Subdomains Aeon, Ancestors, Caves, Industry, Memory, Metal, Psychopomp (Death), Psychopomp (Repose), Purity, Souls, Solitude, Thought, Toil

Gorm Gulthyn
Domains Good, Law, Protection, Strength, War
Subdomains Archon (Good), Archon (Law), Defense, Fortifications, Loyalty, Resolve, Self-Realization, Tactics

Haela Brightaxe
Domains Chaos, Good, Luck, War
Subdomains Azata (Chaos), Azata (Good), Duels, Fate, Imagination, Tactics

Laduguer
Domains Artifice, Evil, Law, Magic, War
Subdomains Arcane, Blood, Construct, Devil (Evil), Devil (Law), Divine, Fear, Industry, Rites, Tactics, Toil, Trap

Marthammor Duin
Domains Air, Good, Law, Travel
Subdomains Archon (Good), Archon (Law), Exploration, Friendship, Lightning, Trade

Moradin
Domains Artifice, Earth, Fire, Good, Law, Protection
Subdomains Archon (Good), Archon (Law), Ash, Caves, Construct, Defense, Fortifications, Industry, Metal, Smoke, Toil

Sharindlar
Domains Chaos, Charm, Community, Darkness, Good, Healing
Subdomains Azata (Chaos), Azata (Good), Captivation, Family, Friendship, Love, Medicine, Moon, Restoration, Revelry

Thard Harr
Domains Animal, Chaos, Good, Plant
Subdomains Azata (Chaos), Azata (Good), Feather, Fur, Growth, Insect, Thorns

Vergadain
Domains Knowledge, Luck, Travel, Trickery
Subdomains Aeon, Greed, Exploration, Fate, Imagination, Innuendo, Thievery, Trade
LordofBones Posted - 24 Dec 2017 : 08:51:36
DEMIPOWERS

Finder Wyvernspur
Domains Chaos, Charm, Plant, Scalykind
Subdomains Captivation, Decay, Growth, Protean, Revelry, Saurian, Whimsy

Garagos
Domains Chaos, Destruction, Strength, War
Subdomains Blood, Catastrophe, Competition, Ferocity, Fist, Protean, Rage, Riot, Tactics

Gargauth
Domains Charm, Evil, Law, Trickery
Subdomains Captivation, Corruption, Deception, Devil (Law), Devil (Evil), Espionage, Legislation, Slavery, Sovereignty

Gwaeron Windstrom
Domains Animal, Good, Plant, Travel
Subdomains Agathion, Exploration, Feather, Fur, Growth, Insect, Thorns

Jergal
Domains Death, Law, Knowledge, Luck, Protection, Rune, Repose
Subdomains Ancestors, Defense, Inevitable, Fate, Judgment, Legislation (Knowledge), Legislation (Rune), Memory, Psychopomp (Death), Psychopomp (Repose), Souls, Wards

Lurue
Domains Animal, Chaos, Good, Liberation, Healing
Subdomains Azata (Chaos), Azata (Good), Feather, Freedom, Friendship, Fur, Restoration, Whimsy

Nobanion
Domains Animal, Good, Law, Nobility
Subdomains Archon (Good), Archon (Law), Aristocracy, Leadership, Fur, Sovereignty

Red Knight
Domains Law, Nobility, Protection, Strength, War
Subdomains Defense, Duels, Fortifications, Inevitable, Leadership, Resolve, Tactics

Savras
Domains Knowledge, Law, Luck, Magic, Rune
Subdomains Arcane, Divine, Education, Fate, Judgment, Inevitable, Memory, Rites, Thought, Wards

Sharess
Domains Animal, Chaos, Charm, Good, Trickery
Subdomains Azata (Chaos), Azata (Good), Captivation, Friendship, Fur, Innuendo, Love, Lust, Revelry, Whimsy

Shiallia
Domains Animal, Community, Good, Healing, Plant
Subdomains Agathion, Family, Feather, Fur, Growth, Home, Medicine, Restoration

Siamorphe
Domains Knowledge, Law, Nobility, Protection
Subdomains Aristocracy, Defense, Education, Inevitable, Leadership, Legislation, Loyalty, Sovereignty

Uthgar
Domains Animal, Chaos, Plant, Protection, Scalykind, Strength, War
Subdomains Defense, Duels, Ferocity, Growth, Feather, Fur, Protean, Resolve, Saurian, Tactics

Valkur
Domains Air, Chaos, Good, Protection, Travel, War, Water
Subdomains Azata (Chaos), Azata (Good), Cloud, Defense, Duels, Exploration, Flowing, Oceans, Tactics, Wind

Velsharoon
Domains Death, Evil, Knowledge, Magic, Rune
Subdomains Alchemy, Arcane, Daemon, Divine, Education, Memory, Rites, Thought, Undead, Wards
LordofBones Posted - 24 Dec 2017 : 02:19:55
LESSER POWERS

Auril
Domains Air, Evil, Water, Weather
Subdomains Daemon, Flowing, Ice, Seasons, Wind

Azuth
Domains Knowledge, Law, Magic, Rune
Subdomains Aeon, Alchemy, Arcane, Divine, Education, Inevitable, Memory, Rites, Thought, Wards

Deneir
Domains Good, Knowledge, Rune, Travel
Subdomains Aeon, Agathion, Education, Exploration, Language, Legislation, Memory, Thought

Eldath
Domains Community, Good, Plant, Protection, Water
Subdomains Azata, Cooperation, Family, Flowing, Friendship, Growth, Purity, Redemption, Rivers, Solitude

Ibrandul (dead)
Domains Chaos, Darkness, Earth, Scalykind, Travel
Subdomains Caves, Exploration, Night, Protean, Saurian, Shadow

Iyachtu Xvim (dead)
Domains Destruction, Evil, Law, Strength
Subdomains Devil (Evil), Devil (Law), Fear, Ferocity, Hatred, Slavery, Tyranny

Leira (dead)
Domains Chaos, Charm, Darkness, Magic, Trickery
Subdomains Arcane, Captivation, Deception, Divine, Protean, Shadow, Whimsy

Llira
Domains Chaos, Charm, Community, Good, Liberation
Subdomains Azata (Chaos), Azata (Good), Captivation, Cooperation, Family, Freedom, Friendship, Love, Revelry, Whimsy

Loviatar
Domains Destruction, Evil, Law, Strength
Subdomains Catastrophe, Devil (Evil), Devil (Law), Ferocity, Resolve, Slavery, Torture

Malar
Domains Animal, Chaos, Darkness, Evil, Strength
Subdomains Competition, Demon (Chaos), Demon (Evil), Feather, Ferocity, Fur, Insect, Moon

Mask
Domains Darkness, Evil, Luck, Trickery
Subdomains Ambush, Daemon, Deception, Espionage, Greed, Imagination, Innuendo, Fate, Night, Shadow, Thievery

Milil
Domains Charm, Good, Knowledge, Nobility, Rune
Subdomains Azata, Captivation, Education, Hubris, Language, Memory, Thought

Moander (dead)
Domains Chaos, Destruction, Evil, Plant
Subdomains Catastrophe, Corruption, Decay, Demon (Chaos), Demon (Evil), Plague, Thorns

Shaundakul
Domains Air, Chaos, Earth, Travel
Subdomains Caves, Cloud, Exploration, Metal, Portal, Protean, Trade, Wind

Talona
Domains Chaos, Destruction, Evil, Plant
Subdomains Catastrophe, Decay, Demon (Chaos), Demon (Evil), Plague

Torm
Domains Glory, Good, Healing, Law, Protection, Strength
Subdomains Archon (Good), Archon (Law), Chivalry, Heroism, Honor, Legend, Loyalty, Redemption, Resolve, Restoration, Resurrection, Self-Realization
LordofBones Posted - 21 Dec 2017 : 11:17:35
INTERMEDIATE POWERS

Beshaba
Domains Chaos, Charm, Evil, Luck, Madness, Trickery
Subdomains Ambush, Captivation, Curse, Deception, Demon (Chaos), Demon (Evil), Fate, Fear, Insanity, Lust, Nightmare, Riot

Bhaal (dead)
Domains Death, Destruction, Evil, Law, Trickery
Subdomains Ambush, Devil (Evil), Devil (Law), Espionage, Fear, Murder, Psychopomp, Shadow, Torture

Gond
Domains Artifice, Earth, Fire, Knowledge
Subdomains Aeon, Construct, Education, Industry, Memory, Metal, Smoke, Thought, Toil

Helm
Domains Law, Protection, Strength
Subdomains Defense, Fortifications, Inevitable, Loyalty, Resolve, Self-Realization

Ilmater
Domains Good, Healing, Law, Nobility, Strength
Subdomains Archon (Good), Archon (Law), Friendship, Loyalty, Purity, Redemption, Restoration, Resurrection, Solitude

Mielikki
Domains Animal, Good, Plant, Travel, Weather
Subdomains Agathion, Exploration, Feather, Fur, Growth, Insect, Seasons, Thorns

Selune
Domains Chaos, Darkness, Good, Protection, Travel
Subdomains Azata (Chaos), Azata (Good), Defense, Exploration, Moon, Purity, Redemption, Solitude, Whimsy

Tymora
Domains Chaos, Good, Luck, Travel, Trickery
Subdomains Azata (Chaos), Azata (Good), Espionage, Exploration, Fate, Imagination, Innuendo, Revelry, Whimsy

Umberlee
Domains Chaos, Destruction, Evil, Water, Weather
Subdomains Catastrophe, Demon (Chaos), Demon (Evil), Fear, Flotsam, Flowing, Oceans, Rivers, Seasons, Storms

Waukeen
Domains Knowledge, Protection, Rune, Travel
Subdomains Aeon, Defense, Education, Exploration, Language, Memory, Thought, Trade
LordofBones Posted - 21 Feb 2016 : 12:46:57
DRACONIC PANTHEON

Aasterinian
Domains Artifice, Chaos, Charm, Luck, Scalykind, Travel, Trickery
Subdomains Construct, Dragon, Exploration, Imagination, Industry, Innuendo, Protean, Revelry, Riot, Toil, Trade, Whimsy

Astilabor
Domains Earth, Protection, Scalykind, Travel
Subdomains Caves, Defense, Dragon, Fortifications, Metal, Trade

Bahamut
Domains Air, Glory, Good, Law, Luck, Nobility, Protection, Scalykind, Water, Weather
Subdomains Archon (Good), Archon (Law), Aristocracy, Cloud, Defense, Dragon, Fate, Heroism, Leadership, Loyalty, Ice, Purity, Redemption, Storms, Wind

Chronepsis
Domains Death, Knowledge, Luck, Repose, Scalykind
Subdomains Ancestors, Aeon, Dragon, Fate, Memory, Psychopomp (Death), Psychopomp (Repose), Souls, Thought

Falazure
Domains Darkness, Death, Evil, Luck, Scalykind, Trickery
Subdomains Curse, Daemon, Deception, Demodand, Dragon, Espionage, Fear, Fate, Night, Shadow (Darkness), Shadow (Death), Undead

Garyx
Domains Chaos, Destruction, Evil, Fire, Healing, Scalykind
Subdomains Arson, Ash, Catastrophe, Demon (Chaos), Demon (Evil), Dragon, Entropy, Restoration, Riot, Smoke

Hlal
Domains Chaos, Good, Rune, Scalykind, Trickery
Subdomains Azata (Chaos), Azata (Good), Deception, Dragon, Friendship, Innuendo, Language, Revelry, Whimsy

Kalzareinad (dead)
Domains Evil, Knowledge, Magic, Rune, Scalykind
Subdomains Alchemy, Arcane, Daemon, Divine, Dragon, Education, Espionage, Memory, Rites, Thought, Wards

Kereska
Domains Artifice, Chaos, Knowledge, Luck, Magic, Rune, Scalykind
Subdomains Arcane, Construct, Divine, Dragon, Education, Imagination, Protean, Thought, Wards, Whimsy

Io-Asgorath
Domains Artifice, Knowledge, Magic, Scalykind, Strength, Travel
Subdomains Aeon, Arcane, Construct, Divine, Dragon, Education, Exploration, Ferocity, Memory, Resolve, Thought, Toil

Lendys
Domains Law, Protection, Rune, Scalykind, Strength
Subdomains Defense, Dragon, Ferocity, Inevitable, Judgment, Legislation, Resolve

Sardior
Domains Darkness, Knowledge, Magic, Scalykind, Trickery
Subdomains Aeon, Arcane, Divine, Dragon, Education, Espionage, Memory, Night, Thought

Tamara
Domains Community, Good, Healing, Protection, Scalykind, Sun
Subdomains Agathion, Day, Dragon, Family, Friendship, Home, Light, Purity, Redemption, Restoration, Resurrection

Tiamat
Domains Destruction, Evil, Law, Scalykind, Trickery
Subdomains Ambush, Corruption, Deception, Devil (Evil), Devil (Law), Dragon, Fear, Greed, Hatred, Rage, Slavery, Tyranny
Korginard Posted - 11 Jan 2016 : 14:22:22
Well, if I recall correctly, Realmspace did mention that Elminster has a little hideaway on Coliar, so there is some cannon to it! Coliar is the Gas giant in Toril's system.
LordofBones Posted - 09 Jan 2016 : 02:09:00
I like the more nuanced evil deities in Golarion. Asmodeus is at least fairly fleshed out, whereas Bane is Evil Overlord #67580. On the other hand, Golarion must be a horrible place to live. It's like the unholy lovechild of Lovecraft and Ravenloft.

Interplanetary teleport...to be honest, I can see a lot of wizards stashing their bling on other planets. It may not be canon, but it's a fun image.

Rules for 20+ characters are sparse in Pathfinder. There's a small blurb that suggests simply continuing advancement like normal post-20; I just give casters +1 DC every odd level past 20th to make up for save inflation. Admittedly, with mythic ranks Szass Tam could stroll around with 40+ Int unbuffed.
sleyvas Posted - 09 Jan 2016 : 01:26:42
Ugghhh, I gotta say, I thought the new Occult rules would interest me. They did not, other than the one that tries to mirror an elemental version of a warlock, and truthfully on that front, I think I built a better version of that (and my work wasn't the greatest). I was expecting to see something like secrets of pact magic, but improved upon or somesuch.
Korginard Posted - 08 Jan 2016 : 17:22:29
Well, it's a great idea and I'd throw money at it, but I can't see Wizards creating a book with the sole purpose of using their Realms material in a competitors game system. They want you to play D&D, and have no reason to encourage you to play Pathfinder.

That being said, there are indeed a lot of good Pathfinder rules that would be perfect for a new look at the Realms. As has been mentioned the Mythic Rules are perfect for the high level NPCs in the setting. It would also support Elven High Magic. There are a huge number of archetypes that could be created from Realms material.
Some aspects would not work as well in the realms. Pathfinders view of other planets and space travel in particular might not fit into the realms as it's more sci-fi. Spelljammer had a better feel for the Realms in that area. I personally love the new Occult rules that were set in Pathfinder to replace psionics, but I'm not sure they mesh well with the Realms either. I have a feeling not a lot of folks here would go for Occult Adventures in the Realms, but it's doable.
LordofBones Posted - 03 Jan 2016 : 04:50:14
Off the top of my head, a lot of prestige classes could use a capstone feature. Many NPCs should get mythic ranks (Tam, Elminster, Larloch, etc). You could get away with substituting the Exalted/Evangelist/Sentinel trifecta for specialty faiths. A lot of regional prestige classes would be archetypes, like the super-specialist Red Wizard. Silverfire and Spellfire would be mythic abilities.

I've also been looking through Bestiary 4 for ideas; I must say that there's a lot of inspiration there for divine servitors.
sleyvas Posted - 03 Jan 2016 : 03:04:36
bear in mind that in 3e, they didn't want to just reprint the religious material that they put out a few years before in F&A, P&P, DD, and Monster Mythology. Most of us already had that material, and trust me it was WAAAYYYYY more in depth than anything that pathfinder's done. However, if I want to run a pathfinder game in the realms, I'm faced by the task of having to develop the mechanical rulesets as converted to pathfinder. I'm thinking purely a mechanics book, as we have the material, just not the crunch.
LordofBones Posted - 03 Jan 2016 : 01:28:12
quote:
Originally posted by Wooly Rupert

quote:
Originally posted by LordofBones

quote:
Originally posted by sleyvas

You know, if wizards would produce this kind of rulebook, I'd buy it. A basic conversion of their deities, maybe their most popular prestige classes, some of their spells.... essentially, what was in the PGtF, but updated for Pathfinder.... maybe a little longer to pull some from other sources that people really liked, and a little more expensive as a result, but updated to coincide with the groups active in the 3.5 era.



I kind of wish that Wizards explored the various faiths the way Pathfinder does.

Maybe I'll try my hand at it.





Wizards published three books on the deities of the Realms in 2E, and another in 3E. What more could they do?



Inner Sea deities presents a comprehensive set of rules for the faithful, including paladin creeds per god, variant spellcasting rules, magic items common to each faith, known servants, and divine realms.

That's far more than 3e ever did, with the exceptions of SKR's god articles in Dragon magazine.
sleyvas Posted - 02 Jan 2016 : 22:21:09
2e might be a little hard, because the game was very much different. However, modifying 3e, 3.5e, and pathfinder material to one another for the most part should be fairly straightforward, since for the most part they're using the same base ruleset. After all, if you look at a lot of what pathfinder did, they took 3.5e feats and just renamed them and kept the mechanics.
CorellonsDevout Posted - 02 Jan 2016 : 20:33:52
They could also update said books from 2E and 3E
sleyvas Posted - 02 Jan 2016 : 17:47:16
quote:
Originally posted by Wooly Rupert

quote:
Originally posted by LordofBones

quote:
Originally posted by sleyvas

You know, if wizards would produce this kind of rulebook, I'd buy it. A basic conversion of their deities, maybe their most popular prestige classes, some of their spells.... essentially, what was in the PGtF, but updated for Pathfinder.... maybe a little longer to pull some from other sources that people really liked, and a little more expensive as a result, but updated to coincide with the groups active in the 3.5 era.




I kind of wish that Wizards explored the various faiths the way Pathfinder does.

Maybe I'll try my hand at it.





Wizards published three books on the deities of the Realms in 2E, and another in 3E. What more could they do?



What I'm saying is that if wizards simply produced a book that said "here's a comprehensive list of our deities using pathfinder domains, noting the favored weapons, etc... ", then sprinkled in their pathfinder versions of say "the red wizard, the hathran, etc..." plus throw in some redos of some prestige classes that needed some rework mechanically but whose concept was great "example, Durthans, Raumathari Battlemages, etc.." Then they could make some simple recommendations for renaming some existing pathfinder prestige classes to match realms concepts. Then throw in some converted 3.5 feats, magic items, and spells that are unique to the realms.
Wooly Rupert Posted - 02 Jan 2016 : 14:49:57
quote:
Originally posted by LordofBones

quote:
Originally posted by sleyvas

You know, if wizards would produce this kind of rulebook, I'd buy it. A basic conversion of their deities, maybe their most popular prestige classes, some of their spells.... essentially, what was in the PGtF, but updated for Pathfinder.... maybe a little longer to pull some from other sources that people really liked, and a little more expensive as a result, but updated to coincide with the groups active in the 3.5 era.



I kind of wish that Wizards explored the various faiths the way Pathfinder does.

Maybe I'll try my hand at it.





Wizards published three books on the deities of the Realms in 2E, and another in 3E. What more could they do?
LordofBones Posted - 02 Jan 2016 : 14:20:02
quote:
Originally posted by sleyvas

You know, if wizards would produce this kind of rulebook, I'd buy it. A basic conversion of their deities, maybe their most popular prestige classes, some of their spells.... essentially, what was in the PGtF, but updated for Pathfinder.... maybe a little longer to pull some from other sources that people really liked, and a little more expensive as a result, but updated to coincide with the groups active in the 3.5 era.



I kind of wish that Wizards explored the various faiths the way Pathfinder does.

Maybe I'll try my hand at it.
sleyvas Posted - 02 Jan 2016 : 00:34:44
You know, if wizards would produce this kind of rulebook, I'd buy it. A basic conversion of their deities, maybe their most popular prestige classes, some of their spells.... essentially, what was in the PGtF, but updated for Pathfinder.... maybe a little longer to pull some from other sources that people really liked, and a little more expensive as a result, but updated to coincide with the groups active in the 3.5 era.

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