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 my review of the Sundering *spoilers*

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T O P I C    R E V I E W
Gyor Posted - 31 May 2014 : 04:36:32
This is my review of the Sundering as a whole with special emphasis on the Herald as a capstone.

Spoilers.



This series should have been called the Shadovar War, because that is what the series is about, if the Spellplague was a nuclear war, this was the realms WWII, with a catacismic background that never left said background.

What this series wasn't about was the Sunder, the closest any novel felt to being about the Sundering and wider realms was The Reaver. Everything else was about Shade and Shar.

This isn't a bad thing, the story of the Shadovar War is a great story
, one of the best, but to call it the Sundering series when the actual physical Sundering is thrust into the background almost as foot note, and when we are left not knowing what effect any of this has had on the wider realms is not known.


What's going on in Calimport, no clue, is Mulhorand back as we were lead to believe, not a clue, what happened to Akanul, don't know, Imaskar, aside from it being overly rainy no clue and so on.

They could have removed all references to Sundering and the novels would barely be effected.

Still the Shadovar War is interesting and each of the individual novels were great tales in thier own right.

I will say I did not like the destruction of Shades and Netheril, amoung coolist of realms cities. I alway did not like the Most Highs depictions in the Herald, he seemed disconnected from the values he previously held. I do believe Delcastle was better written, Rune is my favorite Ed character, great to see so many sisters back, I like the Most High's daughters and grandson.

I will admit the combined ruins of Myth Drannor and Shade would make for cool dungeon, but the cost was too high.

Previous novels establish some cool characters in the city which are now gone and important events like Telamont and Brennor rescueing the citizens of Sakkors are now utterly meaningless, because they dead from a falling city anyways. I also have no idea what happened to Brennors humoculi.

I did love Laroch who for me stole every scene he was in and came away with more depth then almost anyother character in the story.

I'm tired more thoughts tommorrow.

30   L A T E S T    R E P L I E S    (Newest First)
The Hooded One Posted - 02 Jan 2015 : 22:58:27
Gustaveren, the Tree of Souls vis-a-vis the events at the end of THE HERALD has been discussed here at the Keep already. It was neither forgotten nor overlooked. Just saying.
love,
THO
Gustaveren Posted - 02 Jan 2015 : 20:30:16
Well, I have not read the novel but it has always annoyed me, when past lore build up over decades made certain places seem secure and safe and then something ridiculous happens to those area since it break the ability to believe in the setting and it makes it impossible to establish emotions for specific areas. It also reduce the setting. Basically, a cool city with history and politics plus lots of nearby dangerous ruins suitable for high lore campaigns are reduced to just dungeon crawl area.
Mirtek Posted - 02 Jan 2015 : 20:21:53
quote:
Originally posted by Gustaveren

An artifact that, by this point gives them the ability to freely cast High Magic in a radius of roughly 200 miles around Myth Drannor.

How exactly would that be defined? Because with that ability, which was totally absent from the battle for Myth Drannor in the novel, I can't see how the shades could haver simply overun them with just wave after wave of human rabble barely knowing which point of a sword goes where
Gustaveren Posted - 02 Jan 2015 : 20:09:55
This is a good reason why i should avoid the 5E realms.
The reclamation of Myth Drannor was one of the events i was really fond of since it was a cool city with a lot of history near some really cool ruins. I was also dead tired of the usual "massacre on elven lands" theme.
A type of event there is becoming as annoying as "the goddess of magic died once more"

---------------------------------------------------------------
Quotes

quote:
Originally posted by Aldrick

quote:
Originally posted by The Arcanamach

@Aldrick: The Tree of Souls was never mentioned...guess they missed that one. As for the reaction of the elves to Shade being dropped on the city, they are fine with it because the city was already lost. Almost all of the survivors were children and elderly and there were still thousands of enemies in the city. There was no other way to defeat them. As El said in the book, dropping the city on them was a good way to reduce the number of people willing to wage (unnecessary/unethical) wars against others.


That's crazy. So the Elves were basically telling Elminster, "Sure, we're totally cool with you destroying our city. The city that we lost, and fought like hell to reclaim through war. The city that we spent the last century rebuilding. The city that houses our most precious and sacred artifact, the Tree of Souls. Oh, and yes, of course, any of our people who still may be left behind - oh well. We'll just call them collateral damage. Go ahead and blow it up."

I mean... they didn't even come up with an alternative plan they tried to pitch? I mean, I'm just taking a step back and imagining myself an elf in the room with Elminster as he's pitching this idea. My immediate response would be something along the lines of, "Woah, woah, woah! Hold up! Let's not make that option A. Let's come up with three or four alternative plans to that, weigh their pro's and con's, and then make a decision before we callously disregard the lives, labor, and culture of my people."

It's just hard for me to imagine something like that going down - even if it was a last resort and had to be done. I don't think the Elves would just stand back and take it as an acceptable loss. If for no other reason than to protect the Tree of Souls.

Let's be clear... I think if Elminster was revealing his plan to the Elves, they'd probably assassinate him before letting him even make the attempt. Even if it meant the city falls to the Shades, and they end up winning. They can always try to reclaim it later, like they did in the past. They should have been willing to do anything to protect the Tree of Souls - no sacrifice should have been too small.

Let's remember what the Tree of Souls is (for those who don't know), from the Elves of Evermeet pg. 76:

quote:
The most powerful and valuable of all elven magical artifacts resides in magical stasis in the palace of Queen Amlaruil. It is possibly the most powerful artifact on all of Abeir-Toril. The tree of souls holds the essences of many ancient elves who chose to stay on Toril, rather than join Corellon Larethian in Arvandor, allowing their souls to be used to rebuild the elven nation. It is being held in safety, looking forward to the day (possibly thousands of years distant) when the elves finally return to Faerūn.

If planted, the tree will instantly sprout into a gigantic (500-foot-tall), white-barked, oak-like tree with gleaming green and gold leaves. The tree itself will then act as a permanent gate to and from the island of Evermeet. It will allow the free casting of high magic without penalty within 100 miles. This radius will increase at a rate of one mile per year after the tree has been planted.

Once the tree of souls has been planted, however, it can never be moved again. For this reason, in anticipation of an eventual return to the mainland, Amlaruil and the leaders of the elves (those few who know of the tree's existence) do not wish to plant it on Evermeet.


Okay, so let's recap. The Elves have in their possession at this point the most powerful artifact in the entire world. Undoubtedly, the most important artifact of their entire people. An artifact that, by this point gives them the ability to freely cast High Magic in a radius of roughly 200 miles around Myth Drannor.

...and at this point, the best plan they can come up with is to crash the Shade Enclave into Myth Drannor killing any of their people who might be survivors, spitting on the lives of everyone who sacrificed themselves to reclaim the city, abandoning over a century of work rebuilding it, destroying the most prized and important artifact of the Elven people, and likely dealing a death blow to Elven culture and society in the process.

Was there no one in the room with a wisdom score above three? Was there no one there who could have at least spoke up and said, "Hey, look I think that sounds like a good idea, but we should actually ask someone who is smarter than us just to run it by them before we go through with it."

This is just nuts. I mean, I guess they forgot about the Tree of Souls (again). But damn. There has to be some serious consequences to this for the Elves in the Realms - some long term consequences.

I basically consider this to be a death blow to Elven culture and society in the Realms outside of Evermeet. There are probably some other isolated pockets that hang on, but over all - that was it. The Elves are pretty much done in the Realms. Evermeet, to my knowledge, is still hanging out in the Feywild, but who knows how that has changed the Elves who've been living there for the past century. The last real pocket of Elven culture and society on Toril is Evereska, which will likely become even more isolated as a result of this event.

Something like this can't happen without there being significant fallout and consequences. It would be so utterly ridiculous if they hand waved this away.

This is exactly why I allowed this event (the reclaiming of Myth Drannor) to happen in my Realms. It was the freakin' Elves Last Stand. They were going to reclaim their place in Faerun, or they were going to die trying. They were going all in... and... now it's gone. Now there are inevitable consequences to the failure of that last stand. Which would be, at least in my opinion, the death blow to Elven culture and society. There will never again be another Elven nation or power on Toril, and they will slowly fade into the shadow of humanity, losing their unique racial identity - their culture, their gods, and likely everything else that made them stand apart. They're done. That's the significance of this loss.

Talk about loss... Shar sacrificed Telamont to hit the jackpot. I'm pretty sure there are scores of Elves giving into despair at this very moment, calling out to Shar to deliver them from their miserable pointless existence. Sacrifice your not-so-loyal servants to doom an entire race of people? Shar: "Yes, please. I'll take that deal."

That, to me, is the appropriate consequence to what happened here. Really, anything less is hand waving.

Shadowsoul Posted - 03 Sep 2014 : 19:19:25
Damn I'm so getting tired of Elminster's plot armour. Feels too much like the DM who brings in his personal favourite character as an NPC and wipes the floor with everyone.

When Wizards plunges in that knife, they really bury it to the handle and give it a few twists for good measure.
George Krashos Posted - 30 Aug 2014 : 09:15:17
Maybe. Maybe not.

-- George Krashos
sfdragon Posted - 30 Aug 2014 : 07:21:56
I think you meant pronounce not porn
The Sage Posted - 30 Aug 2014 : 03:26:25
quote:
Originally posted by George Krashos

In Ed's "The Herald" novel, Larloch pornounces himself as a Chosen of Mystryl.
I know this was an entirely unintentional typo by Krash, but with everything that Ed has hinted at in the past about what Larloch *could* be... this in itself raises some bizarre possibilities in my otherwise perverse mind.
Inaubryn Posted - 29 Aug 2014 : 10:57:15
Resurrecting here. Let me preface my post by saying, I have yet to read any of these books. But, what it sounds like the major complaints are boil down to a bit of Deux ex Machina. Now, accounts seem to differ a bit on the setups. Some of you seem to be saying that the setup for these villains painted them as individuals who should've been far more difficult to defeat. And, it seems you're also saying the setup ultimately leading to the villains' defeat isn't constructed very well over the course of the novel(s). It's just, "Oh. I'm almost at the end of the novel and I need a quick resolution here."

Whereas, others of you are saying that the demise of these villains have been set up in previous novels and not just this series. You all seem to be saying the stories were well thought out and it makes perfect sense that this is how this or that villain bit the dust.

If the former is true, that's bad. That's really bad. If the latter, that's better.

My biggest beef with this, and I've had this hangup sense I was a kid, is the good guys can't lose. Well, most of them. And, they live forever. I get it. These are popular and recognizable characters that have people dropping their $10 on a book. Feed the kitty. But, now, in going back to the Realms of yore, do we not dredge up a particular vein of contention? That contention being, all of these powerful characters that are always around and never die somewhat mitigate, or minimize any up and coming heroes. This includes player characters as well. Again, I haven't read these books and could be way off base here. I'm really just commenting out of curiosity more than anything else.
George Krashos Posted - 15 Jul 2014 : 01:53:58
quote:
Originally posted by rodrigoalcanza

Larloch ... Chosen of Mystrul? The novel explains this?



In Ed's "The Herald" novel, Larloch pornounces himself as a Chosen of Mystryl. Whether he was or wan't this is still up for debate. Ed in his thread in the Chamber of Sages has hinted that Larloch might have been claiming this status, but in real terms was something else or something different.

-- George Krashos
rodrigoalcanza Posted - 14 Jul 2014 : 19:13:35
Larloch ... Chosen of Mystrul? The novel explains this?
Lilianviaten Posted - 13 Jul 2014 : 03:58:37
quote:
Originally posted by Irennan

Pretty much. The only returned deities who have got some explanation are -AFAIK- Mask, Helm, Mystra, Lathander. For the rest of them in the novles there are only chosen and rumors.



From what I've read, Lathander was the only one who got a good explanation for coming back. We're never told how Helm came back (though Shadowbane's powers had to come from somewhere). As for Mystra, the adventure where she defeated Lolth may have detailed that. But I'm not sure what she actually did to return.

SPOILERS
SPOILERS
SPOILERS
SPOILERS
SPOILERS





We're told that Mask had a master plan for coming back, but it's unclear what he did. He was able to come back and take the divinity he had hidden in Drasek Riven, Mephistopheles, and Rivalen Tanthul. But they had only split the divinity of Kesson Rel (who was a demigod). So left unclear is how Mask came back in the first place, and how he's anything more than a demigod at this point.
Mirtek Posted - 13 Jul 2014 : 01:39:41
quote:
Originally posted by ErinMEvans

quote:
Originally posted by Mirtek

quote:
Originally posted by Lilianviaten

And might I add, shouldn't Cormyr have been a wasteland??? All the previous Sundering books made it clear that Cormyr was losing the war to Shade.
For which I would also like to see an explanation. Cormyr has fought several wars against Shade/Sembia and was always an equal opponent. So why were they suddenly able to overpower Cormyr, the Dales and Myth Drannor all at once?



The war in Cormyr is the focus of Fire in the Blood for what it's worth, including the reasons Shade managed to entangle them so badly.
Looking forward to reading it
CylverSaber Posted - 12 Jul 2014 : 22:01:05
I just finished reading The Herald. Overall, I would say it was my second favorite of Ed's books, after Elminster Must Die. Like that book, I really enjoy reading Elminster when he has to rely more on his wits and hundreds of years of experience than access to powerful magic. It didn't bother me that he overpowered Telamont in the end, because he spent most of the book hopelessly outmatched, and it wasn't by any means a clean victory; the Srinshee and Dove are dead, Myth Drannor is destroyed, Candlekeep's wards are gone, and the shades are by no means wiped out. I hope that even though Mystra and the Weave are back, Ed will continue to find a way to limit Elminster's access to magic and force him to come up with clever solutions in desperate situations.

If The Hooded One is still reading this thread, I did have a question regarding my one bone of contention; Elminster's dealings with Larloch. I know even wise and aged wizards can make judgment errors, but I felt that Elminster's interaction with Larloch boiled down to Larloch saying "Trust me" and Elminster saying "Ok." Particularly when Larloch said to Elminster and the monks something to the effect of, "Remember, all the power HAS to come to me, because I'm the only one prepared to deal with it" that seemed a screamingly obvious warning sign. Even if Elminster felt he had no choice under the circumstances but to make common cause with Larloch, shouldn't he have had some sort of contingency plan? Shouldn't he have been expecting some kind of betrayal, given who he was dealing with?

For me, it only made matters worse that he assisted Larloch in trying to kill two of his closest friends, and after the villain reveals that El essentially handed him dominion of Toril, El just apologizes, and that's that. I guess I feel he got off kind of lightly for all of that.
Irennan Posted - 12 Jul 2014 : 10:25:25
Pretty much. The only returned deities who have got some explanation are -AFAIK- Mask, Helm, Mystra, Lathander. For the rest of them in the novles there are only chosen and rumors.
Venomus Posted - 12 Jul 2014 : 03:56:11
So after all the Sundering novels are finished...did they show all the gods returning (some small scenes with the most prominent ones at least)? Mainly Myrkul and Moander?

Also did they aknowledged those who came back just before the Sundering? Bhaal especially? Or was it handwaived "yeah, yeah, they're all back. To know more buy the 5th edition Faerun compaign set"?
Gyor Posted - 27 Jun 2014 : 01:39:23
The Sundering novels are absolutely worth reading.

Here is the best analogy, imagine climate change and World War 2 happened at the same time. These novels are mostly about World War 2, with Climate Change as occurring in the background. Still a great read though.

And while they were not what I was lead to expect, I still really enjoyed them.
Thorn Illance Posted - 26 Jun 2014 : 23:41:46
Not a bad idea, Wooly Ruper. Maybe just check them out at a library, or read them in the store... if you're into self-harm, lol.
But don't pay for them. Vote with your money and all that.
Wooly Rupert Posted - 26 Jun 2014 : 23:28:56
Or read them for yourself, and decide for yourself whether or not they are good.

There are some rather popular Realms novels that I myself thought were utter crap... But the fact that I didn't like them doesn't mean someone else wouldn't; in fact, with some of the Realms novels I've disliked, I find myself in a distinct minority.
Thorn Illance Posted - 26 Jun 2014 : 23:08:38
Hobbitfan,
Don't bother with The Sundering novels. They are really, really bad.
hobbitfan Posted - 26 Jun 2014 : 02:35:41
I've been really curious about the Sundering but keep waffling on getting the books because reviews make it sound like the actual storyline isn't about the Sundering itself.
That and I mean no disrespect to authors in saying this...the reviews of the novels as a whole have been very mixed online.
I can't get a good feel for the Sundering in terms of: a) being a good storyline and b)being interesting reads.
LordofBones Posted - 25 Jun 2014 : 18:21:05
quote:
Originally posted by Mirtek
<Snip>




TBH, the villains come off as being remarkably contrived; it's like I'm reading TSR-era novels where the villains have the Villain Ball superglued to their heads. There's only so long you can stand to wonder why archmages with superhuman intellect and willpower are letting their baser impulses overwhelm them.

I mean, this is one of the reasons people complain about the Chosen of Mystra and Mystra herself, since the villains all start jobbing and making mistakes that they shouldn't be making in the first place whenever the Chosen show up.
ErinMEvans Posted - 10 Jun 2014 : 00:58:27
quote:
Originally posted by Mirtek

quote:
Originally posted by Lilianviaten

And might I add, shouldn't Cormyr have been a wasteland??? All the previous Sundering books made it clear that Cormyr was losing the war to Shade.
For which I would also like to see an explanation. Cormyr has fought several wars against Shade/Sembia and was always an equal opponent. So why were they suddenly able to overpower Cormyr, the Dales and Myth Drannor all at once?



The war in Cormyr is the focus of Fire in the Blood for what it's worth, including the reasons Shade managed to entangle them so badly.

The Sundering as a branded series is over, but that doesn't mean that everything's done being explored. In fact, I'm pretty sure the rest of my contracted books will fall into "the Sundering" time period. I haven't gotten all the official approvals, but several of the stories I'm interested in writing address areas that ended up being left aside in this first series.
Mirtek Posted - 09 Jun 2014 : 21:47:55
quote:
Originally posted by Lilianviaten

I was furious with the ending. Telamont is an extremely accomplished mage with all kinds of combat experience. Plus, he had just absorbed the power from every magical device in his throne room. Then Elminster comes along and pimp slaps him.
Me too. I not as much disappointed by what happened but how it happened.

The powers of the characters seemed to fluctuate however the story just needed them, with no continuity.

El just suddenly deciding (and being able) to pull shade out of the sky, just by wrapping himself in the weave and being anchored by two other chosen? Really? Why didn't he think about that when he and several fellow chosen were desperately attacking Shade during the Return of the Archwizard books? In hindsight their desperate spell battle against Telamont and the princes to gain control of the mythallar now seems rather pointless.
quote:
Originally posted by Lilianviaten

Finally, Mirt the Moneylender spends hours talking to Manshoon, and easily distracts him until reinforcements show up. So with Cormyr vulnerable, and the Chosen distracted elsewhere, Manshoon is still completely incapable of winning.
Well, that is still nothing to how badly he was humiliated by El during the Knights of Myth Drannor books. It's impossible to ever again take him as a serious threat after reading that particular scene anyway
quote:
Originally posted by Lilianviaten

And might I add, shouldn't Cormyr have been a wasteland??? All the previous Sundering books made it clear that Cormyr was losing the war to Shade.
For which I would also like to see an explanation. Cormyr has fought several wars against Shade/Sembia and was always an equal opponent. So why were they suddenly able to overpower Cormyr, the Dales and Myth Drannor all at once?

This "out of the blue power fluctuation" really grinds my nerves

quote:
Originally posted by Lilianviaten

Apparently, even the greatest sources of evil in the Realms can be casually smacked down by Mystra's Power Rangers.
Just curios, did you read the Knights of Myth Drannor novels?
Firestorm Posted - 07 Jun 2014 : 00:34:34
quote:
Originally posted by Lilianviaten

I was furious with the ending. Telamont is an extremely accomplished mage with all kinds of combat experience. Plus, he had just absorbed the power from every magical device in his throne room. Then Elminster comes along and pimp slaps him.

I was fine with Telamont being killed. He's awesome, and the Shadovar characters were a lot of fun to read about (especially from Kemp and de Bie). But they had their time to shine; now we must make way for new villains to develop and new empires to rise.

The way he was killed was preposterous, though. What should have been an epic spell duel was reduced to Telamont looking like a chump. He couldn't even get off 1 counter spell or effect Elminster in the slightest way. Elminster just beat him down and bullied him, without even exerting much effort.

Now I thought Larloch was being made into the main villain, because Larloch had already embarrassed Telamont and all of Shade's other mages at once (when he stopped them from draining the mythal and nearly killed them all with his crippling psionic power).

But after that incredible showing by Larloch, and his near draining of the mythal, BY HIMSELF, the Srinshee blasts Larloch ONE TIME and lays him low. Larloch is hurled a great distance away, and he's screaming from the agony of her spell.

Finally, Mirt the Moneylender spends hours talking to Manshoon, and easily distracts him until reinforcements show up. So with Cormyr vulnerable, and the Chosen distracted elsewhere, Manshoon is still completely incapable of winning.

And might I add, shouldn't Cormyr have been a wasteland??? All the previous Sundering books made it clear that Cormyr was losing the war to Shade. In "The Reaver", Cormyr has all but fallen. Then the Shadovar inexplicably allow Cormyr to recover, while they suddenly go after Myth Drannor. They could have dealt the deathblow to Cormyr, and then gone after Myth Drannor anyway. Was there some reasoning presented for this that I have overlooked?

In the final analysis, we have Larloch, Telamont, and Manshoon in the same novel. That should have been an epic, once in a lifetime experience. Instead, all 3 archmages are neutered by Mary Sue's, and they don't even put up a hint of resistance.

I've never been critical of Mystra's Chosen (or the Harpers) to the extent that many readers are, because I've always felt that plenty of evil archmages and power hungry organizations exist to balance them out. Now I've seen that I was wrong. Apparently, even the greatest sources of evil in the Realms can be casually smacked down by Mystra's Power Rangers. And to make things worse, Elminster is determined by the end of the novel to be more proactive than ever in hunting down evil.



This mirrors how I felt exactly.
Nicolai Withander Posted - 06 Jun 2014 : 23:40:59
How did Srinshee die?
Mapolq Posted - 06 Jun 2014 : 01:18:31
The city is a ruin for over 600 years. Most of the original dwellings will be unrecognisable, only the most resilient structures will actually be rebuilt, the rest will be basically settled from what's essentially virgin forest, with a ruined stone arch here and there, lost passages and so on. You don't need to settle the entire footprint of Myth Drannor at its height to say it has been reclaimed. If 20,000, or even 10,000 elves live there, restore the Mythal and the most important buildings, and settle a portion of the original "urban" area, while leaving some of the rest as woodlands, I don't see anyone in Faerūn seriously contesting that Myth Drannor was reclaimed. But I suppose at this point it is very open to interpretation.
Aldrick Posted - 06 Jun 2014 : 00:59:01
quote:
Originally posted by Mapolq

Well, that gets down to very subjective assessments. I just don't see more than, say 200,000 elves migrating to the whole of Cormanthor over the last century. Which would be more than enough to lay claim to the forest, by the way, given how sparsely populated it was before that. Myth Drannor is stated in Cormanthyr: Empire of the Elves to count 54,000 permanent inhabitants during its height (650 DR), 80% of which were elves. Surely 10,000 seems a bit of a low number to make the entire place active again, but it seems clearly enough to make a claim and do rebuilding, and much more reasonable than a population in the hundreds of thousands.


The larger numbers are what I used for my Realms. (Although in my Realms Cormanthor is a major player in the region, and there is lots of conflict going on between them, the Dales, and Cormyr - which conquered Sembia.)

Like I said at the end of my last post, 50,000 - 65,000 sounded like a more "realistic" number for Myth Drannor. Which seems to be confirmed by the source you sited, which stated that it had 54,000 at it's height.

If that's how many Myth Drannor had at it's height, they'd need roughly that same amount to reclaim the entirety of the city. Fewer elves than that, and portions of the city would be unoccupied.

Just imagine 10,000 people trying to occupy a city that was built to house 54,000. Picture how much of the city would be left as a ghost town. I don't even think you could argue that you "reclaimed it" more like "settled on the outskirts". You're looking at a situation like modern day Detroit.

Which just seems bizarre with the Tree of Souls planted there. Keep in mind, that's the entire point of the Tree of Souls. Once it's planted, the Elves are SUPPOSED to begin leaving Evermeet to go back to the mainland.

Oh well. It doesn't really matter in the end. At least we both agree that 10,000 is too few in number.
Mapolq Posted - 05 Jun 2014 : 23:49:13
Well, that gets down to very subjective assessments. I just don't see more than, say 200,000 elves migrating to the whole of Cormanthor over the last century. Which would be more than enough to lay claim to the forest, by the way, given how sparsely populated it was before that. Myth Drannor is stated in Cormanthyr: Empire of the Elves to count 54,000 permanent inhabitants during its height (650 DR), 80% of which were elves. Surely 10,000 seems a bit of a low number to make the entire place active again, but it seems clearly enough to make a claim and do rebuilding, and much more reasonable than a population in the hundreds of thousands.

If I were to make an estimate considering everything I read, I would like to put Myth Drannor's population at around 20,000, and Cormanthor as a whole at 250,000 or so. In 3E, we have around 45,000 elves living in Cormanthor, and the 1,100-strong community of Tangled Trees is considered large. Evermeet had 1,650,000 inhabitants, only 50,000 lived in Leuthispar. That doesn't suggest to me that 50%, or even 10% of the population of Cormanthor would be in Myth Drannor when it fell the last time.
Aldrick Posted - 05 Jun 2014 : 22:25:38
quote:
Originally posted by Mapolq

Aldrick, I honestly can't understand where you came up with your numbers. Most of the elves who were in Evermeet didn't go back to Faerūn and massed up in Cormanthor, or that would have been felt much more strongly. Rather, from the wording we see, it's pretty clear that when Evermeet left Toril, the elves still there (most of the 1-2 million) left with it.


Yes, I got my numbers by adding in Evermeet numbers. I would have assumed that entire purpose of planting the Tree of Souls would be to encourage Elves to migrate from Evermeet to the new Elven nation. After all, one of the major functions we know about it is that it acts as a functional two-way portal between Evermeet and the location that it's planted.

Myth Drannor (at least always in my assumption) was a massive Elven city. It was also in ruins. Those that arrived were primarily military, and thus didn't have the skills to rebuild the city. That meant they needed crafters and specialists. Evermeet had those, and thus would have to send them over via the Tree of Souls.

Then there is the whole issue of actually occupying the city - not merely reclaiming it, but occupying it. Since the city is rather massive, that means you need even more Elven bodies to physically claim it. With only 10,000 I could imagine vast portions of the city completely unoccupied.

Due to the significance of planting the Tree of Souls, I figured that not only would Evermeet Elves show up, but so would other Elves elsewhere in the Realms.

Ultimately, I think a lot of things went wrong. I think WotC dropped the ball when they let the Tree of Souls be planted, and didn't consider the consequences of that event. That's how we ended up with 10,000 Elves. In reality those numbers should be much larger.

Like I said - I still considered roughly 50% of the Elves living elsewhere on Toril, dead, or missing (taken to the Feywild).

However, once again like I said previously, if you even take just a tiny fraction of my numbers you still end up with more Elves in Myth Drannor than in canon.

quote:
Originally posted by Mapolq

You also say the elves will live in their cities instead of human-like farming, and that is sensible. But there is no reason to assume Myth Drannor was the only such settlement in the entirety of Cormanthor (excepting Semberholme).


Yes, I assumed that a sizable portion would also be living elsewhere in Cormanthor - in other settlements. However, since Myth Drannor is the capital the bulk of the Elves would end up there.

I think a "realistic" population number for Myth Drannor (using my much smaller percentage) would probably be between 50,000-65,000 elves. This means scores and scores of Elves have been lost.

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