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T O P I C    R E V I E W
Brimstone Posted - 17 Aug 2009 : 16:01:29
First off I would like to thank Lirdolin for starting this thread over at the Wizards Forums.

Waterdeep 1479DR

These are Lirdolin's notes on waterdeep, taken from the waterdeep-Novels.

Key: BT (Blackstaff Tower), MS (Mistshore), DS (Downshadow), WATE (LFR-Adv.)

WATE1-2, Dark Secrets of Downshadow, CotD (City of the Dead), GS (Onlinestory : Gedrin Shadowbane)

BRJ (Brian R. James unofficial timeline)

** (Speculation)

The Wards of Waterdeep

Sea Ward
Opulent well tended buildings

Valkur’s Temple
(on Sul Street)
Wavetamer Garyn Raventree (Priest of Valkur, peaceful eyes) BT

Temple of Beauty
On Greengrass, annual costume ball (30 of Tarsakh), DS39/158
Lorien Dawnbringer, one of the temples celebrants, ventured into Downshadow with Lady Ilira to help people in need. She had a fine-boned face of forty winters and red-golden curls of hair DS51
Was murdered by the dwarf monk Arrath Vir.

Heroes’ Garden
Has fallen into disrepair, well known spot to hire sellswords & adventurers BT 25

Slaked Sylph
(Tavern in Darselune Street, near Gulzindar Street)
at the edge of the sea and Castle wards, patron’s are a wide array of Waterdhavians, dark ale, night black loaves, shelves with broadsheets, Tavernmaid Arlanna

Demondraught
Taverne, Corner of Morningstar Way, (Grey-stoned) Stormstar Ride, Aurrenar Street crossing, BT88

Tespergates
(Haunted nobel house at the southern End of Senarl’s cut) BT

Neverember Hall
On the west side of Mendever Street (servants entrance at Senarl’s Cut) BT
Renaer ‘Ren’ Neverember (Dagult’s son, sage and book-collector, rake by night, son of Lady Brandarth)
Madrak Salibuck (Renaer calls him ‘old hin’, white-haired halfling butler, looked out for Renaer since childhood, was servant to Renaers mother)
Bramal Salibuck (Madark’s son, manages bulk of Neverember business as Renaers proxy)

Roarke House
Kulzar’s Alley
BT44-45-46(Rook’s Hold)

Halaerim Club
Directly across Kulzar’s Alley BT44

Gildenfires Festhall
In need of repairs BT43
Abandoned, scorched BT63

Field of Triumph
BT17

Kendall’s Gallery
BT 61, slate-tilted, Khulzar’s Alley

Castle Ward
Utilitarian domiciles and row buildings (since the Spellplague many of these have arches to support them), a few exeptions. BT
Poor people, festhalls narrow less crowded streets refuse on the streets, near silkstreet DS39

Open Lord’s Palace
Home of Dagult Neverember Open Lord of Waterdeep
Vorgan Drulth (BT 266, Lord’s Champion, the bodyguard of the Open Lord Neverember, giant bulldog of a man, wear’s many weapons on his person, among them metal sleeves over his index fingers, both shaped like claws.

Former Open Lords:
Ahghairon
Piergeiron Paladinson
Caladorn Cassalantar
Lhestyn Arunsun
Baeron Silmaeril

Gilliam’s Haberdashery
DS 97
*near the Smiling Siren (Location speculated)

Blackstaff Tower
Built as Arunsun Tower in 1150 DR. The black tower seems to absorb light.
Curtain wall around courtyard, the gate is adorned with metalworked roses and staves entwining it’s metal bars. Enchanted with a slow spell.(BT19)
The only living resident of Blackstaff Tower is Vajra ‚Blackstaff’ Safahr
Dusky skinned Tethyrian, bright indigo eyes, short black hair.
Former Blackstaves / Blackstaff Ghosts
Khelben Arunsun (1150-1374)
Tsarra ‘Autumfire’ Chaadren (Half-elf, 1374 - 1399)
Kyriani Agrivar (Half-drow, 1399 -1400)
Krehlan Arunsun (1400-1424)
Ashemmon of Rymanthiin (Half-elf,1424-1464)
"The golden haired half-elf Ashemmon carried his mother's grace, his father's guile, and Art both learned and innate. Many said the fifth Blackstaff outshone all but the first in statecraft" BT 238
" If he(Samark)'s like his mentor Ashemmon at all, we'll need a lot more gravediggers." BT 116
Description BT 242
** Might be the son of Ashemmi and Sememmon.
Samark Dhanzscul(1464-1479)

Ahghairon’s Tower
BT288 Now toped by a Walking Statue in the form of a stone griffin, making the tower the tallest building of the Castle Ward, surounded by spellwards.

Spires of the Morning
(Temple of Amaunator, Julthon Street)
Pink marbel courtyard walls, BT18

The Yawning Portal
Inn, DS

Charistor
Looming three stories tall over the intersection with of Sword Street, ‘Gargoyle infested’ BT18

Jhurlan’s Juwels
Tchozal’s Race, squat white building with quaint Old Cormyrean wall merlons atop it’s roof. BT18

Flagon Dragon Inn
Corner of Tharleon Street, Three Stories high, stone dragons at the base of the walls are all gouting fire, two dragon helmed guards at the door. Caters more to the less-than-noble class. BT19

Rarknal’s Whitesmiths
Backside? Silkanth’s Cut, BT19

Smiling Siren
Festhall, well lit windows, BT20,
visited by gurdsmen (Bors and Kalen) DS49,88-89
Sanchel, dwarf madam of the Sirene DS89

The Singing Sword
Tavern BT20

Ordalth House
Marbel Four-story grandhouse Castle ward, owned by Raenar Neverember BT

Diloontier’s & Sons Apothecary
Near Ordalth House, BT

Curious Past
Shop, Street of Silks, over a century old, sells oddities, antiques and chapbooks (including Arita's 'Silver Fox' Series) DS86-87

Blushing Nymph
Festhall, an alley near it leads to a tunnel to Downshadow near the Grim Statue. DS272

Nathalan's Menagerie
beauty/dress salon run by Lady Ilira, DS 139-145

Bright Bell
hearth-house (i.e. restaurant) with good, plentiful, moderately expensive food, DS 219

Nurneene’s Marvelous Masks
Street of Bells, sells Masks DS157/ Dragon321

Mountainside

The Godstair
On top of Mount Waterdeep

The Talltumble Stair
BT188-189
Runs down the eastern slope of Mount Waterdeep to Mountainside)
The initial straight run-stair was reworked into angled stairs with four resting platforms alonge the way.
The first landing of the Stair is called the ‘Lover’s Landing’ because it’s a favourite meeting spot of Mountainside’s nobles for amorous adventures. The second landing is called ‘Dragon’s Spout’ because of the magically maintained stone fountain with fresh clear water, which has the form of a dragon’s head. The head once topped the Dragontower of Maaril, which was destroyed during the Spellplague.

Wildhound Court
Cursed place where all stray dogs gather at night and turn into a wild pack, no matter how good-natured the dogs might be at other times. BT176

Home of Parlek Lateriff
Side-alley of Windless Way
Sage, sorcerer and smith of the highest order BT

’Early Morning Bakery’ (not actual name)
At Trellamp Court, opens early. BT176

Streets:
Mandarth Lane/ Ambergrislide seawards slopes of Mount Waterdeep. Bright blue doors on every building and white stone tiles on the roofs.
Goral’s Way parallel to and one block east of Tybrun Ridge
Trellamp court: Between Sulvan’s way and Three Lord’s Crossing
(Down) Shyrrhr’s steps, northeast on the Garmarl’s Dash over to (dark-bricked)Windless Way

Dock Ward

Knight’n Shadow
Corner of Fish and snail streets DS14
Two-story tavern, on the site of the former Sea Knight tavern (which collapsed in 1425 due to spellplague or mage-duel)
Connects Waterdeep and Downshadow DS15

Thirsty Sailor
tavern, on the corner of Fish and Ship Streets, WATE1-1

Thirsty Throat
tavern on the corner of Candle Lane and Slu.t Street, WATE1-1

Huge Mansion in Ruins
**Moonstar-Villa/Blushing Mermaid Festhall??? BT

Angette’s
Shop, MS47

Sleepy Sylph
Tavern, on Snailstreet, DS74

The Dancing Pony
Tavern, on Snailstreet, DS74

Rhalgut's Wheelhouse
Shop, on Snailstreet, DS74

Skewered Dragon
Inn? Rowdy. Fayne the Trickster has rooms above, DS146

Mistshore

Arowall’s Cradle
Semi-secret Fightclub in Mistshore
After the death of the former owner Arowall, the dwarf Bellaril ’Bells’ now heads the cradle.
If someone wants to hide at the Cradle, at least one member of the group has to fight there. ‘Bells’ takes a perverse pleasure of spoiling the Lock-Sisters undertakings. MS

The Dusk and Dawn Inn
Whalebone Court
Proprietor: Relvenar Red Coat (wears bright red coat, wizard? Uses magic to built tent of the gambling hall)
Movable, open from Dusk till dawn, Dicing rounds, card games, no tables no chairs, no bar (except for a mass of ale kegs and crates of food hauled in every night) MS

The Hearth
Largest firepit offshore anywhere in Faerûn, only open fire allowed in mistshore besides the path torches. MS

South Ward

House of Dust
Way of the Dragon/Blacklock Alley
Tavern Keeper Sintus Farlhor , MS

Brant’s General Goods and Gear
Propritor Brant Tearn was recently murdered, MS

Shureene’s Clothiers
Tulmaster’s street, Two streets north of High road? MS

The Lone Rose
Currently empty flower shop, but someone is watering the violets outside the shop. Next to Shureene’s Clothiers, MS

Inn of Spirits
Two ‘condemned’ warehouses, made unstable through Spellplague workings, separate the Inn from the Lone Rose shop. MS

Drunken Bard Nightclub & Theater
Festhall,WATE1-2

Legendary Pottery
shop,WATE1-2

'Kolatch'(not actuall name)
Shop near south gate in or near street of silver (between way of dragon and snail street?) DS 7/12
Ellis Kolatch , a fat, greasy unpleasant man,
Sells jewelry and fine silks (and its rumoured also knives flints and small crossbows) Arrogant, hates elves and spellscarred DS10-12
Purple hair and beard DS 37
Had an encounter with Shadowbane (while on a trademeet in Downshadow with thieves)
Turned himself over to the guard to be arrested for trade violations and dirty dealing after his encounter with Shadowbane DS43

Trades Ward

Ruins of the Plinth

Dagger’s Rest
Inn, the former Inn of the Dripping Dagger WATE1-1, WATE1-2

Felzoun’s Folly
Tavern on River's Square, WATE1-1

The Gentle Rest
Inn, on High Road, where it bends to meet Waterdeep Way, WATE1-1

Egetha
On Coffinmarch, wizard, old woman, some think she is a crazy mad witch, “never did much more than sell beauty charms to old maids and protections for young men with mischief on their minds”, most of Egetha’s stock is not for minors. CotD32


City of the Dead
BT107, lawns untended, weeds grow everywhere, many tombs destoyed, dead and twisted trees, portals to the extradimensional tombs are malfunctioning.
(Note: this description of the City of the Dead landscaping is at odds with what was stated in the FRCG)
Isn’t safe after dark. Gates closed to public.

Tomb of Sareal 'Trollscourge' Arunsun
sports a statue of Sareal, Khelben's oldest son, BT

Weeping Gate
Leads from Mhalsymber's Way into the City of the Dead, Haunted by an sobing, unidentified ghost on the new moon BT

Coffinmarchgate
CotD40/58, guarded by the Watch

Andamaargate
CotD40, guarded by the Watch

Portal to the Hall of Heroes
functions, CotD61

Portal to the Coinscoffin Graveyard
functions, CotD61

Dead End Gate
CotD, Carver family’s private Gate CotD9

Dead End House (actually outside the City of the Dead)
In front of the Dead End Gate, public gate leads to Zendulth Street) CotD2,13
Home of the Carver Family, the gravediggers and guardians of the City of the Dead
“Carvers can’t get lost” CotD5
Make coffins and gravestones CotD2
Have a multitude of black and white cats CotD3,12
Astute Carver (Leaplow, Runewright and Sophraea’s father, a giant of a man, bushy beard, master stonecarver) CotD7-9, 15-16
Reye C. (Leaplow, Runewright and Sophraea’s mother) CotD7-9
Leaplow and Runewright C. (Sophraea’s brothers) CotD3,13
Bentnor and Cadriffel C. (Sophraea’s cousins, twins) CotD3,12
Perspicacity, Sagacious, Vigilant and Judicious C. (Leaplow, Runewright and Sophraea’s uncles) CotD7-8
Sophraea Carver (youngest in a mostly male family, 17 years old, young girl with black curly hair) CotD3,32
Gustin Bone (friend of Sophraea, A tall thin man, dresses in faded tan leathers, brown hair , a close-trimmed beard, sharp long nose and bright green eyes with lashes long enough to envy any girl. About twenty. CotD13-14, a wizard, animating statues being his specialty (which he uses to con people into believing his stonestatue to be a spell-petrified hero), usually makes his living by ‘displaying the rare artifacts of a more magical time’CotD55. Currently lives at Dead End house and works of a dept for a statue made by Astute by moving statues to their designated positions within the City of the Dead. CotD301-302 Owns a Guidebook to Waterdeep, that’s from a time before the spellplague. CotD 126-127
**Maybe the guidebook is a copy of “Volo’s Guide to Waterdeep” ?


Deepwinter Vault
CotD10

Beacon and Watchwaytowers
CotD10

North Ward

The Lock Sisters Home
The sunelves Ristlara and Shenan are the richest thieves living openly in Waterdeep. Support adventuring groups and grave-robbers alike. MS

The Grinning Lion
Propriator Argupt, good food, favourite place of the Thongolirs BT16

Ten Bells
Festhall? On Brondar’s Way. Has female dancers. BT82

Dailantha’s Herbs and Exotic Plants
Copper Street, linked through a footbridge with Breerdil’s Fine Wines, the stream below the bridge is enchanted to appear midnight blue. MS

Breerdil’s Fine Wines
On Copper Street, MS

Adarbrent Villa
On Manycats Alley, home of Lord Dorgar Adarbrent. CotD 114

Manycats Alley
A very grand neighbourhood, only the finest families of Waterdeep have mansions here. The mansions are remodelled in the newest style, gatehouses and courtyards completely enclosed so people entering here are not plagued by rain. CotD 114

'Silver Bowls' (not actual name)
(unsure of location, might be located in Trade Ward instead) Silversmith, the man is as round and heavy as one of his bowls, has a room to rent CotD53

Ralnath Villa
Vhezoar Street, green-marbled setting, BT238
** near or in place of the old Hunabar Villa

Field Ward

Strongcroft Smithy
Owned by a cousin of Dorn Strongcroft BT87

Undercliff
---

The Warrens

Temple of Baravar Cloakshadow
Omphar Daegrech (gnome, ancient high-priest of Baravar Cloakshadow, studied together with Ahghairon in Silverymoon and helped him make the first Lords’ Helms)
Roywyn (gnome, great-great-great-granddaughter of Omphar)

'Pleased Toes'
Philbin
Male Halfling, printer of ‘Pleased Toes’, gruff patriarch, one of the wealthiest merchants in Waterdeep DS 40-41
Lin
Female Halfling, Philbin’s wife, have several children (Dem and Mira and probably Harravin among them, Cellica considered them her adoptive family) DS40
Harravin
Male Halfling, Works as a crier in Castle Ward, sells ‘Pleased Toes’ set of tales written printed and sold exclusively by Halflings, broadsheet? DS 40
Cellica ‘Cele’
Female Halfling, liked to watch people and scanned broadsheets for Kalen Dren/Shadowbane DS 37-38
Wore a crossbow-shaped amulet, which turns into an actual crossbow on command DS39/181Hailed from Luskan DS41
Killed DS

Downshadow and Undermountain

The Great Cavern
Southernmost cavern of the complex is a shanty-town DS25

The Grim Statue
DS272-276

Hall of the Sleeping Kings
as described in the 3.5 Return to Undermountain sourcebook, except the floor functions intermittently as a result of long-ago tampering by a thief attempting to disable it, DS 69-71

Environs of Waterdeep

Khelben the Elders Tomb
Carved from the marbel cliffs of Mount Khimbarr amid the Lonely Hills, BT

Earth Motes
At least one drifts above the city MS11

The Pellamcopse
BT, Once a pleasant little woods good for hunting game within a short walk from Northgate, it was corrupted by the Spellplague into a spell-warped forest, home to strange animals like six-legged bears with white manes, perytones, green owls, two-headed deer and the tentacled buarala whose limbs are coved with maws and who fear light,
Plants like conifers with blazing red needles, that glow slightly in the moonlight.
Located in the middle is a stonecircle that’s connected to the portal-network of Varad (Neverember Manor, Varadras, Ordalth House, Pellamcopse)
Lair of the Nameless Haunt (see Folk of Waterdeep).
30   L A T E S T    R E P L I E S    (Newest First)
cpthero2 Posted - 28 Feb 2020 : 21:46:29
Master Zeromaru X,

When indeed? :)

Best regards,



quote:
Originally posted by Zeromaru X

I have done this for Neverwinter. I'm going to share it one of these days.

Zeromaru X Posted - 13 Jan 2019 : 20:23:59
I have done this for Neverwinter. I'm going to share it one of these days.
Gelcur Posted - 05 Jan 2019 : 02:02:18
So I know I'm a decade late to this... but this is a wonderful list of lore/facts. I sadly haven't the time to read all the new novels anymore and even when I did I was horrible at taking notes or remembering cool facts.

Has anyone done this for other regions/novels???

Anyway this thread proved very helpful in running Dragon Heist since it has info on Ranaer Neverember that isn't listed any where else I could find, including wikis.
Lirdolin Posted - 02 May 2011 : 16:33:54
After having recently discovered, that the Living Forgotten realms adventures are now online for the general public, I've gathered some of the knowledge contained therein and the "Encounters 1: Undermountain:Halaster's Lost Apprentice" Adventure (some places are updates, some are new to the list):

Sea Ward

Tempel of Sune
Tempel of Beauty, On Greengrass, annual costume ball (30 of Tarsakh), DS39,158
Lorien Dawnbringer, one of the temples celebrants, ventured into Downshadow with Lady Ilira to help people in need. She had a fine-boned face of forty winters and red-golden curls of hair DS51
Was murdered by the dwarf monk Arrath Vir.
Thelma Flametop, cleric of Sune, Heartwarden, a young red-haired beauty with a bubbly personality. She dresses is pinks and greens and wears gold jewelry. Thelma is a native of Waterdeep. WATE1-2
Risa Waylon, cleric of Sune, Heartwarden, a more mature, half-elven woman, quite fashionably dressed. She has a more serious demeanor and is quite the collector of art. Risa moved from Cormyr to Waterdeep 15 years ago. WATE1-2
The Temple of Selune,
is more commonly known as the House of the Moon. It is a large, majestic structure. It is usually a more open and airy place, but during the storm seasons many of the windows and doors are boarded up. WATE2-1
Jhessail Eveningfall (High Priestess of the House of the Moon, female half-moonelf, She has silver hair and lime green eyes. Dressed in robes of blue and silver with a wide leather belt from which a moon-head mace hangs, she presents a calm and pleasant demeanor) WATE2-3
Silverstar Rahyn is a large, muscular female watersoul genasi with angry green skin and deep blue lines of energy coursing throughout her body. She is very curt and impatient with the PCs through most of the conversation, punctuated by occasional periods of utter calm and happiness. Storm season plays havoc with her moods.WATE2-1
Moonstar Villa
on the Street of the Singing Dolphin, just south of Diamond Street. WATE1-1
Lord Stedd Moonstar, dark-haired young man
Logan, the butler, a middle aged dwarf who walks with a pronounced limp and is visibly nervous around the adventurers. Has an exceptionally long beard festooned with numerous star shaped crystals and a single large moon. He believes that adventures are savages and fears the PCs will strike out at him in anger. This fear is based on a bombastic column in the Mocking Minstrel broadsheet.


Castle Ward

The Yawning Portal
The Yawning Portal Inn stands on Rainrun Street in Castle Ward. It is named after the Yawning Portal, the only well-known public access to Downshadow. The proprietor is Durnan the Sixth, a big Chondathan, named for the original owner of the Yawning Portal. E1-U:HLA
It is built of stone, with upper floors of guest rooms. The tap room is dominated by a 40-foot diameter well with a 1-foot high wall around it. A block and tackle system with a heavy rope leads to a winch at one end of the room it is 140 feet (28 squares) down to the floor of Downshadow below. WATE1-6
Adventurers are strongly advised not to attempt to lower themselves down the well, lest they fall down into the cavern, suffering some serious damage. If someone does not heed his advice and falls, Durnan, who is operating the winch for a fee, usually leans over the well and shouts “I told you so!” E1-U:HLA
Durnan charges 1 gp each to go down and 1 gp each to come back up, payable in advance. WATE1-6
DS
Guildhall of the Solemn Order of Recognized Furriers & Woolmen
a large beaver statue with a wooden placard identifies an ornate stone two-story building as
the Guildhall WATE1-3
Bright Mounts Stables
The only place in the city that has griffon and hippogriff mounts for rent. Renting a hippogriff costs 100 gp per day with another 100 gp as a security deposit. A hippogriff may be purchased for 4,200 gp. If one wishes to buy a griffon it’s possible for 9,000 gp. Griffons are not available for rent. WATE2-3
** Probably connected to the former noble house Gundgulf, the merger of the Houses Brokengulf and Gundwynd, who both caught and trained exotic animals.

Dock Ward

Knight’n Shadow
Corner of Fish and Snail Streets DS14
Two-story tavern, on the site of the former Sea Knight tavern (which collapsed in 1425DR due to spellplague or mage-duel)
Connects Waterdeep and Downshadow DS15
The Knight ‘n Shadow is a two story tavern in Dock Ward (near the intersection of Fish Street and Snail Street). The tavern is shabby and populated by criminals and others who wish to hide their business. The two burly half-orc bouncers must be either bribed (25 gp per PC), impressed that the PC would not be out of place (for example, spellscarred, rogues, orcs, gnolls, shadar-kai, or drow), or Intimidated DC 21 before allowing access to the lower level of the tavern. A rickety set of stairs through a sloped tunnel leads to the lower level of the tavern. From here the PCs can enter Downshadow via rope lift manned by a spellscarred half-orc. Tip well for smooth trip.
WATE1-6
The Thirsty Sailor
Tavern on the corner of Fish and Ship Streets. This decrepit old tavern has boarded-up windows and careless repairs. The interior is smoky and the repulsive odor of tar, stale beer, sour wine, sweat, and worse fills the air.
The patrons divide their time here by drinking, singing bawdy songs (off-key) and brawling. No female staff or patrons grace the Thirsty Sailor, not even female sailors or dockworkers. WATE1-1
The Thirsty Throat
Found on the corner of Candle Lane and Slut Street, this ramshackle assembly of wood amazes all by not fallen down. The tavern is crowded and dimly lit. The tables and chairs are bolted down. In the front left hand side of the room, a small group is playing darts WATE1-1
The Blue Mermaid
The Blue Mermaid tavern is a respectable establishment with decent food at a good price whose clientele is normally sailors and dockworkers looking for a quiet place to eat. The manager is a man named Stevian. WATE1-5 &1-7
Magpie & Gannon
the largest and best store for books, charts, and maps in Waterdeep. Although Gannon is not a sage as such, he is reputed to be a follower of Oghma. Some believe Magpie travels and acquires rare books, but no one is really sure if that is all she does. WATE2-2
Dancing Mermaid
Tavern WATE1-4
Knotted Rope Tavern
sports a memorial in the dedicated to those captains who’ve died from sea wraiths attacking Waterdeep’s harbor. WATE1-4

South Ward

The Drunken Bard Nightclub & Theater
A festhall, Jard le Karn, proprietor of the festhall, is a relative newcomer to the city. His festhall has been open six months and has been very successful, considering it sticks to entertainment and dining (no gambling).
The Club uses local and traveling entertainers. Originally a warehouse, the main floor includes three different entertainment halls, a spacious entry hall, a cloak room, a series of privies and a kitchen. A veritable warren of access corridors allows waiters and entertainers to move between the rooms unobserved. The second floor
offers private rooms for dinner and entertainment, accessible by Club members or for a one-time fee. WATE1-2
Seala, hostess, female half elf,
Kar, host, male half-elf,
Sigrud, waitress, Jester’s Room, female human
Hector waiter, Bard’s Theater, male human
Legendary Pottery
The shop is filled with quite unusual and ornate pottery. The Sembian shopkeeper, Narvin, is a short, thin, black-haired man with a goatee. He is a high-energy, nervous individual who strokes his goatee when thinking.
He bargains over the value of each pot. WATE1-2

Trades Ward

Dagger’s Rest
The old inn stands on the east side of High Road. Was formerly know as the Inn of the Dripping Dagger The walls of the inn are fieldstone at street level and timber for three upper floors. The owner of the inn, a former adventurer named Tessele Swiftwater, employs an extensive staff of waitresses, kitchen staff, chambermaids, hostlers and a minotaur bouncer named Thoat.
The food is tasty and plentiful. Notable are pan-fried lout (a local small brown fish) and baked shalass (a local trout-like fish). Notable drinks include Moonshae almond brandy, elverquisst (the exotic drink of many elves), and a famed Waterdeep wine, zzar, which is fiery orange with a distinctive almond scent. They do have rooms available WATE1-1
Felzoun’s Folly
Felzoun’s Folly Tavern is on River’s Square. The staff is a mix of humans and dwarves. Patrons are a mix of merchants and shoppers with a smattering of mercenaries. The food and drink here is of good quality and modest prices. The Barkeep Heljara, afemale dwarf is an information broker, calls the dwarfen bouncer ‘Sonny’ WATE1-1
The Gentle Rest
The Gentle Rest is an old, large, comfortable inn on High Road, where it bends to meet Waterdeep Way. The inn has five floors and a stable located on an alley behind the inn. The current proprietor is Marlak Buckman, a jovial, stout, middle-aged man of average height. Sports stables that can house wagons. WATE1-1

Downshadow

Morthos, tiefling crime lord, fixer, fence, called ‘Lord of Downshadow’ by some. He is suspicious, aloof, and quite intelligent. a 6-foot-tall tiefling with gold eyes, dark red skin and purple-dyed dragon skin leather armor. WATE1-2
Grimvok, spellscarred dwarf with with four muscular tentacles instead of arms protruding from his torso. Will, for a price, guard a person or an object for nomads of Downshadow, Grimvok is old with a short grey beard. He smells of stale beer and pipeweed. His clothes have countless tears and holes. Grimvok is bitter and cynical. He has been hard pressed to find a way to keep his honor since he became spellscarred. WATE1-2

Nobel Houses

House Dunflagon
Lord Chostal Dunflagon, recently passed away WATE2-1
House Grifstone
Grifstone is one of the newer noble houses. (Any noble house less than 200 years old is considered new.) Their wealth comes from mining, masonry and the crafting of arms and armor. WATE1-1
Ran Grifstone, third son of House Grifstone, is somewhat arrogant and very naïve. WATE1-1
House Moonstar
The Moonstars are a noble family and faithful followers of Selune. Once prestigious, the family has suffered various hardships over the years. Much of the family has left Waterdeep. Recent activity indicates that Stedd Moonstar is making plans to restore the family’s wealth and standing in the city.
House Moonstar’s primary sources of income are running caravans, exploration, and cartography.
WATE2-2
Lord Stedd Moonstar WATE1-1

Former Noble Houses

House Estelmer
dissolved; some property to House Ralnarth
Morgan Estelmer currently resides in Mistshore. He is an old, bitter human wizard who drove himself mad trying to restore his house back to power. Now voices gibber in his mind, making focusing on any complicated spellcasting difficult. WATE2-1

Guilds

Solemn Order of Recognized Furriers & Woolmen
Guildmaster Kalander Hornhand died in 1479DR WATE1-3
His heir, Guildmistress Daundratha Hornhand is a soft-spoken and kindly but very business-like human woman who usually wears a beaming smile below her large blue eyes.
Master Mariners’ Guild
Master First Mariner, Guildmaster Master Brendan, is a muscular older man WATE1-4
This guild’s members are ship captains and merchant fleet owners who are based in or who often put into
Waterdeep. The guild represents their interests and provides services such as harbor pilot training, accommodations,and temporary warehouse space for cargo. The guild will supply a harbor pilot for a ship upon request. City Guard patrols inspect ships’ crews and cargoes for hostile, dangerous or illicit activities. WATE1-4
Guild of Watermen
Master of the Harbor, Guildmaster Sabbar, is a particularly small, older male halfling. His wife was killed by a ghoul. WATE1-4
Sargasso the Waterman (a male half elf) WATE1-4
This guild’s members load and unload almost all of the cargo on ships in its harbor. They run various small skiffs and ferries about the harbor and to ships. They retrieve items floating in the harbor, but due to the danger of the sea wraiths, they do not dive in the harbor routinely. Watermen know the currents, depths and backwaters of the harbor as well as the tides.WATE1-4

Other Organisations

The Heirs of Mirt
Founded by Renaer Neverember
Headquaters: A hall in Castle Ward currently under renovation
A society of Waterdhavian adventurers whose members vow to defend Waterdeep against all enemies, to uphold the values of Waterdeep (such as fighting corruption), and to aid the helpless.
There is no membership fee nor salary nor stipend for membership.
The members are only required to be true to defending Waterdeep. If at anytime they cannot do that, then they should resign.
Membership benefits include the usage of the hall to serve as a social club with meals, drinks, and meeting rooms. Members may bring guests.
Patrons seeking adventurers may post notices here or come in person seeking help.
You may be a member of another Adventuring Company in addition to this Society.
Foreigners are not accepted as members because their loyalties likely lie with other realms. If they make their residence in Waterdeep in the future, they may join at that time.
As we prove the worth of the adventurers, it is hoped that the Society is seen as an informal militia or a group that would provide back up for the City Guard for the defense of the City.
It is possible that the membership might decide to undertake civic projects in the future. WATE1-6


Lirdolin Posted - 18 Apr 2011 : 23:22:03
quote:
Originally posted by Erik Scott de Bie
You're talking about Season 1 of the D&D Encounters program, which I actually wrote.


Yeah, new infos on Lilten and Fayne by the creator of the two himself :) Thanks for your offer, I will send you an email
Lirdolin
Alisttair Posted - 18 Apr 2011 : 18:13:11
quote:
Originally posted by Erik Scott de Bie

quote:
Originally posted by Lirdolin

A friend of mine told me that their is an obscure adventure called 'Undermountain- Halaster's Lost Appretice' that sports pictures and infos of Lilten Turncloak and Fayne from the novel Downshadow. Does anybody know where I can get said adventure or at least find the two pictures?
Hi Lirdolin,

It's not obscure, per se, but something that saw only a limited release and hasn't been posted for public consumption as yet. I'm hoping that WotC eventually releases it (and the rest of the Encounters adventures), even as just a web product.


Sorry Erik, I would classify that as obscure (until if/when WotC releases it to the general public). Until then, anything that is RPGA only, limited, or NDA for that matter is obscure in my books (could be a different set of books from yours though).
Anyways, this is the first I personally hear of this and am hoping it does become public even as a web product.
Erik Scott de Bie Posted - 18 Apr 2011 : 16:08:05
quote:
Originally posted by Lirdolin

A friend of mine told me that their is an obscure adventure called 'Undermountain- Halaster's Lost Appretice' that sports pictures and infos of Lilten Turncloak and Fayne from the novel Downshadow. Does anybody know where I can get said adventure or at least find the two pictures?
Hi Lirdolin,

You're talking about Season 1 of the D&D Encounters program, which I actually wrote. It's not obscure, per se, but something that saw only a limited release and hasn't been posted for public consumption as yet. I'm hoping that WotC eventually releases it (and the rest of the Encounters adventures), even as just a web product.

The images in question are just stock pick-up art (not original or tailored to the characters), so I don't think you'd necessarily want those. There is a great deal of information that could be useful, however. Email me at erikscottdebie AT yahoo DOT com and we'll figure something out.

Cheers
Lirdolin Posted - 18 Apr 2011 : 09:54:34
A friend of mine told me that their is an obscure adventure called 'Undermountain- Halaster's Lost Appretice' that sports pictures and infos of Lilten Turncloak and Fayne from the novel Downshadow. Does anybody know where I can get said adventure or at least find the two pictures?
Lirdolin Posted - 13 Mar 2011 : 17:14:33
Ok, I'm lazy updating this list. But maybe you like two of the topic-related pictures I drew up the last days?

http://therealmidir.deviantart.com/art/Open-Lord-Dagult-Neverember-200799007?q=gallery%3ATheRealMidir&qo=1

http://therealmidir.deviantart.com/art/Lirdolin-V-0-5-200800663?q=gallery%3ATheRealMidir&qo=0

For the interested: the later picture was part of the "Hannah Drizztanna" pic (that was created due to a discussion on the 'The Legend of Drizzt Boardgame'-thread), before I decided that it would be sad to let it rot on my harddrive and converted a part of it into a new portrait for my player character/ Candelkeep alterego Lirdolin.
Lirdolin Posted - 30 May 2010 : 08:49:45
Folk of Waterdeep
Deadeyes (a.k.a. Harhoarguh)
A plaguechanged beholder. lives in Undermountain, Deadeyes was imprisoned and 'stored for a future purpose' by Halaster, but the Spellplague freed the beholder. Ravaged by centuries of imprisonment and blasted by magic, disfigured and possible insane. (Du178: EotR:Deadeyes)
Lirdolin Posted - 25 May 2010 : 11:14:58
Been lazy and occupied with with freelancework on German RPG and finding a new job, but here's a little update from 'The God Catcher' (Folk of Waterdeep for this book still missing, but working on it)

Noble Clans and Houses of Waterdeep
Mrays Family
Nazra Mrays, ‘Lady Loudbuckles’, a half-elf woman, a Masked Lord, protector of Ahghairon’s dragonstaff (TGC pg. 314) (See Folk of Waterdeep)
Antoum Mrays, Nazra’s young son, studies a the House of Wonders.

Sea Ward
House of Wonders
Former temple of Mystra
“Master Rhinzen Halnian of the Court of Summer’s End, Master of Wizardry, Head of Ritual Studies”, a sunelf wizard, blond hair, a ‘dreamkisser’ meaning he is addicted to the drug haepthum, which he buys in Mistshore in the evening, going by carriage. (TGC pg. 14-16, 30-32) Teaches scions of noble houses in wizardry, his apprentices wear blue robes (TGC pg. 12-13, 31). Was severly injured by the destruction of his tower (which he destroyed in a drug induced panic).
Cassian Lafornan, apprentice, good-looking, brown hair and hazel eyes (TGC pg. 13)
Shava, apprentice, elf-girl, Cassian's girlfriend (TGC pg. 14)

The God Catcher
An apartment house, built from a former Walking statue. Lies at an accidental square created where Sul Street meets an unnamed jog of Market Street. A hearth house, a dry-goods store and a few far-shippers lie nearby. One of its legs is sunken into the ground connecting the building with the sewers. (TGC pg. 5-6).
One of it’s eyes has been knocked out to form a window. The statues features waver uncomfortably in the midst of masculine and feminine, youth and old, with full lips, hard chin and round cheeks (TGC pg.60).
Aundra Blacklock, a raptoran sorceress is the landlady of the house, who lives in a sphere without a visible door floating 20ft. above the statues upward-reaching arm (TGC pg. 6-7)
It’s said that she can heal spellplague damages.

‘Hearth-House at the God Catcher’
(Not actual name) Has a certain irrepressible charm, owned by Mardin Eftnacost, a former adventurer and friend of Lady Tennora Hedare and her late mother Liferna (TGC pg. 5, 20,35)

Queen of Hearts Bathhouse
A song’s walk away from the God Catcher, clean, reputable and well run, but also terribly public. (TGC pg. 73)

Sparaunt Tower
To the north of the Godcatcher, a former Walking Statue, a tall and listing silhouette, it’s hawklike beak is illuminated by a line of magical lights (TGC pg. 61)

Castle Ward
‘The Seated King’
(Not actual name) A former Walking Statue, peeks over the buildings of Castle Ward, depicting a crowned and seated man with the suggestion of leather armor carved into it’s chest and limbs, it’s hairline traced by the lights of the tavern built into it’s lap. Hollowed out for living space.(TGC pg. 61)

Mountainside
The Downgiant Row
A former Walking Statue, depicting a warrior, became a series of houses. (TGC pg. 61)


Lirdolin Posted - 05 Feb 2010 : 11:48:38
Here in Germany we always get the novels pretty fast via amazon.
The Red Walker Posted - 05 Feb 2010 : 00:15:33
quote:
Originally posted by The Sage

quote:
Originally posted by The Red Walker

quote:
Originally posted by Brimstone

So 'God Catcher' is on sale?

I thought it was going on sale the 10th?

Guess I need to go to the book store.

I love me some Ed Greenwood Presents!



When I checked BN.com yesterday 4 of the 5 closest stores had it available to pickup.....hope to grab on tomorrow!

And, strangely enough, I had an email for my local distributor the other day informing me that my pre-order copy is ready to be shipped.

Which is weird, because FR novels rarely release here the same time they do in the US.



Well Huzzah for 4e Waterdeep after all!!
The Sage Posted - 04 Feb 2010 : 23:44:14
quote:
Originally posted by The Red Walker

quote:
Originally posted by Brimstone

So 'God Catcher' is on sale?

I thought it was going on sale the 10th?

Guess I need to go to the book store.

I love me some Ed Greenwood Presents!



When I checked BN.com yesterday 4 of the 5 closest stores had it available to pickup.....hope to grab on tomorrow!

And, strangely enough, I had an email for my local distributor the other day informing me that my pre-order copy is ready to be shipped.

Which is weird, because FR novels rarely release here the same time they do in the US.
The Red Walker Posted - 04 Feb 2010 : 23:24:25
quote:
Originally posted by Brimstone

So 'God Catcher' is on sale?

I thought it was going on sale the 10th?

Guess I need to go to the book store.

I love me some Ed Greenwood Presents!



When I checked BN.com yesterday 4 of the 5 closest stores had it available to pickup.....hope to grab on tomorrow!
Brimstone Posted - 04 Feb 2010 : 22:58:11
So 'God Catcher' is on sale?

I thought it was going on sale the 10th?

Guess I need to go to the book store.

I love me some Ed Greenwood Presents!
The Red Walker Posted - 04 Feb 2010 : 15:04:05
WoW!!!!

This is great stuff. Thanks to everyone working on it and keep it up please!
Lirdolin Posted - 04 Feb 2010 : 14:25:24
Some updates from the first 40 pages of 'The God Catcher' (some other infos on the characters and places I already extracted from the book will follow after I'm finished with the whole book) and Draconomicon2:

Sea Ward
The God Catcher
An apartment house, built from a former Walking statue. Lies at an accidental square created where Sul Street meets an unnamed jog of Market Street. A hearth house, a dry-goods store and a few far-shippers lie nearby. One of its legs is sunken into the ground connecting the building with the sewers. (TGC pg. 5-6).
Aundra Blacklock, a sorceress is the landlady of the house, ‘raptoran’ appearence, lives in a sphere without a visible door floating 20ft. above the statues upward-reaching arm(TGC pg. 6-7)

‘Hearth-House at the God Catcher’(not actual name)
has a certain irrepressible charm, owned by Mardin Eftnacost, a former adventurer and friend of Lady Tennora Hedare and her late mother Liferna (TGC pg. 5, 20,35)


Noble Houses:

House Hedare
Lady Aowena Hedare, (TGC pg. 5)
Lord Eckhart Hedare, has thick mustaches (TGC pg. 5)
Live in the North Ward. Looking for tutors for their 4 children (TGC pg. 7)
Their mansions room are named after magical beasts like Griffon Room and Phoenix Room. (TGC pg. 8,11)
Lady Tennora Hedare (See Folk of Waterdeep)

House Marchenor
Ballinton Marchenor, a third son, officer of the guard, patrols the sewers, can be very sweet and eager around women, but is an utter bore and smells of the sewers (TGC pg. 8)

Folk of Waterdeep
Jalanvaloss
Female Steeldragon, ‘The Wyrm of many Spells’, disguises herself as a lady of means, currently trying to rebuilt her fortunes, which where diminished by the Spellplague. (Dracon.2 210-211)
Lirdolin Posted - 04 Jan 2010 : 19:15:08
Memo to me:
Never set directions without first consulting the "Nie Ohne Seife Waschen" saying ('spoken' clockwise, translation 'Never wash without soap', the first letters indicating the german directions Nord-Ost-Süd-West ;) )
Steven Schend Posted - 04 Jan 2010 : 16:57:40
Quick note after scanning the details--The Nameless Haunt lives EAST of Waterdeep; west of Waterdeep is an awful lot of water.
The Sage Posted - 03 Jan 2010 : 16:31:39
quote:
Originally posted by Lirdolin

And so they might not be taken as serious Realmslore at all, but I tried to formulate it as serious as possible.
You'll hear no complaints from me. In fact, as I've told Ed before, I try to incorporate into my Realms what I can from his "Spin A Yarn" tales -- humour and all.
Lirdolin Posted - 03 Jan 2010 : 14:57:19
And a second batch on the same day:
The following NSC's and locations are taken from:

VOLO BREAKS A HOT TALE by Ed Greenwood The 2008 “Spin A Yarn” Realms Tale

And so they might not be taken as serious Realmslore at all, but I tried to formulate it as serious as possible.


Noble Houses

House Geddarm
Lord Volothamp ‚Volo’ Geddarm the Lucky SAY1,4

Folk of Waterdeep
Olimbur Dardulph
Volo’s fat and cigar-chewing publisher. Publisher of Broadsheets. A journalist even in the face of dire danger. SAY1, 3

Lord Volothamp ‚Volo’ Geddarm the Lucky
Survived the spellplague and the century since, thanks to some meddling wizard or other.
SAY1, 6

Lord Bones
Crime-Lord, visits seedy festhalls. An intelligent undead formed by a conglomerate of crawling claws and dretches. SAY4-5
** a plaguechanged creature?

The Bandoun Family
Matriarch Kalandra, who is addicted to shape-changing potions SAY6,19
Haramond Bandoun, a lich, SAY6
Emily Bandoun, Bandouns’s much younger sister who trails around after him all the time—and wears magical boots that could “jump” her through walls and closed doors and any other sort of obstacle intended to keep her out. She never says anything. She just sits and watches with her huge dark eyes, and listenes.

Verity Morninglady
Dragonborn pirate captain in the employment of the lich Haramond Bandoun. She always growls, if she remembes to, because she thinks pirates should growl, and because she was a dragonborn. She wears a cursed magical girdle —not entirely by choice; because of the curse – which not only grants an armorlike protection, but also kept her figure breathtakingly buxom…and as short as a halfling child. Verity regards the world through lowered eyelids, looking perpetually bored, because she has a lazy eye and preferred that not all the Realms knew that. She also had a purple peg leg because the skin of the gigantic red dragon she’d once slain had faded to a fetching purple hue, because as a matter of style a pirate captain should have a peg leg, and because the dragon had helpfully removed her own right leg at the knee during their fight to the death. She worked with Haramond Bandoun because an obsessed lich was perhaps the most powerful but biddable creature she could think of for getting her whatever she wanted in Waterdeep, so long as his obsessions remained unfulfilled. SAY6

Watch
Orsar Rondreval Sambrast, the fattest elf Waterdeep has ever seen, being rounder than most ale-kegs but only a head taller. Had a (rumoured) brief career as a rogue. SAY13


Dock Ward
Velvet Tentacles
also known as No Liches Allowed Festhall

on Ship Street, contrary to Waterdhavian law, curses are being cast on customers. SAY3,4
it is one festhall that had never known any need to advertise. SAY4
The former Patron Dusk Lanvyl of High Healers Everywhere, a weary-looking—but smiling—man, was arrested by the Watch for working with the crimelord Lord Bones. SAY5
The place pays monthly tribute to deep gnomes and serves even the most exotic customers. The hellhound pelt that decorates the floor of its back hall is sentient and howls and belches fire when stepped on. SAY9

Home of Melvar the Mouth
on Ship Street , near the Velvet Tentacles Festhall. Melvar ‘the Mouth’ is a halfling who sells information SAY11

Brain Food
On Ship Street, raw-fish-balls eatery, largely notorious for being owned by a mind flayer.

The Wanton Weredolphin
Tavern SAY5

Arrowclad Jester
Tavern, where ‘Mirt underwent his unexpected pregnancy, and the place Fzoul Chembryl groomed his mustache a time or two’. SAY6
Has poor-performing minstrels at the door and a tasteless interior SAY9


Ward Unknown
Aldremand’s Finest Quaffs and Broths
Tavern SAY1,13
Probably also located in Dock Ward




Lirdolin Posted - 03 Jan 2010 : 10:52:58
After a long time of doing freelance work for a german RPG (The Dark Eye) I decided to do some Realms-related work this weekend again.

North Ward
The Lock Sisters Home (Changed)
The sunelves Ristlara and Shenan are well known dealers in antipuities and magic. Their private mansion resembles more of a museum, stocked with artifacts either stolen or recovered from tombs across Faerûn, all carefully tagged and catalogued. MS 44-45, 305

Cerest Elenithils’ Home
On Sammarin Street, Home of the late gold-elf merchant Cerest Elenithil. The elf merchant, who died in 1479 DR during an confrontation with the adventuress Icelin Tearn, is believed to have had ties to Waterdeeps underworld. The blocky stone structure sports a single tower braced against the main building and a private garden. The private garden includes a gladehouse with panteflowers, yellow orchids and varieties of roses and a fish pond under which a former servent of Cerest, who stared to long at the elfs’ disfigured face, is entombed MS44, 46-47

Folk of Waterdeep
Ristlara and Shenan- the Lock Sisters of North WardThe sunelves Ristlara and Shenan are well known dealers in antipuities and magic, but also the richest thieves living openly in Waterdeep. Both have fiery gold hair, bronze skin and moss green eyes and are fully aware of their beauty. Shenan the older sister is as sedate as Ristlara is furious. They claim to be sisters, but some wonder if they are also lovers. They had an intimate relationship with the late Cerest Elenithil. ‘The Locks’ have defined the market for rare antiquities in the city. Magic, the older the better pleases them best. They are mostly retired from business these days and after almost two centuries of thievery, they today support adventuring groups and grave-robbers alike. MS 44-50

**Lirdolin's Stuff**

Castle Ward
** Home of Lirdolin ‘Lil’ Lacûva
A small towerhouse near Sevenlamps Cut in Silkstreet. Some whisper that the tower is haunted or cursed, because sometimes magical light erupts around it’s top at night.

Folk of Waterdeep
**Lirdolin ‘Lil’ Lacûva
The beautiful female crinti (halfdrow) warlock hails from Dambrath. The Dambrath before the Spellplague that is. She was in stasis for many years after Spellplague raged and only recently awakend. She spent some time to forge pacts with the fey to compensate the sorcerer-spells she lost after the Spellplague hit. Lirdolin is quite devastated with all the damages the Spellplague did to the world and misses ‘the Old World’. She has a spellscar, a blue tattoo on her left shoulder which along with the eyes and hair, starts glowing at certain times.
Lirdolin is really moody in the morning and sleeps long if possible. She reads old romance and magic-mystery novels from before the Spellplague. Lirdolin has several female lovers across the Realms, but first among them is Nualash Starym, a female moonelf noble in Myth Drannor. Lirdolin actually created a functioning gate in her tower to a place near that city. Lirdolin reveres the drow-goddess Eilistraee to this day and still wears a symbol of Eilistraee, but prays to Selûne and Corellon for guidance.
Among other things she travelled with several adventuring groups, disguised as a cleric of Loviatar and was a tavern-slave in the drow city Fyvrek’zek, a district of Undrek’Thoz in her past. Today, when she is not adventuring with the adventuring group of ‘The Sunshadows’, she tries to live the quite life of a magical sage, collecting (among other things)knowledge about her new home city of Waterdeep.
sfdragon Posted - 23 Aug 2009 : 05:01:35
thats linu from neverwinter nights....
so thats where I saw Eric's avatar.
Lirdolin Posted - 22 Aug 2009 : 05:37:59
quote:
Originally posted by Erik Scott de Bie
Sure, on paper, they're all about relieving suffering, but scratch the surface . . .


...and even then you probably wouldn't notice, that it's connected to the Order of the Blue Fire?
I had already wondered, if the 'Haven' is one of the nice public faces of the Order.

Lirdolin
Erik Scott de Bie Posted - 22 Aug 2009 : 00:01:03
quote:
Originally posted by Lirdolin

Other Organisations
Haven of the Scarred
DS 140, consortium of healers and priests tending to those run afoul of spellplague and other magical maladies. Cellica, Shadowbane’s helper, was a member prior to her death and Lady Ilira Nathalan is a patron.


For an additional tidbit, I should mention that this order isn't necessarily as peaceful as that makes it sound. Sure, on paper, they're all about relieving suffering, but scratch the surface . . . ahem.

Cheers
Lirdolin Posted - 21 Aug 2009 : 17:43:21
Thanks for all the praise
And thanks in return to Brimstone, that he is taking it upon himself to update it here, as i can't edit the posts of other people

As Wizard's forums are down for some time, here's part of my curent update (rest will follow)

Key: (...)CoS/WiW (City of Splendors Boxed Set Who is Who)

Sea Ward
Kendall’s Gallery
BT 61, slate-tilted, Khulzar’s Alley

Castle Ward
Open Lord’s Palace
(…)
Vorgan Drulth (BT 266, Lord’s Champion, the bodyguard of the Open Lord Neverember, giant bulldog of a man, wear’s many weapons on his person, among them metal sleeves over his index fingers, both shaped like claws.
Gilliam’s Haberdashery
DS 97
*near the Smiling Siren (Location speculated)

Other Organisations
Haven of the Scarred
DS 140, consortium of healers and priests tending to those run afoul of spellplague and other magical maladies. Cellica, Shadowbane’s helper, was a member prior to her death and Lady Ilira Nathalan is a patron.

Noble Houses
House Gralleth
(…)
Lord Challras Gralleth (BT125 /240)
Lord Rharlek Gralleth (BT240, Challras’s son, short of build, has a lisp, ‘a squat, poor-compexioned boor with bad teeth,worse manners, two left feet, and a wasted education’.
House Ralnarth
(…)
Kahlem Ralnarth (nephew of Lord Ralnarth, a vain bully with coin and a noble name behind it, member of the Watch, See also The Watch)

Folk of Waterdeep
Avaereene
(…)
Before Avarenee became a lich, she was in command of the Xanathar’s kidnapping agents known as ‘the Hand’. She was already a skilled mage and slaver of the Xanathar’s Thieves Guild. CoS/WiW 89

Best wishes
Lirdolin
Erik Scott de Bie Posted - 21 Aug 2009 : 05:27:27
quote:
Originally posted by sfdragon

pardon me though if I don't like the idea behind living FR......
Sure--though I'm curious what idea it is you don't like?

quote:
so how's your next book coming Erik???
I've written two books since Downshadow, and I'm working on selling them. I'm about in the middle of writing a third one.

As for Realms novels, though, alas--nothing in the cards at the moment.

Cheers
sfdragon Posted - 18 Aug 2009 : 22:39:38
pardon me though if I don't like the idea behind living FR......

so how's your next book coming Erik???





edit: spelling
Erik Scott de Bie Posted - 18 Aug 2009 : 22:35:14
quote:
Originally posted by Afetbinttuzani

Amen to that. The writers at WOTC would do well to consult this before doing any new work on Waterdeep. Kudos to all involved.

Keith and Claire Hoffman--the writing directors of LFR: Waterdeep, who really do their research when crafting adventures--are participants in the thread on the WotC boards.

I had dinner with them at GenCon actually, and I think our beloved city is in pretty good hands as far as LFR is concerned!

Cheers

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