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T O P I C    R E V I E W
Ranak Posted - 07 Nov 2007 : 07:40:31
Brian James just posted an excellent Realms lore article on Iron Fang keep on DnD Insider. I loved the write up, Minotaurs happen to be one of my favorite monsters, and I am happy to see one in the role of High Priest, versus the usual barbarian/savage portrayal of the race.

Question - has Ironfang keep been featured in any of the Realms novels or official adventures? I would like to find a map of the interior.

30   L A T E S T    R E P L I E S    (Newest First)
Ergdusch Posted - 12 Nov 2007 : 16:43:56
quote:
Originally posted by Brian R. James

Hehehe. No, not a hint this time.

I'm currently working on a web enhancement for the Grand History set far to the west of Ironfang Keep.



Interesting enough! Can you already provide a little more detial, esp. when it will be posted at the WotC page?!?!
Brian R. James Posted - 12 Nov 2007 : 14:15:25
Hehehe. No, not a hint this time.

I'm currently working on a web enhancement for the Grand History set far to the west of Ironfang Keep.
Ergdusch Posted - 11 Nov 2007 : 15:20:35
quote:
Originally posted by Brian R. James
Perhaps one day we'll see a map and/or an adventure set in the Keep.



Is that a wild guess of yours or a hint-hint, Brian?!
Brian R. James Posted - 11 Nov 2007 : 05:00:49
quote:
Originally posted by Markustay

I figure there's much more below ground that we can't see.
Mark is quite correct. There is an extensive network of underground passageways and chambers beneath Ironfang Keep. Perhaps one day we'll see a map and/or an adventure set in the Keep.
Dalor Darden Posted - 10 Nov 2007 : 16:53:06
quote:
Originally posted by Caolin

quote:
Originally posted by Markustay

Thats Okay, I moved both Kender and 'Krynotaurs' into my Realms (the standard ones are bigger and more primitive, and the Krynnish ones have human feet rather then hooves). Just because TSR/WotC chooses to ignore something doesn't mean we can't use it anyway.

BTW, I altered the pic - the doorways were too large compared to the rest of the building.

http://i5.photobucket.com/albums/y178/MarkusTay/Ironfang_Keep2.jpg

Now imagine that the doorways are made to allow Titans, and the Dragon above is a venerable Great Wyrm.

BTW - Great article Brian.



Wasn't this fortress made by giants? Thus the doorways would be larger than normal.



Making the doors smaller and saying that giants STILL fit thru them with ease allows you to think the structure is MUCH larger.
Caolin Posted - 10 Nov 2007 : 08:36:24
quote:
Originally posted by Markustay

Thats Okay, I moved both Kender and 'Krynotaurs' into my Realms (the standard ones are bigger and more primitive, and the Krynnish ones have human feet rather then hooves). Just because TSR/WotC chooses to ignore something doesn't mean we can't use it anyway.

BTW, I altered the pic - the doorways were too large compared to the rest of the building.

http://i5.photobucket.com/albums/y178/MarkusTay/Ironfang_Keep2.jpg

Now imagine that the doorways are made to allow Titans, and the Dragon above is a venerable Great Wyrm.

BTW - Great article Brian.



Wasn't this fortress made by giants? Thus the doorways would be larger than normal.
Chosen of Moradin Posted - 09 Nov 2007 : 18:14:27
A nice pic, Markustay! Thanks to share it with us!

And, of course, thanks to Brian James for the excellent article. The Whispers and Legends part give me some good ideas to a plot for one of my campaigns.
Halidan Posted - 09 Nov 2007 : 14:32:10
Markusty - I appreciate the change you made to the picture of Ironfang Keep. It now looks as massive as it should. Thanks. Any chance of convincing you to put together some interior maps of the keep? I'm even willing to resort to bribery.
Markustay Posted - 09 Nov 2007 : 05:11:23
I figure there's much more below ground that we can't see. I like the pic a lot, but the text says there is onlty one entrance, yet the illustration clearly has two. However, since the second door is a wee bit hard to get too, I suppose it doesn't really count as an 'entrance'.

I'm thinking there's a hidden entrance behind the waterfall as well... there always is.

quote:
Originally posted by The Sage

quote:
Originally posted by Markustay

Thats Okay, I moved both Kender...
And we've had kender in the Realms before -- Emilo Haversack, from Tymora's Luck.
quote:
...and 'Krynotaurs' into my Realms (the standard ones are bigger and more primitive, and the Krynnish ones have human feet rather then hooves).
They're not exactly "human feet." Rather, the feet of Krynnish minotaurs end in twin toes with hoof-like toenails.


Not mine.

I based my Minotaur kingdom off of the ones on Krynn, but they are not exactly the same.
Dalor Darden Posted - 09 Nov 2007 : 00:11:52
quote:
Originally posted by The Sage

quote:
Originally posted by Markustay

Thats Okay, I moved both Kender...
And we've had kender in the Realms before -- Emilo Haversack, from Tymora's Luck.
quote:
...and 'Krynotaurs' into my Realms (the standard ones are bigger and more primitive, and the Krynnish ones have human feet rather then hooves).
They're not exactly "human feet." Rather, the feet of Krynnish minotaurs end in twin toes with hoof-like toenails.




Aren't the Halflings in D&D pretty much Kender now...but without the taunting ability? LOL

I mean...I miss my rolly-polly fellas.

A bit more on topic though, that is a nice pic Markustay, nice adaptation. I just never thought of Ironfang being the domain of a beast cult...cool add; just was never something I thought about.

My take on it was that it was more akin to the Celestial Tower in the D&D cartoon where the Celestial Knights lived. I pictured it as perhaps even a pocket dimension...and even wrote a mini-adventure that included a "Celestial Knight" that hailed from Ironfang...
The Sage Posted - 08 Nov 2007 : 23:39:05
quote:
Originally posted by Markustay

Thats Okay, I moved both Kender...
And we've had kender in the Realms before -- Emilo Haversack, from Tymora's Luck.
quote:
...and 'Krynotaurs' into my Realms (the standard ones are bigger and more primitive, and the Krynnish ones have human feet rather then hooves).
They're not exactly "human feet." Rather, the feet of Krynnish minotaurs end in twin toes with hoof-like toenails.
Markustay Posted - 08 Nov 2007 : 23:30:52
Thats Okay, I moved both Kender and 'Krynotaurs' into my Realms (the standard ones are bigger and more primitive, and the Krynnish ones have human feet rather then hooves). Just because TSR/WotC chooses to ignore something doesn't mean we can't use it anyway.

BTW, I altered the pic - the doorways were too large compared to the rest of the building.

http://i5.photobucket.com/albums/y178/MarkusTay/Ironfang_Keep2.jpg

Now imagine that the doorways are made to allow Titans, and the Dragon above is a venerable Great Wyrm.

BTW - Great article Brian.
Ranak Posted - 08 Nov 2007 : 18:38:47
quote:
Originally posted by Rinonalyrna Fathomlin

Needless to say I haven't gotten into Dragonlance, so I appreciate all the information. I still don't understand why it was necessary to "ignore" minotaurs in Faerun because of that (they were a legitimate FR monster after all), but oh well.



TSR was somewhat chaotic yet had a lot of crazy rules, and I understand that the editors were also very erratic, sometimes editing a book to the point where it barely made sense.
Wooly Rupert Posted - 08 Nov 2007 : 17:13:20
quote:
Originally posted by Rinonalyrna Fathomlin

Needless to say I haven't gotten into Dragonlance, so I appreciate all the information. I still don't understand why it was necessary to "ignore" minotaurs in Faerun because of that (they were a legitimate FR monster after all), but oh well.



It was felt that if there was a focus on them, it would be too much like Dragginglance. Keeping them in the background kept there from being any perceptions of similarity between the settings.
Rinonalyrna Fathomlin Posted - 08 Nov 2007 : 14:27:03
Needless to say I haven't gotten into Dragonlance, so I appreciate all the information. I still don't understand why it was necessary to "ignore" minotaurs in Faerun because of that (they were a legitimate FR monster after all), but oh well.
Ranak Posted - 08 Nov 2007 : 07:54:15
quote:
Originally posted by The Sage

quote:
Originally posted by Ranak

And... Kas the Minotaur was a popular character.
Indeed. Kaz[iganthi] de-Orilg remains one of my favorite DL characters, since the time of his first appearance in the early published material for the setting.




Sorry, my spelling is abysmal... lol. Legend of Huma was actually the first DL book I ever read, not reading the seminal works until later.

I hope we see an Ironfang Keep adventure on DnD Insider sometime soon.
The Sage Posted - 08 Nov 2007 : 06:13:42
quote:
Originally posted by Ranak

And... Kas the Minotaur was a popular character.
Indeed. Kaz[iganthi] de-Orilg remains one of my favorite DL characters, since the time of his first appearance in the early published material for the setting.
The Sage Posted - 08 Nov 2007 : 06:11:27
quote:
Originally posted by Wooly Rupert

quote:
Originally posted by Rinonalyrna Fathomlin

I'm actually pretty surprised--I had no idea that minotaurs were a distinctly Dragonlance thing (until now?). I thought Dragonlance was mainly about, well, dragons.



The main continent had a couple islands of them, and the other big continent had a huge minotaur nation.

Specifically, the Blood Sea Isle minotaur nations, on Ansalon. And the Kazelati nation, on the far eastern Holakan Islands. The Imperial League is the minotaur nation on Taladas.
Ranak Posted - 08 Nov 2007 : 05:48:53
quote:
Originally posted by Wooly Rupert

quote:
Originally posted by Rinonalyrna Fathomlin

I'm actually pretty surprised--I had no idea that minotaurs were a distinctly Dragonlance thing (until now?). I thought Dragonlance was mainly about, well, dragons.



The main continent had a couple islands of them, and the other big continent had a huge minotaur nation.



And... Kas the Minotaur was a popular character. I am glad they are rare in the realms, it makes their appearance more surprising, say if your party was wandering through Ironfang.

As for the artwork in the article, I agree I imagined it more soaring in dimensions because of the giants... perhaps all it needed was a little perspective, a tiny person in front of it, etc. I zoomed into the PDF and couldn't find any real referential objects for perspective.
Wooly Rupert Posted - 08 Nov 2007 : 04:55:11
quote:
Originally posted by Rinonalyrna Fathomlin

I'm actually pretty surprised--I had no idea that minotaurs were a distinctly Dragonlance thing (until now?). I thought Dragonlance was mainly about, well, dragons.



The main continent had a couple islands of them, and the other big continent had a huge minotaur nation.
Brimstone Posted - 08 Nov 2007 : 03:07:44
Hopefully Minotaurs will get some love in 4E!
Very interesting article.
The Dark Three, well they just rock anyway!
Rinonalyrna Fathomlin Posted - 08 Nov 2007 : 02:41:54
I'm actually pretty surprised--I had no idea that minotaurs were a distinctly Dragonlance thing (until now?). I thought Dragonlance was mainly about, well, dragons.
The Sage Posted - 08 Nov 2007 : 02:16:49
Being a minotaur fan myself, I can't help but add to this discussion...
quote:
Originally posted by Brian R. James

In the past there haven't been a lot of talk of Minotaurs in the Realms primarily because they were featured prominently in the Dragonlance setting. But I like Minotaurs as well and was happy to insert them into the lore of the Moonsea region.
Well, we've had minotaurs referenced in Realmslore for the Moonsea region previously, so your article works as a nice addition to that.

And, as we know, the minotaur race doesn't feature prominently in the Realms. There are of course minotaurs in Faerűn, but they are not a wholly organised people with a land or nation or their own.

We know, from Ed, that -

"Faerunian minotaurs are very rarely seen or mentioned for the same reason psionics was downplayed for so long; they’re considered essential elements of another TSR/now WotC product line (minotaurs meant Dragonlance, psionics meant Dark Sun). So while they’re in the Realms (the ‘home of everything’ for 2nd Edition D&D), we weren’t allowed to feature them in adventures or novels, or make more than passing mention of them."

and,

"Capn Charlie. I like both of your minotaur isle ideas, and yes, I have always included a FEW intelligent, refined minotaurs, though most are brutish, barbarian-level “grunting beasts.” I’ve always treated lizard men the same way; most are tribal warriors with much cunning but not a whole lot of inspirational intellect (i.e. they can learn a new weapon, trap, or battlefield danger in a hurry in a fight with PCs, but don’t lead lives of complex culture), but a few are every bit as intelligent and accomplished as most humans. This usually means that they’re smart enough to keep isolated and largely hidden from humans."
Brian R. James Posted - 08 Nov 2007 : 01:22:41
quote:
Originally posted by Halidan

It's a far more obscure original reference than the GHotR, Ergdusch and I suspect that there are only a few gronards (like myself) that even remember it.
Count me as one of those gronards then. Pool of Radiance on my Commodore 128 was my first introduction to the Forgotten Realms, and I'm thrilled to have had the opportunity to write about one of the mysterious lesser powers mentioned in the game journal.
Brian R. James Posted - 08 Nov 2007 : 01:18:04
Borem's defeat by the Dark Three is briefly described by Eric Boyd in the Grand History p.46. As to tales about Maram, Camnod, or Tyranthraxus, only time will tell.
quote:
Originally posted by Halidan

Wow...authentic information about Haask, Voice of Hargut after all this time. Will wonders never cease?

Brian - How soon before we find out what's been happening with Maram of the Great Spear, Borem of the Lake of Boiling Mud and Camnod the Unseen??? I can't wait!!!

Brian R. James Posted - 08 Nov 2007 : 01:14:41
In the past there haven't been a lot of talk of Minotaurs in the Realms primarily because they were featured prominently in the Dragonlance setting. But I like Minotaurs as well and was happy to insert them into the lore of the Moonsea region.

I am unaware of any interior map of the Keep.

quote:
Originally posted by Ranak

Brian James just posted an excellent Realms lore article on Iron Fang keep on DnD Insider. I loved the write up, Minotaurs happen to be one of my favorite monsters, and I am happy to see one in the role of High Priest, versus the usual barbarian/savage portrayal of the race.

Question - has Ironfang keep been featured in any of the Realms novels or official adventures? I would like to find a map of the interior.



Dalor Darden Posted - 07 Nov 2007 : 23:19:03
The article was awesome...but there was one thing I didn't like about it:

The Keep itself. I pictured it differently really...much more titanic in scale compared to the picture of it.
Halidan Posted - 07 Nov 2007 : 20:55:25
quote:
Originally posted by Ranak

[quote]Borem and Camnod have great potential for future plots as well. I noticed in the end of Brian's article that Haask has thrown his lot in with Malar and Ghuanadaur. Could make for some interesting rivalry with Church of Bane.


That's a point that's peaked my curiousity as well. Did all the "lesser powers" gone over to other dieties during Bane's absence/death? Did most of them stick with Xvim? Will Bane make a play to either bring Haask back into the fold or destroy him? The possibilities are quite interesting.
Ranak Posted - 07 Nov 2007 : 20:35:50
quote:


In the first Realms-based computer game - the 1988 SSI gold box version of the Pools of Radiance, there was an opportunity in an ancient temple of Bane to read an old, black bound book written in a halting script. It read:

Originally from the SSI Pools of Radiance game

"...and settled foremost in the half of Minor Courtiers were the lesser powers: Maram of the Great Spear; Haask, Voice of Hargut; Tyranthraxus the Flamed One; Borem of the Lake of Boiling Mud; and Camnod the Unseen. These too fell down and became servants of the great lord Bane."


Fantastic! I am constantly amazed by the depth of knowledge here. I just had a flashback to reading that in Pool of Radiance - I even remember the creepy quiet of the temple, and the impressive stained glass graphics (for a Commodore 64...)

Borem and Camnod have great potential for future plots as well. I noticed in the end of Brian's article that Haask has thrown his lot in with Malar and Ghuanadaur. Could make for some interesting rivalry with Church of Bane.
Ergdusch Posted - 07 Nov 2007 : 19:57:08
quote:
Originally posted by Halidan

quote:
Originally posted by Ergdusch

Where was Haask, Voice of Hargut mentioned the first time? I don't recall hearing from him earlier... or was he mentioned/did I miss an entry in the GHotR, by any chance?

Gathered Sages, enlighten me!


It's a far more obscure original reference than the GHotR, Ergdusch and I suspect that there are only a few gronards (like myself) that even remember it. I think I have this right, but if I'm missing anything, I invite anyone to jump in:

In the first Realms-based computer game - the 1988 SSI gold box version of the Pools of Radiance, there was an opportunity in an ancient temple of Bane to read an old, black bound book written in a halting script. It read:

quote:
Originally from the SSI Pools of Radiance game

"...and settled foremost in the half of Minor Courtiers were the lesser powers: Maram of the Great Spear; Haask, Voice of Hargut; Tyranthraxus the Flamed One; Borem of the Lake of Boiling Mud; and Camnod the Unseen. These too fell down and became servants of the great lord Bane."

Ever sine then, some sages (like myself) have been trying to find out more information about these five "lesser powers" of Bane.

In the early days of the MPGN Realms listseve, it was suggested that these powers might be five of the seven "forgotten gods" from Westgate. This wasn't correct and despite several requests for additional lore, nothing was forthcomming until we learned about Tyranthraxus and his involvement with the Cult of the Dragon and the Pool of Radiance in Myth Drannor.

Now, BRJ has given us hope that these lesser servants of Bane may one day get a chance at the spotlight. Or at least I hope so.



Thanks for this insight! Very much enlightening indeed. This whole thing is very interesting, if not intriguing!

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